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<Type Name= "Display" FullName= "Gdk.Display" >
<TypeSignature Language= "C#" Value= "public class Display : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey />
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "OpenDefaultLibgtkOnly" >
<MemberSignature Language= "C#" Value= "public static Gdk.Display OpenDefaultLibgtkOnly ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Display</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Open" >
<MemberSignature Language= "C#" Value= "public static Gdk.Display Open (string display_name);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Display</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "display_name" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "display_name" > a <see cref= "T:System.String" /> </param>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PutEvent" >
<MemberSignature Language= "C#" Value= "public void PutEvent (Gdk.Event evnt);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "evnt" Type= "Gdk.Event" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "evnt" > a <see cref= "T:Gdk.Event" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddClientMessageFilter" >
<MemberSignature Language= "C#" Value= "public void AddClientMessageFilter (Gdk.Atom message_type, Gdk.FilterFunc func);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "message_type" Type= "Gdk.Atom" />
<Parameter Name= "func" Type= "Gdk.FilterFunc" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "message_type" > a <see cref= "T:Gdk.Atom" /> </param>
<param name= "func" > a <see cref= "T:Gdk.FilterFunc" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PointerIsGrabbed" >
<MemberSignature Language= "C#" Value= "public bool PointerIsGrabbed ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Beep" >
<MemberSignature Language= "C#" Value= "public void Beep ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PeekEvent" >
<MemberSignature Language= "C#" Value= "public Gdk.Event PeekEvent ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Event</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Event" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetWindowAtPointer" >
<MemberSignature Language= "C#" Value= "public Gdk.Window GetWindowAtPointer (int win_x, int win_y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Window</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "win_x" Type= "System.Int32" />
<Parameter Name= "win_y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "win_x" > a <see cref= "T:System.Int32" /> </param>
<param name= "win_y" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Gdk.Window" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Close" >
<MemberSignature Language= "C#" Value= "public void Close ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetScreen" >
<MemberSignature Language= "C#" Value= "public Gdk.Screen GetScreen (int screen_num);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Screen</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "screen_num" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "screen_num" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Gdk.Screen" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetPointerHooks" >
<MemberSignature Language= "C#" Value= "public Gdk.DisplayPointerHooks SetPointerHooks (Gdk.DisplayPointerHooks new_hooks);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.DisplayPointerHooks</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "new_hooks" Type= "Gdk.DisplayPointerHooks" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "new_hooks" > a <see cref= "T:Gdk.DisplayPointerHooks" /> </param>
<returns > a <see cref= "T:Gdk.DisplayPointerHooks" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "KeyboardUngrab" >
<MemberSignature Language= "C#" Value= "public void KeyboardUngrab (uint time_);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "time_" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "time_" > a <see cref= "T:System.UInt32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ListDevices" >
<MemberSignature Language= "C#" Value= "public GLib.List ListDevices ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:GLib.List" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PointerUngrab" >
<MemberSignature Language= "C#" Value= "public void PointerUngrab (uint time_);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "time_" Type= "System.UInt32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "time_" > a <see cref= "T:System.UInt32" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetPointer" >
<MemberSignature Language= "C#" Value= "public void GetPointer (Gdk.Screen screen, int x, int y, Gdk.ModifierType mask);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "screen" Type= "Gdk.Screen" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
<Parameter Name= "mask" Type= "Gdk.ModifierType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "screen" > a <see cref= "T:Gdk.Screen" /> </param>
<param name= "x" > a <see cref= "T:System.Int32" /> </param>
<param name= "y" > a <see cref= "T:System.Int32" /> </param>
<param name= "mask" > a <see cref= "T:Gdk.ModifierType" /> </param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Sync" >
<MemberSignature Language= "C#" Value= "public void Sync ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Display (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.Type" /> </param>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Display (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Display ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.UInt32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Default" >
<MemberSignature Language= "C#" Value= "public static Gdk.Display Default { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Display</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Name" >
<MemberSignature Language= "C#" Value= "public string Name { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DoubleClickTime" >
<MemberSignature Language= "C#" Value= "public uint DoubleClickTime { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > a <see cref= "T:System.UInt32" /> </param>
<returns > a <see cref= "T:System.UInt32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DefaultScreen" >
<MemberSignature Language= "C#" Value= "public Gdk.Screen DefaultScreen { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Screen</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Screen" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CorePointer" >
<MemberSignature Language= "C#" Value= "public Gdk.Device CorePointer { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Device</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Device" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Event" >
<MemberSignature Language= "C#" Value= "public Gdk.Event Event { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Event</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Event" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NScreens" >
<MemberSignature Language= "C#" Value= "public int NScreens { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added< /summary>
<returns > a <see cref= "T:System.Int32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Closed" >
<MemberSignature Language= "C#" Value= "public event GdkSharp.ClosedHandler Closed;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > GdkSharp.ClosedHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
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</Type>