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<Type Name= "Settings" FullName= "Gtk.Settings" >
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<TypeSignature Language= "C#" Value= "public class Settings : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "InstallPropertyParser" >
<MemberSignature Language= "C#" Value= "public static void InstallPropertyParser (IntPtr pspec, Gtk.RcPropertyParser parser);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "pspec" Type= "System.IntPtr" />
<Parameter Name= "parser" Type= "Gtk.RcPropertyParser" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "pspec" > To be added: an object of type 'IntPtr'</param>
<param name= "parser" > To be added: an object of type 'Gtk.RcPropertyParser'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "InstallProperty" >
<MemberSignature Language= "C#" Value= "public static void InstallProperty (IntPtr pspec);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "pspec" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "pspec" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetLongProperty" >
<MemberSignature Language= "C#" Value= "public void SetLongProperty (string name, long v_long, string origin);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "name" Type= "System.String" />
<Parameter Name= "v_long" Type= "System.Int64" />
<Parameter Name= "origin" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "name" > To be added: an object of type 'string'</param>
<param name= "v_long" > To be added: an object of type 'long'</param>
<param name= "origin" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetPropertyValue" >
<MemberSignature Language= "C#" Value= "public void SetPropertyValue (string name, Gtk.SettingsValue svalue);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "name" Type= "System.String" />
<Parameter Name= "svalue" Type= "Gtk.SettingsValue" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "name" > To be added: an object of type 'string'</param>
<param name= "svalue" > To be added: an object of type 'Gtk.SettingsValue'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetDoubleProperty" >
<MemberSignature Language= "C#" Value= "public void SetDoubleProperty (string name, double v_double, string origin);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "name" Type= "System.String" />
<Parameter Name= "v_double" Type= "System.Double" />
<Parameter Name= "origin" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "name" > To be added: an object of type 'string'</param>
<param name= "v_double" > To be added: an object of type 'double'</param>
<param name= "origin" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetStringProperty" >
<MemberSignature Language= "C#" Value= "public void SetStringProperty (string name, string v_string, string origin);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "name" Type= "System.String" />
<Parameter Name= "v_string" Type= "System.String" />
<Parameter Name= "origin" Type= "System.String" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "name" > To be added: an object of type 'string'</param>
<param name= "v_string" > To be added: an object of type 'string'</param>
<param name= "origin" > To be added: an object of type 'string'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Settings (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Settings, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= "Default" >
<MemberSignature Language= "C#" Value= "public static Gtk.Settings Default { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Settings</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Settings'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GetForScreen" >
<MemberSignature Language= "C#" Value= "public static Gtk.Settings GetForScreen (Gdk.Screen screen);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Settings</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "screen" Type= "Gdk.Screen" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "screen" > a <see cref= "T:Gdk.Screen" /> </param>
<returns > a <see cref= "T:Gtk.Settings" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
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<summary > To be added</summary>
<returns > a <see cref= "T:GLib.GType" /> </returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Settings (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
<summary > To be added</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<returns > a <see cref= "T:Gtk.Settings" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "CursorBlink" >
<MemberSignature Language= "C#" Value= "public bool CursorBlink { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CursorBlinkTime" >
<MemberSignature Language= "C#" Value= "public int CursorBlinkTime { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Int32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DndDragThreshold" >
<MemberSignature Language= "C#" Value= "public int DndDragThreshold { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Int32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DoubleClickTime" >
<MemberSignature Language= "C#" Value= "public int DoubleClickTime { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Int32" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "FontName" >
<MemberSignature Language= "C#" Value= "public string FontName { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "IconSizes" >
<MemberSignature Language= "C#" Value= "public string IconSizes { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "KeyThemeName" >
<MemberSignature Language= "C#" Value= "public string KeyThemeName { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "MenuBarAccel" >
<MemberSignature Language= "C#" Value= "public string MenuBarAccel { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SplitCursor" >
<MemberSignature Language= "C#" Value= "public bool SplitCursor { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ThemeName" >
<MemberSignature Language= "C#" Value= "public string ThemeName { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.String" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Settings ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:Gtk.Settings" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>