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<Type Name= "CellRendererText" FullName= "Gtk.CellRendererText" >
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<TypeSignature Language= "C#" Maintainer= "John Luke" Value= "public class CellRendererText : Gtk.CellRenderer" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Renders text in a cell</summary>
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<remarks > Used to add text to a <see cref= "T:Gtk.TreeView" /> .</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.CellRenderer</BaseTypeName>
</Base>
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<Interfaces > </Interfaces>
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<Members >
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CellRendererText (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CellRendererText ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.CellRendererText" /> .</summary>
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<remarks > The default constructor.</remarks>
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</Docs>
</Member>
<Member MemberName= "FixedHeightFromFont" >
<MemberSignature Language= "C#" Value= "public int FixedHeightFromFont { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Sets the height of a renderer to explicitly be determined by the <see cref= "P:Gtk.CellRendererText.Font" /> .</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "Size" >
<MemberSignature Language= "C#" Value= "public int Size { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font size.</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="size")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Scale" >
<MemberSignature Language= "C#" Value= "public double Scale { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font scaling factor.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="scale")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Foreground" >
<MemberSignature Language= "C#" Value= "public string Foreground { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Foreground color as a string.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="foreground")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Strikethrough" >
<MemberSignature Language= "C#" Value= "public bool Strikethrough { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether to strike through the text.</summary>
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<value > an object of type <see cref= "T:System.Boolean" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="strikethrough")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "FontDesc" >
<MemberSignature Language= "C#" Value= "public Pango.FontDescription FontDesc { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.FontDescription</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The font description as a <see cref= "T:Pango.FontDescription" /> </summary>
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<value > an object of type <see cref= "T:Pango.FontDescription" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="font-desc")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Font" >
<MemberSignature Language= "C#" Value= "public string Font { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font description as a <see cref= "T:System.String" /> .</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="font")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "SizePoints" >
<MemberSignature Language= "C#" Value= "public double SizePoints { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Double</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font size in points.</summary>
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<value > an object of type <see cref= "T:System.Double" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="size-points")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Rise" >
<MemberSignature Language= "C#" Value= "public int Rise { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Offset of text above the baseline (below the baseline if rise is negative).</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="rise")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Text" >
<MemberSignature Language= "C#" Value= "public string Text { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Text to render.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="text")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Weight" >
<MemberSignature Language= "C#" Value= "public int Weight { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font weight.</summary>
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<value > an object of type <see cref= "T:System.Int32" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="weight")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Background" >
<MemberSignature Language= "C#" Value= "public string Background { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Background color as a <see cref= "T:System.String" /> .</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="background")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Editable" >
<MemberSignature Language= "C#" Value= "public bool Editable { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Whether the text can be modified by the user.</summary>
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<value > an object of type <see cref= "T:System.Boolean" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="editable")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Variant" >
<MemberSignature Language= "C#" Value= "public Pango.Variant Variant { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Variant</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font variant.</summary>
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<value > an object of type <see cref= "T:Pango.Variant" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="variant")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "BackgroundGdk" >
<MemberSignature Language= "C#" Value= "public Gdk.Color BackgroundGdk { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Background color as a <see cref= "T:Gdk.Color" /> .</summary>
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<value > an object of type <see cref= "T:Gdk.Color" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="background-gdk")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Family" >
<MemberSignature Language= "C#" Value= "public string Family { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Name of the font family, e.g. Sans, Helvetica, Times, Monospace.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="family")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Attributes" >
<MemberSignature Language= "C#" Value= "public Pango.AttrList Attributes { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.AttrList</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > A list of style attributes to apply to the text of the renderer.</summary>
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<value > an object of type <see cref= "T:Pango.AttrList" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="attributes")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Stretch" >
<MemberSignature Language= "C#" Value= "public Pango.Stretch Stretch { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Stretch</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font stretch.</summary>
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<value > an object of type <see cref= "T:Pango.Stretch" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="stretch")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Markup" >
<MemberSignature Language= "C#" Value= "public string Markup { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Marked up text to render.</summary>
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<value > an object of type <see cref= "T:System.String" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="markup")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Style" >
<MemberSignature Language= "C#" Value= "public Pango.Style Style { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Style</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Font style.</summary>
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<value > an object of type <see cref= "T:Pango.Style" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="style")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Underline" >
<MemberSignature Language= "C#" Value= "public Pango.Underline Underline { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.Underline</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Style of underline for this text.</summary>
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<value > an object of type <see cref= "T:Pango.Underline" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="underline")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "ForegroundGdk" >
<MemberSignature Language= "C#" Value= "public Gdk.Color ForegroundGdk { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Color</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Foreground color as a <see cref= "T:Gdk.Color" /> .</summary>
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<value > an object of type <see cref= "T:Gdk.Color" /> </value>
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<remarks />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="foreground-gdk")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Edited" >
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<MemberSignature Language= "C#" Value= "public event Gtk.EditedHandler Edited;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gtk.EditedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the cell is edited.</summary>
<remarks >
</remarks>
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Signal(CName="edited")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gtk.CellRendererText" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "OnEdited" >
<MemberSignature Language= "C#" Value= "protected virtual void OnEdited (string path, string new_text);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "path" Type= "System.String" />
<Parameter Name= "new_text" Type= "System.String" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gtk.CellRendererText.Edited" /> event.</summary>
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<param name= "path" > a <see cref= "T:System.String" /> </param>
<param name= "new_text" > a <see cref= "T:System.String" /> </param>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gtk.CellRendererText.Edited" /> event.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected CellRendererText (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "SingleParagraphMode" >
<MemberSignature Language= "C#" Value= "public bool SingleParagraphMode { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Whether or not to keep all text in a single paragraph.</summary>
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<value > a <see cref= "T:System.Boolean" /> </value>
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<remarks >
</remarks>
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<since version= "Gtk# 2.4" />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="single-paragraph-mode")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Language" >
<MemberSignature Language= "C#" Value= "public string Language { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The language this text is in, as an ISO code. </summary>
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<value > a <see cref= "T:System.String" /> </value>
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<remarks >
Pango can use this as a hint when rendering the text. If you
don't understand this parameter, you probably don't need it.
</remarks>
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<since version= "Gtk# 2.4" />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="language")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "Ellipsize" >
<MemberSignature Language= "C#" Value= "public Pango.EllipsizeMode Ellipsize { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Pango.EllipsizeMode</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Specifies the preferred place to ellipsize the string, if the cell renderer does not have enough room to display the entire string.</summary>
<value > A <see cref= "T:Pango.EllipsizeMode" /> .</value>
<remarks > Setting it to <see cref= "E:Pango.EllipsizeMode.None" /> turns off ellipsizing. See the <see cref= "P:Gtk.CellRendererText.WrapWidth" /> property for another way of making the text fit in a given width.</remarks>
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<since version= "Gtk# 2.6" />
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > GLib.Property(Name="ellipsize")</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "WidthChars" >
<MemberSignature Language= "C#" Value= "public int WidthChars { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > The desired width of the cell, in characters.</summary>
<value > A <see cref= "T:System.Int32" /> that is equal or greater than -1.</value>
<remarks > If this property is set to -1, the width will be calculated automatically, otherwise the cell will request either 3 characters or the property value, whichever is greater. It's default value is -1.</remarks>
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<since version= "Gtk# 2.6" />
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</Docs>
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<Attributes >
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<Attribute >
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<AttributeName > GLib.Property(Name="width-chars")</AttributeName>
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</Attribute>
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</Attributes>
</Member>
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<Member MemberName= "WrapWidth" >
<MemberSignature Language= "C#" Value= "public int WrapWidth { set; get; };" />
<MemberType > Property</MemberType>
<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="wrap-width")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
<summary > The width at which text is wrapped.</summary>
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<value > a width > = -1, where -1 denotes no wrapping.</value>
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<remarks />
<since version= "Gtk# 2.8" />
</Docs>
</Member>
<Member MemberName= "WrapMode" >
<MemberSignature Language= "C#" Value= "public Pango.WrapMode WrapMode { set; get; };" />
<MemberType > Property</MemberType>
<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="wrap-mode")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue >
<ReturnType > Pango.WrapMode</ReturnType>
</ReturnValue>
<Docs >
<summary > Wrapping mode.</summary>
<value > a <see cref= "T:Pango.WrapMode" /> indicating how text is wrapped.</value>
<remarks > Defaults to <see cref= "M:Pango.WrapMode.Char" /> .</remarks>
<since version= "Gtk# 2.8" />
</Docs>
</Member>
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<Member MemberName= "Alignment" >
<MemberSignature Language= "C#" Value= "public Pango.Alignment Alignment { set; get; };" />
<MemberType > Property</MemberType>
<Attributes >
<Attribute >
<AttributeName > GLib.Property(Name="alignment")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue >
<ReturnType > Pango.Alignment</ReturnType>
</ReturnValue>
<Docs >
<summary > Identifies the Alignment of text within the renderer.</summary>
<value > a <see cref= "Pango.Alignment" /> .</value>
<remarks />
<since version= "Gtk# 2.10" />
</Docs>
</Member>
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</Members>
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</Type>