GtkSharp/gnometutorial/writers.html

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<title>Writers section</title>
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<h1>Writers section</h1>
<h2>Contributors</h2>
<ul>
<li><a href="mailto:mwh at sysrq.dk">Martin Willemoes Hansen</a>
<br>Maintainer
<br>Main focus: Work on the framework of the tutorial.
<li><a href="mailto:johannes at jroith.de">Johannes Roith</a>
<br>Main focus: Work on the Glade# part.
<li><a href="mailto:pbaena at uol.com.ar">Pablo Baena</a>
<br>Main focus: Threads stuff, Eclipse/mono/gtk#/glade#/glib# sections.
<br>Is working on a front-end for Mencoder, which could be used as a sample.
<li><a href="mailto:nluyan@163.net">Luyan</a>
<br>Chinese translation.
</ul>
<h2>Ideas</h2>
<ol>
<li>Some of the things you need (samples); can be re-used from the /sample
directory in the gtk-sharp module. At least that is a start! :)
<br>Richard Torkar
<li>My suggestion is to make a small application that would show
programmers how to build a full application, pick a target application
(for example you could pick the `same-gnome' game) and build it from
zero:
<ul>
<li>Creating your UI using glade.
<li>Connecting the Glade code to C#
<li>Making the program go.
<li>Using the Canvas/Drawing.
<li>Creating a configuration dialog box with Glade.
<li>Loading configuration settings from GConf.
<li>Storing scores on a database.
<li>Internationalization.
<li>Adding an About Box and a logo
<li>Making the executable self-contained
<li>Creating a custom widget.
</ul>
Miguel de Icaza
</ol>
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