2003-02-12 01:57:20 +00:00
<Type Name= "EventKey" FullName= "Gdk.EventKey" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public sealed struct EventKey;" Maintainer= "auto" />
2003-02-12 01:57:20 +00:00
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventKey Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventKey</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "type" >
<MemberSignature Language= "C#" Value= "public Gdk.EventType type;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_window" >
<MemberSignature Language= "C#" Value= "public IntPtr _window;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "send_event" >
<MemberSignature Language= "C#" Value= "public byte send_event;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Byte</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "time" >
<MemberSignature Language= "C#" Value= "public uint time;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "state" >
<MemberSignature Language= "C#" Value= "public uint state;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "keyval" >
<MemberSignature Language= "C#" Value= "public uint keyval;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "length" >
<MemberSignature Language= "C#" Value= "public int length;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "str1ng" >
<MemberSignature Language= "C#" Value= "public string str1ng;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "hardware_keycode" >
<MemberSignature Language= "C#" Value= "public ushort hardware_keycode;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt16</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "group" >
<MemberSignature Language= "C#" Value= "public byte group;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Byte</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.EventKey New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.EventKey</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.EventKey'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "window" >
<MemberSignature Language= "C#" Value= "public Gdk.Window window { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gdk.Window" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Window'</param>
<returns > To be added: an object of type 'Gdk.Window'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>