2003-02-12 02:00:12 +00:00
<Type Name= "TreeViewColumn" FullName= "Gtk.TreeViewColumn" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class TreeViewColumn : Gtk.Object, IWrapper, IDisposable" Maintainer= "auto" />
2003-02-12 02:00:12 +00:00
<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 02:00:12 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "SizingGetType" >
<MemberSignature Language= "C#" Value= "public static uint SizingGetType ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'uint'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CellIsVisible" >
<MemberSignature Language= "C#" Value= "public bool CellIsVisible ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PackEnd" >
<MemberSignature Language= "C#" Value= "public void PackEnd (Gtk.CellRenderer cell, bool expand);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "cell" Type= "Gtk.CellRenderer" />
<Parameter Name= "expand" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "cell" > To be added: an object of type 'Gtk.CellRenderer'</param>
<param name= "expand" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CellGetSize" >
<MemberSignature Language= "C#" Value= "public void CellGetSize (Gdk.Rectangle cell_area, int x_offset, int y_offset, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "cell_area" Type= "Gdk.Rectangle" />
<Parameter Name= "x_offset" Type= "System.Int32" />
<Parameter Name= "y_offset" Type= "System.Int32" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "cell_area" > To be added: an object of type 'Gdk.Rectangle'</param>
<param name= "x_offset" > To be added: an object of type 'int'</param>
<param name= "y_offset" > To be added: an object of type 'int'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CellSetCellData" >
<MemberSignature Language= "C#" Value= "public void CellSetCellData (Gtk.TreeModel tree_model, Gtk.TreeIter iter, bool is_expander, bool is_expanded);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "tree_model" Type= "Gtk.TreeModel" />
<Parameter Name= "iter" Type= "Gtk.TreeIter" />
<Parameter Name= "is_expander" Type= "System.Boolean" />
<Parameter Name= "is_expanded" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "tree_model" > To be added: an object of type 'Gtk.TreeModel'</param>
<param name= "iter" > To be added: an object of type 'Gtk.TreeIter'</param>
<param name= "is_expander" > To be added: an object of type 'bool'</param>
<param name= "is_expanded" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Clear" >
<MemberSignature Language= "C#" Value= "public void Clear ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PackStart" >
<MemberSignature Language= "C#" Value= "public void PackStart (Gtk.CellRenderer cell, bool expand);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "cell" Type= "Gtk.CellRenderer" />
<Parameter Name= "expand" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "cell" > To be added: an object of type 'Gtk.CellRenderer'</param>
<param name= "expand" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Click" >
<MemberSignature Language= "C#" Value= "public void Click ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetCellDataFunc" >
<MemberSignature Language= "C#" Value= "public void SetCellDataFunc (Gtk.CellRenderer cell_renderer, Gtk.TreeCellDataFunc func, IntPtr func_data, Gtk.DestroyNotify destroy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "cell_renderer" Type= "Gtk.CellRenderer" />
<Parameter Name= "func" Type= "Gtk.TreeCellDataFunc" />
<Parameter Name= "func_data" Type= "System.IntPtr" />
<Parameter Name= "destroy" Type= "Gtk.DestroyNotify" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "cell_renderer" > To be added: an object of type 'Gtk.CellRenderer'</param>
<param name= "func" > To be added: an object of type 'Gtk.TreeCellDataFunc'</param>
<param name= "func_data" > To be added: an object of type 'IntPtr'</param>
<param name= "destroy" > To be added: an object of type 'Gtk.DestroyNotify'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddAttribute" >
<MemberSignature Language= "C#" Value= "public void AddAttribute (Gtk.CellRenderer cell_renderer, string attribute, int column);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "cell_renderer" Type= "Gtk.CellRenderer" />
<Parameter Name= "attribute" Type= "System.String" />
<Parameter Name= "column" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "cell_renderer" > To be added: an object of type 'Gtk.CellRenderer'</param>
<param name= "attribute" > To be added: an object of type 'string'</param>
<param name= "column" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearAttributes" >
<MemberSignature Language= "C#" Value= "public void ClearAttributes (Gtk.CellRenderer cell_renderer);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "cell_renderer" Type= "Gtk.CellRenderer" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "cell_renderer" > To be added: an object of type 'Gtk.CellRenderer'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
2003-02-23 07:26:30 +00:00
<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected TreeViewColumn (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of TreeViewColumn, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.TreeViewColumn" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public TreeViewColumn (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of TreeViewColumn, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
2003-02-12 02:00:12 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public TreeViewColumn ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.TreeViewColumn'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.TreeViewColumn</summary>
<returns > The GLib TYpe for the Gtk.TreeViewColumn class.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "SortColumnId" >
<MemberSignature Language= "C#" Value= "public int SortColumnId { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Spacing" >
<MemberSignature Language= "C#" Value= "public int Spacing { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CellRenderers" >
<MemberSignature Language= "C#" Value= "public GLib.List CellRenderers { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.List</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'GLib.List'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Visible" >
<MemberSignature Language= "C#" Value= "public bool Visible { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Reorderable" >
<MemberSignature Language= "C#" Value= "public bool Reorderable { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MaxWidth" >
<MemberSignature Language= "C#" Value= "public int MaxWidth { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Width" >
<MemberSignature Language= "C#" Value= "public int Width { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SortIndicator" >
<MemberSignature Language= "C#" Value= "public bool SortIndicator { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Sizing" >
<MemberSignature Language= "C#" Value= "public Gtk.TreeViewColumnSizing Sizing { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.TreeViewColumnSizing</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gtk.TreeViewColumnSizing" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gtk.TreeViewColumnSizing'</param>
<returns > To be added: an object of type 'Gtk.TreeViewColumnSizing'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SortOrder" >
<MemberSignature Language= "C#" Value= "public Gtk.SortType SortOrder { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.SortType</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gtk.SortType" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gtk.SortType'</param>
<returns > To be added: an object of type 'Gtk.SortType'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MinWidth" >
<MemberSignature Language= "C#" Value= "public int MinWidth { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Alignment" >
<MemberSignature Language= "C#" Value= "public float Alignment { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Single</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Single" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'float'</param>
<returns > To be added: an object of type 'float'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Title" >
<MemberSignature Language= "C#" Value= "public string Title { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Widget" >
<MemberSignature Language= "C#" Value= "public Gtk.Widget Widget { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gtk.Widget" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gtk.Widget'</param>
<returns > To be added: an object of type 'Gtk.Widget'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Clickable" >
<MemberSignature Language= "C#" Value= "public bool Clickable { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FixedWidth" >
<MemberSignature Language= "C#" Value= "public int FixedWidth { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Resizable" >
<MemberSignature Language= "C#" Value= "public bool Resizable { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Clicked" >
<MemberSignature Language= "C#" Value= "public event EventHandler Clicked;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>