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<Type Name= "IconSet" FullName= "Gtk.IconSet" >
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<TypeSignature Language= "C#" Value= "public class IconSet : GLib.Opaque, IWrapper" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Opaque</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "RenderIcon" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf RenderIcon (Gtk.Style style, Gtk.TextDirection direction, Gtk.StateType state, Gtk.IconSize size, Gtk.Widget widget, string detail);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "style" Type= "Gtk.Style" />
<Parameter Name= "direction" Type= "Gtk.TextDirection" />
<Parameter Name= "state" Type= "Gtk.StateType" />
<Parameter Name= "size" Type= "Gtk.IconSize" />
<Parameter Name= "widget" Type= "Gtk.Widget" />
<Parameter Name= "detail" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "style" > To be added: an object of type 'Gtk.Style'</param>
<param name= "direction" > To be added: an object of type 'Gtk.TextDirection'</param>
<param name= "state" > To be added: an object of type 'Gtk.StateType'</param>
<param name= "size" > To be added: an object of type 'Gtk.IconSize'</param>
<param name= "widget" > To be added: an object of type 'Gtk.Widget'</param>
<param name= "detail" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetSizes" >
<MemberSignature Language= "C#" Value= "public void GetSizes (Gtk.IconSize sizes, int n_sizes);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "sizes" Type= "Gtk.IconSize" />
<Parameter Name= "n_sizes" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "sizes" > To be added: an object of type 'Gtk.IconSize'</param>
<param name= "n_sizes" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Copy" >
<MemberSignature Language= "C#" Value= "public Gtk.IconSet Copy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.IconSet</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.IconSet'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddSource" >
<MemberSignature Language= "C#" Value= "public void AddSource (Gtk.IconSource source);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "source" Type= "Gtk.IconSource" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "source" > To be added: an object of type 'Gtk.IconSource'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Ref" >
<MemberSignature Language= "C#" Value= "public Gtk.IconSet Ref ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.IconSet</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.IconSet'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Unref" >
<MemberSignature Language= "C#" Value= "public void Unref ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconSet (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of IconSet, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconSet ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.IconSet'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public IconSet (Gdk.Pixbuf pixbuf);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "pixbuf" Type= "Gdk.Pixbuf" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "pixbuf" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gtk.IconSet'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.IconSet</summary>
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<returns > The GLib Type for the Gtk.IconSet class.</returns>
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<remarks />
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</Docs>
</Member>
</Members>
</Type>