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<Type Name= "PixmapEntry" FullName= "Gnome.PixmapEntry" >
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<TypeSignature Language= "C#" Value= "public class PixmapEntry : Gnome.FileEntry, Editable, IWrapper, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gnome.FileEntry</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Gtk.Editable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Construct" >
<MemberSignature Language= "C#" Value= "public void Construct (string history_id, string browse_dialog_title, bool do_preview);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "history_id" Type= "System.String" />
<Parameter Name= "browse_dialog_title" Type= "System.String" />
<Parameter Name= "do_preview" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "history_id" > To be added: an object of type 'string'</param>
<param name= "browse_dialog_title" > To be added: an object of type 'string'</param>
<param name= "do_preview" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ScrolledWindow" >
<MemberSignature Language= "C#" Value= "public Gtk.Widget ScrolledWindow ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Widget'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PreviewWidget" >
<MemberSignature Language= "C#" Value= "public Gtk.Widget PreviewWidget ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Widget'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetPreviewSize" >
<MemberSignature Language= "C#" Value= "public void SetPreviewSize (int preview_w, int preview_h);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "preview_w" Type= "System.Int32" />
<Parameter Name= "preview_h" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "preview_w" > To be added: an object of type 'int'</param>
<param name= "preview_h" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public PixmapEntry (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of PixmapEntry, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public PixmapEntry (string history_id, string browse_dialog_title, bool do_preview);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "history_id" Type= "System.String" />
<Parameter Name= "browse_dialog_title" Type= "System.String" />
<Parameter Name= "do_preview" Type= "System.Boolean" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "history_id" > To be added: an object of type 'string'</param>
<param name= "browse_dialog_title" > To be added: an object of type 'string'</param>
<param name= "do_preview" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'Gnome.PixmapEntry'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Preview" >
<MemberSignature Language= "C#" Value= "public bool Preview { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "PixmapSubdir" >
<MemberSignature Language= "C#" Value= "public string PixmapSubdir { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DoPreview" >
<MemberSignature Language= "C#" Value= "public bool DoPreview { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gnome.PixmapEntry" /> .</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected PixmapEntry (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gnome.PixmapEntry" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
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</Members>
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</Type>