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<Type Name= "WindowAttr" FullName= "Gdk.WindowAttr" >
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<TypeSignature Language= "C#" Value= "public sealed struct WindowAttr;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.WindowAttr Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.WindowAttr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.WindowAttr New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.WindowAttr</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.WindowAttr'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "colormap" >
<MemberSignature Language= "C#" Value= "public Gdk.Colormap colormap { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Colormap</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'Gdk.Colormap'</param>
<returns > To be added: an object of type 'Gdk.Colormap'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "visual" >
<MemberSignature Language= "C#" Value= "public Gdk.Visual visual { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Visual</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "value" > To be added: an object of type 'Gdk.Visual'</param>
<returns > To be added: an object of type 'Gdk.Visual'</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "cursor" >
<MemberSignature Language= "C#" Value= "public Gdk.Cursor cursor { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Cursor</ReturnType>
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</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Gdk.Cursor" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Title" >
<MemberSignature Language= "C#" Value= "public string Title;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.String</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "EventMask" >
<MemberSignature Language= "C#" Value= "public int EventMask;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "X" >
<MemberSignature Language= "C#" Value= "public int X;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Y" >
<MemberSignature Language= "C#" Value= "public int Y;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Width" >
<MemberSignature Language= "C#" Value= "public int Width;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Height" >
<MemberSignature Language= "C#" Value= "public int Height;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Wclass" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowClass Wclass;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.WindowClass</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "WindowType" >
<MemberSignature Language= "C#" Value= "public Gdk.WindowType WindowType;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.WindowType</ReturnType>
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</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "WmclassName" >
<MemberSignature Language= "C#" Value= "public string WmclassName;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.String</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "WmclassClass" >
<MemberSignature Language= "C#" Value= "public string WmclassClass;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.String</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "OverrideRedirect" >
<MemberSignature Language= "C#" Value= "public bool OverrideRedirect;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>