GtkSharp/doc/en/Atk/Selection.xml

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<Type Name="Selection" FullName="Atk.Selection">
<TypeSignature Language="C#" Maintainer="auto" Value="public interface Selection : GLib.IWrapper" />
<AssemblyInfo>
<AssemblyName>atk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>
The ATK interface implemented by container objects whose <see cref="T:Atk.Object" /> children can be selected.
</summary>
<remarks>
<para>
The ATK interface implemented by container objects whose <see cref="T:Atk.Object" /> children can be selected.
</para>
<para>
This should be implemented by UI components with children
which are exposed by <see cref="M:Atk.Object.RefChild" /> and
<see cref="M:Atk.Object.NChildren" />, if the use of the parent UI
component ordinarily involves selection of one or more of the
objects corresponding to those AtkObject children - for
example, selectable lists.
</para>
<para>
Note that other types of "selection" (for instance text
selection) are accomplished a other ATK interfaces -
<see cref="T:Atk.Selection" /> is limited to the selection/deselection of
children.
</para>
</remarks>
</Docs>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Members>
<Member MemberName="SelectAllSelection">
<MemberSignature Language="C#" Value="public bool SelectAllSelection ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Causes every child of the object to be selected if the object supports multiple selections.</summary>
<returns>
<see langword="true" /> if success, <see langword="false" /> otherwise.
</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="RemoveSelection">
<MemberSignature Language="C#" Value="public bool RemoveSelection (int i);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="i" Type="System.Int32" />
</Parameters>
<Docs>
<summary>Removes the specified child of the object from the object's selection.</summary>
<param name="i">
A <see langword="int" /> specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
</param>
<returns>
<see langword="true" /> if success, <see langword="false" />
otherwise.
</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="IsChildSelected">
<MemberSignature Language="C#" Value="public bool IsChildSelected (int i);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="i" Type="System.Int32" />
</Parameters>
<Docs>
<summary>Determines if the current child of this object is selected.</summary>
<param name="i">A <see langword="int" /> specifying the child index.</param>
<returns>A bool representing the specified child is selected, or 0 if selection does not implement this interface.</returns>
<remarks>
<para>
Callers should not rely on 0 or on a zero value for
indication of whether AtkSelectionIface is implemented, they
should use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="ClearSelection">
<MemberSignature Language="C#" Value="public bool ClearSelection ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Clears the selection in the object so that no children in the object are selected.</summary>
<returns>
<see langword="true" /> if success, <see langword="false" /> otherwise.
</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="AddSelection">
<MemberSignature Language="C#" Value="public bool AddSelection (int i);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="i" Type="System.Int32" />
</Parameters>
<Docs>
<summary>Adds the specified accessible child of the object to the object's selection.</summary>
<param name="i">A <see langword="int" /> specifying the child index.</param>
<returns>
<see langword="true" /> if success, <see langword="false" /> otherwise.
</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="RefSelection">
<MemberSignature Language="C#" Value="public Atk.Object RefSelection (int i);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Atk.Object</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="i" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="i">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'Atk.Object'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SelectionCount">
<MemberSignature Language="C#" Value="public int SelectionCount { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the number of accessible children currently selected.</summary>
<value>
A <see langword="int" /> representing the number of items
selected, or 0 if selection does not implement this
interface.
</value>
<remarks>
<para>
Callers should not rely on 0 or on a zero value for
indication of whether AtkSelectionIface is implemented,
they should use type checking/interface checking macros or
the atk_get_accessible_value() convenience method.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="SelectionChanged">
<MemberSignature Language="C#" Value="public event EventHandler SelectionChanged;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Event raised when the selected is changed.</summary>
<remarks />
</Docs>
</Member>
</Members>
</Type>