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<Type Name= "Cursor" FullName= "Gdk.Cursor" >
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<TypeSignature Language= "C#" Value= "public sealed struct Cursor;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.Cursor Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "type" >
<MemberSignature Language= "C#" Value= "public Gdk.CursorType type;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.CursorType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ref_count" >
<MemberSignature Language= "C#" Value= "public uint ref_count;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewFromPixmap" >
<MemberSignature Language= "C#" Value= "public static Gdk.Cursor NewFromPixmap (Gdk.Pixmap source, Gdk.Pixmap mask, Gdk.Color fg, Gdk.Color bg, int x, int y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "source" Type= "Gdk.Pixmap" />
<Parameter Name= "mask" Type= "Gdk.Pixmap" />
<Parameter Name= "fg" Type= "Gdk.Color" />
<Parameter Name= "bg" Type= "Gdk.Color" />
<Parameter Name= "x" Type= "System.Int32" />
<Parameter Name= "y" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "source" > To be added: an object of type 'Gdk.Pixmap'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Pixmap'</param>
<param name= "fg" > To be added: an object of type 'Gdk.Color'</param>
<param name= "bg" > To be added: an object of type 'Gdk.Color'</param>
<param name= "x" > To be added: an object of type 'int'</param>
<param name= "y" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Cursor'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.Cursor New (Gdk.CursorType cursor_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "cursor_type" Type= "Gdk.CursorType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "cursor_type" > To be added: an object of type 'Gdk.CursorType'</param>
<returns > To be added: an object of type 'Gdk.Cursor'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.Cursor New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.Cursor'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Ref" >
<MemberSignature Language= "C#" Value= "public Gdk.Cursor Ref ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Cursor'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unref" >
<MemberSignature Language= "C#" Value= "public void Unref ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gdk.Cursor</summary>
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<returns > The GLib Type for the Gdk.Cursor class.</returns>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= "Display" >
<MemberSignature Language= "C#" Value= "public Gdk.Display Display { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Display</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Display" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "NewForDisplay" >
<MemberSignature Language= "C#" Value= "public static Gdk.Cursor NewForDisplay (Gdk.Display display, Gdk.CursorType cursor_type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Cursor</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "display" Type= "Gdk.Display" />
<Parameter Name= "cursor_type" Type= "Gdk.CursorType" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "display" > a <see cref= "T:Gdk.Display" /> </param>
<param name= "cursor_type" > a <see cref= "T:Gdk.CursorType" /> </param>
<returns > a <see cref= "T:Gdk.Cursor" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>