2003-02-12 01:57:20 +00:00
<Type Name= "TextAttribute" FullName= "Atk.TextAttribute" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public enum TextAttribute;" />
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<AssemblyInfo >
<AssemblyName > atk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Invalid" >
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<MemberSignature Language= "C#" Value= " Invalid;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LeftMargin" >
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<MemberSignature Language= "C#" Value= " LeftMargin;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RightMargin" >
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<MemberSignature Language= "C#" Value= " RightMargin;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Indent" >
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<MemberSignature Language= "C#" Value= " Indent;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Invisible" >
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<MemberSignature Language= "C#" Value= " Invisible;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Editable" >
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<MemberSignature Language= "C#" Value= " Editable;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PixelsAboveLines" >
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<MemberSignature Language= "C#" Value= " PixelsAboveLines;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PixelsBelowLines" >
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<MemberSignature Language= "C#" Value= " PixelsBelowLines;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PixelsInsideWrap" >
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<MemberSignature Language= "C#" Value= " PixelsInsideWrap;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BgFullHeight" >
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<MemberSignature Language= "C#" Value= " BgFullHeight;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Rise" >
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<MemberSignature Language= "C#" Value= " Rise;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Underline" >
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<MemberSignature Language= "C#" Value= " Underline;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Strikethrough" >
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<MemberSignature Language= "C#" Value= " Strikethrough;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Size" >
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<MemberSignature Language= "C#" Value= " Size;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Scale" >
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<MemberSignature Language= "C#" Value= " Scale;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Weight" >
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<MemberSignature Language= "C#" Value= " Weight;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Language" >
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<MemberSignature Language= "C#" Value= " Language;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FamilyName" >
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<MemberSignature Language= "C#" Value= " FamilyName;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BgColor" >
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<MemberSignature Language= "C#" Value= " BgColor;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FgColor" >
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<MemberSignature Language= "C#" Value= " FgColor;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "BgStipple" >
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<MemberSignature Language= "C#" Value= " BgStipple;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FgStipple" >
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<MemberSignature Language= "C#" Value= " FgStipple;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "WrapMode" >
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<MemberSignature Language= "C#" Value= " WrapMode;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Direction" >
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<MemberSignature Language= "C#" Value= " Direction;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Justification" >
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<MemberSignature Language= "C#" Value= " Justification;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Stretch" >
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<MemberSignature Language= "C#" Value= " Stretch;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Variant" >
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<MemberSignature Language= "C#" Value= " Variant;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Style" >
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<MemberSignature Language= "C#" Value= " Style;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LastDefined" >
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<MemberSignature Language= "C#" Value= " LastDefined;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Atk.TextAttribute</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "value__" >
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<MemberSignature Language= "C#" Value= " value__;" />
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<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>