GtkSharp/gdk/Makefile.am

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SUBDIRS = . glue
pkg = gdk
SYMBOLS = gdk-symbols.xml
INCLUDE_API = ../pango/pango-api.xml
METADATA = Gdk.metadata
references = ../glib/glib-sharp.dll ../pango/pango-sharp.dll
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
glue_includes = gdk/gdk.h
sources = \
EventButton.cs \
EventClient.cs \
EventConfigure.cs \
EventCrossing.cs \
Event.cs \
EventDND.cs \
EventExpose.cs \
EventFocus.cs \
EventKey.cs \
EventMotion.cs \
EventProperty.cs \
EventProximity.cs \
EventScroll.cs \
EventSelection.cs \
EventSetting.cs \
EventVisibility.cs \
EventWindowState.cs \
Key.cs \
Size.cs \
TextProperty.cs
customs = \
Atom.custom \
Color.custom \
Device.custom \
DeviceAxis.custom \
Display.custom \
DisplayManager.custom \
DragContext.custom \
Drawable.custom \
EdgeTable.custom \
GCValues.custom \
Global.custom \
Input.custom \
Keymap.custom \
PangoAttrStipple.custom \
Pixmap.custom \
Pixbuf.custom \
PixbufAnimation.custom \
PixbufFrame.custom \
PixbufLoader.custom \
Pixdata.custom \
Point.custom \
Rectangle.custom \
Region.custom \
Screen.custom \
Selection.custom \
WindowAttr.custom \
Window.custom
add_dist = makefile.win32
include ../Makefile.include