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<Type Name= "State" FullName= "Rsvg.State" >
<TypeSignature Language= "C#" Value= "public sealed struct State" Maintainer= "auto" />
<AssemblyInfo >
<AssemblyName > rsvg-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<AssemblyCulture > neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Rsvg.State Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Rsvg.State</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Rsvg.State New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Rsvg.State</ReturnType>
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</ReturnValue>
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<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
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</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
<returns > a <see cref= "T:Rsvg.State" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "public void Finalize ();" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Init" >
<MemberSignature Language= "C#" Value= "public void Init ();" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Clone" >
<MemberSignature Language= "C#" Value= "public void Clone (Rsvg.State src);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > System.Void</ReturnType>
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</ReturnValue>
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<Parameters >
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<Parameter Name= "src" Type= "Rsvg.State" />
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</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "src" > a <see cref= "T:Rsvg.State" /> </param>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "fill" >
<MemberSignature Language= "C#" Value= "public Rsvg.PaintServer fill { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Rsvg.PaintServer</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Rsvg.PaintServer" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "stroke" >
<MemberSignature Language= "C#" Value= "public Rsvg.PaintServer stroke { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Rsvg.PaintServer</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Rsvg.PaintServer" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "dash" >
<MemberSignature Language= "C#" Value= "public Art.VpathDash dash { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Art.VpathDash</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
<summary > To be added</summary>
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<returns > a <see cref= "T:Art.VpathDash" /> </returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "save_pixbuf" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf save_pixbuf { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gdk.Pixbuf" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Affine" >
<MemberSignature Language= "C#" Value= "public double [] Affine;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Double[]</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Opacity" >
<MemberSignature Language= "C#" Value= "public int Opacity;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FillOpacity" >
<MemberSignature Language= "C#" Value= "public int FillOpacity;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "StrokeOpacity" >
<MemberSignature Language= "C#" Value= "public int StrokeOpacity;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "StrokeWidth" >
<MemberSignature Language= "C#" Value= "public double StrokeWidth;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Double</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "MiterLimit" >
<MemberSignature Language= "C#" Value= "public double MiterLimit;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Double</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Cap" >
<MemberSignature Language= "C#" Value= "public Art.PathStrokeCapType Cap;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Art.PathStrokeCapType</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Join" >
<MemberSignature Language= "C#" Value= "public Art.PathStrokeJoinType Join;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Art.PathStrokeJoinType</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontSize" >
<MemberSignature Language= "C#" Value= "public double FontSize;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.Double</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontFamily" >
<MemberSignature Language= "C#" Value= "public string FontFamily;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > System.String</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontStyle" >
<MemberSignature Language= "C#" Value= "public Pango.Style FontStyle;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Pango.Style</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontVariant" >
<MemberSignature Language= "C#" Value= "public Pango.Variant FontVariant;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Pango.Variant</ReturnType>
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</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontWeight" >
<MemberSignature Language= "C#" Value= "public Pango.Weight FontWeight;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Pango.Weight</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontStretch" >
<MemberSignature Language= "C#" Value= "public Pango.Stretch FontStretch;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Pango.Stretch</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "FontDecor" >
<MemberSignature Language= "C#" Value= "public int FontDecor;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "TextOffset" >
<MemberSignature Language= "C#" Value= "public uint TextOffset;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "StopColor" >
<MemberSignature Language= "C#" Value= "public uint StopColor;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "StopOpacity" >
<MemberSignature Language= "C#" Value= "public int StopOpacity;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Visible" >
<MemberSignature Language= "C#" Value= "public bool Visible;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>