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<Type Name= "Druid" FullName= "Gnome.Druid" >
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<TypeSignature Language= "C#" Value= "public class Druid : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.Container</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "PrependPage" >
<MemberSignature Language= "C#" Value= "public void PrependPage (Gnome.DruidPage page);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "page" Type= "Gnome.DruidPage" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "page" > To be added: an object of type 'Gnome.DruidPage'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InsertPage" >
<MemberSignature Language= "C#" Value= "public void InsertPage (Gnome.DruidPage back_page, Gnome.DruidPage page);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "back_page" Type= "Gnome.DruidPage" />
<Parameter Name= "page" Type= "Gnome.DruidPage" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "back_page" > To be added: an object of type 'Gnome.DruidPage'</param>
<param name= "page" > To be added: an object of type 'Gnome.DruidPage'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetButtonsSensitive" >
<MemberSignature Language= "C#" Value= "public void SetButtonsSensitive (bool back_sensitive, bool next_sensitive, bool cancel_sensitive, bool help_sensitive);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "back_sensitive" Type= "System.Boolean" />
<Parameter Name= "next_sensitive" Type= "System.Boolean" />
<Parameter Name= "cancel_sensitive" Type= "System.Boolean" />
<Parameter Name= "help_sensitive" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "back_sensitive" > To be added: an object of type 'bool'</param>
<param name= "next_sensitive" > To be added: an object of type 'bool'</param>
<param name= "cancel_sensitive" > To be added: an object of type 'bool'</param>
<param name= "help_sensitive" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AppendPage" >
<MemberSignature Language= "C#" Value= "public void AppendPage (Gnome.DruidPage page);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "page" Type= "Gnome.DruidPage" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "page" > To be added: an object of type 'Gnome.DruidPage'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ConstructWithWindow" >
<MemberSignature Language= "C#" Value= "public void ConstructWithWindow (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "title" Type= "System.String" />
<Parameter Name= "parent" Type= "Gtk.Window" />
<Parameter Name= "close_on_cancel" Type= "System.Boolean" />
<Parameter Name= "window" Type= "Gtk.Widget" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "title" > To be added: an object of type 'string'</param>
<param name= "parent" > To be added: an object of type 'Gtk.Window'</param>
<param name= "close_on_cancel" > To be added: an object of type 'bool'</param>
<param name= "window" > To be added: an object of type 'Gtk.Widget'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Druid (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Druid, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gnome.Druid" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Druid (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Druid, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Druid ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.Druid'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Druid (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "title" Type= "System.String" />
<Parameter Name= "parent" Type= "Gtk.Window" />
<Parameter Name= "close_on_cancel" Type= "System.Boolean" />
<Parameter Name= "window" Type= "Gtk.Widget" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "title" > To be added: an object of type 'string'</param>
<param name= "parent" > To be added: an object of type 'Gtk.Window'</param>
<param name= "close_on_cancel" > To be added: an object of type 'bool'</param>
<param name= "window" > To be added: an object of type 'Gtk.Widget'</param>
<returns > To be added: an object of type 'Gnome.Druid'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gnome.Druid</summary>
<returns > The GLib TYpe for the Gnome.Druid class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Page" >
<MemberSignature Language= "C#" Value= "public Gnome.DruidPage Page { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gnome.DruidPage</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gnome.DruidPage" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gnome.DruidPage'</param>
<returns > To be added: an object of type 'Gnome.DruidPage'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShowFinish" >
<MemberSignature Language= "C#" Value= "public bool ShowFinish { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ShowHelp" >
<MemberSignature Language= "C#" Value= "public bool ShowHelp { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Help" >
<MemberSignature Language= "C#" Value= "public event EventHandler Help;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Cancel" >
<MemberSignature Language= "C#" Value= "public event EventHandler Cancel;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>