2002-01-05 12:45:55 +00:00
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// GtkSharp.Generation.CodeGenerator.cs - The main code generation engine.
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2002-01-04 02:02:28 +00:00
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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2004-06-25 16:35:15 +00:00
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// Copyright (c) 2001-2003 Mike Kestner
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// Copyright (c) 2003-2004 Novell Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the GNU General Public
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// License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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2002-01-04 02:02:28 +00:00
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2002-01-05 12:45:55 +00:00
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namespace GtkSharp.Generation {
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2002-01-04 02:02:28 +00:00
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using System;
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using System.Collections;
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using System.Xml;
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public class CodeGenerator {
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public static int Main (string[] args)
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{
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2002-08-19 Rachel Hestilow <hestilow@ximian.com>
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.
* glib/ObjectManager.cs: Added. Used to be auto-generated, but
now it can infer names, and relies on per-namespace ObjectManager
classes to inform it of oddly-named classes.
* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
* generator/*Gen.cs: Honor DoGenerate.
* generator/CodeGenerator.cs: Support including dependency files
which will not be generated.
* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
that calls back to the one in glib. Only generate if the name does
not follow the normal conventions, otherwise, GtkSharp.ObjectManager
can infer the name.
* generator/Parser.cs: Accept 'generate' flag to pass on to the
IGeneratables. Parse a new toplevel element, "symbol", which adds
a type to the SymbolTable (instead of hard-coding it).
* generator/SignalHandler.cs: Do not optimize signal handler creation,
instead creating them in their own namespaces. Do not generate
if the calling Signal told us not to.
* generator/Signal.cs: Do not generate handlers if container's DoGenerate
is false. Adjust to the marshaller name being in a sub-namespace.
* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
to add simple and manually wrapped types at runtime instead of
compile-time.
(FromNative): Remove hard-coded cases for manually wrapped types, use
a generic case instead.
* api: Added. Move api files and generation targets here.
* source: Added. Move source parsing here.
* generator/makefile: Move actual generation to api/.
* glib/Makefile.in: Remove generated/* target.
* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
to GNOME target.
* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
namespace-specific.
* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
* parser/gapi2xml.pl: Use GAPI::Metadata.
* parser/makefile: Install scripts, remove source parse build target.
Rename formatXML to gapi_format_xml.
svn path=/trunk/gtk-sharp/; revision=6818
2002-08-20 19:56:18 +00:00
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if (args.Length < 2) {
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Console.WriteLine ("Usage: codegen --generate <filename1...>");
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2002-01-05 12:45:55 +00:00
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return 0;
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}
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2002-03-29 17:55:46 +00:00
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2002-08-19 Rachel Hestilow <hestilow@ximian.com>
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.
* glib/ObjectManager.cs: Added. Used to be auto-generated, but
now it can infer names, and relies on per-namespace ObjectManager
classes to inform it of oddly-named classes.
* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
* generator/*Gen.cs: Honor DoGenerate.
* generator/CodeGenerator.cs: Support including dependency files
which will not be generated.
* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
that calls back to the one in glib. Only generate if the name does
not follow the normal conventions, otherwise, GtkSharp.ObjectManager
can infer the name.
* generator/Parser.cs: Accept 'generate' flag to pass on to the
IGeneratables. Parse a new toplevel element, "symbol", which adds
a type to the SymbolTable (instead of hard-coding it).
* generator/SignalHandler.cs: Do not optimize signal handler creation,
instead creating them in their own namespaces. Do not generate
if the calling Signal told us not to.
* generator/Signal.cs: Do not generate handlers if container's DoGenerate
is false. Adjust to the marshaller name being in a sub-namespace.
* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
to add simple and manually wrapped types at runtime instead of
compile-time.
(FromNative): Remove hard-coded cases for manually wrapped types, use
a generic case instead.
* api: Added. Move api files and generation targets here.
* source: Added. Move source parsing here.
* generator/makefile: Move actual generation to api/.
* glib/Makefile.in: Remove generated/* target.
* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
to GNOME target.
* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
namespace-specific.
* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
* parser/gapi2xml.pl: Use GAPI::Metadata.
* parser/makefile: Install scripts, remove source parse build target.
Rename formatXML to gapi_format_xml.
svn path=/trunk/gtk-sharp/; revision=6818
2002-08-20 19:56:18 +00:00
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bool generate = false;
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2003-10-07 05:52:23 +00:00
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string dir = "";
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string custom_dir = "";
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string assembly_name = "";
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2004-03-18 20:56:32 +00:00
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string glue_filename = "";
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* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
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string glue_includes = "";
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2004-03-18 20:56:32 +00:00
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string gluelib_name = "";
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2003-10-03 22:11:47 +00:00
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SymbolTable table = SymbolTable.Table;
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ArrayList gens = new ArrayList ();
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2002-08-19 Rachel Hestilow <hestilow@ximian.com>
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.
* glib/ObjectManager.cs: Added. Used to be auto-generated, but
now it can infer names, and relies on per-namespace ObjectManager
classes to inform it of oddly-named classes.
* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
* generator/*Gen.cs: Honor DoGenerate.
* generator/CodeGenerator.cs: Support including dependency files
which will not be generated.
* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
that calls back to the one in glib. Only generate if the name does
not follow the normal conventions, otherwise, GtkSharp.ObjectManager
can infer the name.
* generator/Parser.cs: Accept 'generate' flag to pass on to the
IGeneratables. Parse a new toplevel element, "symbol", which adds
a type to the SymbolTable (instead of hard-coding it).
* generator/SignalHandler.cs: Do not optimize signal handler creation,
instead creating them in their own namespaces. Do not generate
if the calling Signal told us not to.
* generator/Signal.cs: Do not generate handlers if container's DoGenerate
is false. Adjust to the marshaller name being in a sub-namespace.
* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
to add simple and manually wrapped types at runtime instead of
compile-time.
(FromNative): Remove hard-coded cases for manually wrapped types, use
a generic case instead.
* api: Added. Move api files and generation targets here.
* source: Added. Move source parsing here.
* generator/makefile: Move actual generation to api/.
* glib/Makefile.in: Remove generated/* target.
* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
to GNOME target.
* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
namespace-specific.
* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
* parser/gapi2xml.pl: Use GAPI::Metadata.
* parser/makefile: Install scripts, remove source parse build target.
Rename formatXML to gapi_format_xml.
svn path=/trunk/gtk-sharp/; revision=6818
2002-08-20 19:56:18 +00:00
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foreach (string arg in args) {
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2005-01-09 00:26:45 +00:00
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string filename = arg;
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2003-10-03 22:11:47 +00:00
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if (arg == "--generate") {
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generate = true;
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continue;
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} else if (arg == "--include") {
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generate = false;
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continue;
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2005-01-09 00:26:45 +00:00
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} else if (arg.StartsWith ("-I:")) {
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generate = false;
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filename = filename.Substring (3);
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2003-10-07 05:52:23 +00:00
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} else if (arg.StartsWith ("--outdir=")) {
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2004-12-21 18:46:42 +00:00
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generate = false;
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2003-10-07 05:52:23 +00:00
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dir = arg.Substring (9);
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continue;
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} else if (arg.StartsWith ("--customdir=")) {
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2004-12-21 18:46:42 +00:00
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generate = false;
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2003-10-07 05:52:23 +00:00
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custom_dir = arg.Substring (12);
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continue;
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} else if (arg.StartsWith ("--assembly-name=")) {
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2004-12-21 18:46:42 +00:00
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generate = false;
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2003-10-07 05:52:23 +00:00
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assembly_name = arg.Substring (16);
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continue;
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2004-03-18 20:56:32 +00:00
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} else if (arg.StartsWith ("--glue-filename=")) {
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2004-12-21 18:46:42 +00:00
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generate = false;
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2004-03-18 20:56:32 +00:00
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glue_filename = arg.Substring (16);
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continue;
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* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
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} else if (arg.StartsWith ("--glue-includes=")) {
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generate = false;
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glue_includes = arg.Substring (16);
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continue;
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2004-03-18 20:56:32 +00:00
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} else if (arg.StartsWith ("--gluelib-name=")) {
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2004-12-21 18:46:42 +00:00
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generate = false;
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2004-03-18 20:56:32 +00:00
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gluelib_name = arg.Substring (15);
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continue;
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2003-10-03 22:11:47 +00:00
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}
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Parser p = new Parser ();
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2005-01-09 00:26:45 +00:00
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IGeneratable[] curr_gens = p.Parse (filename);
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2003-10-03 22:11:47 +00:00
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table.AddTypes (curr_gens);
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if (generate)
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gens.AddRange (curr_gens);
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2002-08-19 Rachel Hestilow <hestilow@ximian.com>
* art/Makefile.in (clean): Change to avoid bugging out on generated/CVS.
* glib/ObjectManager.cs: Added. Used to be auto-generated, but
now it can infer names, and relies on per-namespace ObjectManager
classes to inform it of oddly-named classes.
* generator/IGeneratable.cs, GenBase.cs: New "DoGenerate" property.
* generator/*Gen.cs: Honor DoGenerate.
* generator/CodeGenerator.cs: Support including dependency files
which will not be generated.
* generator/ObjectGen.cs: Generate mapping file per-namespace, as one
that calls back to the one in glib. Only generate if the name does
not follow the normal conventions, otherwise, GtkSharp.ObjectManager
can infer the name.
* generator/Parser.cs: Accept 'generate' flag to pass on to the
IGeneratables. Parse a new toplevel element, "symbol", which adds
a type to the SymbolTable (instead of hard-coding it).
* generator/SignalHandler.cs: Do not optimize signal handler creation,
instead creating them in their own namespaces. Do not generate
if the calling Signal told us not to.
* generator/Signal.cs: Do not generate handlers if container's DoGenerate
is false. Adjust to the marshaller name being in a sub-namespace.
* generator/SymbolTable.cs (AddSimpleType, AddManualType): Used
to add simple and manually wrapped types at runtime instead of
compile-time.
(FromNative): Remove hard-coded cases for manually wrapped types, use
a generic case instead.
* api: Added. Move api files and generation targets here.
* source: Added. Move source parsing here.
* generator/makefile: Move actual generation to api/.
* glib/Makefile.in: Remove generated/* target.
* glue/Makefile.am: Fix to include canvas-marshal. Move canvas stuff
to GNOME target.
* gnome/CanvasProxy.cs: Update to work with SignalHandlers being
namespace-specific.
* parser/Metadata.pm: Moved to GAPI/Metadata.pm, renamed, etc.
* parser/gapi2xml.pl: Use GAPI::Metadata.
* parser/makefile: Install scripts, remove source parse build target.
Rename formatXML to gapi_format_xml.
svn path=/trunk/gtk-sharp/; revision=6818
2002-08-20 19:56:18 +00:00
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}
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2003-10-07 05:52:23 +00:00
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2005-08-05 20:34:45 +00:00
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// Now that everything is loaded, validate all the to-be-
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// generated generatables and then remove the invalid ones.
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ArrayList invalids = new ArrayList ();
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foreach (IGeneratable gen in gens) {
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if (!gen.Validate ())
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invalids.Add (gen);
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}
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foreach (IGeneratable gen in invalids)
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gens.Remove (gen);
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2003-10-07 05:52:23 +00:00
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GenerationInfo gen_info = null;
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* generator/StructBase.cs: update field-generation logic a bit
* generator/CodeGenerator.cs: add a --glue-includes flag
* generator/GenerationInfo.cs: Accept glue_includes value from
Main and output it to the glue_filename.
* generator/FieldBase.cs (Ignored): handle more ignorable cases.
(CheckGlue): New method to figure out what kind of glue we'll need
for a field.
(GenerateImports): generate appropriate imports per CheckGlue.
(GenerateGlue): Generate C glue for accessing a struct field;
either a fully-C-based accessor, or a method to just return the
field's offset in the struct.
(Generate): Use the generated glue to read the field.
* generator/PropertyBase.cs (CType): if the field is a single bit,
set its type to gboolean.
* generator/ObjectGen.cs (Generate):
* generator/OpaqueGen.cs (Generate): Call GenFields.
* generator/StructField.cs: Use FieldBase's glue-generation code
to handle bitfields. [#54489]
* generator/ObjectField.cs: Generates accessors for public fields
of objects and opaque structs. [#69514]
* generator/ClassBase.cs (ClassBase): Parse <fields> nodes and
create ObjectField objects.
(GenFields): Output field properties
(IgnoreMethod): Ignore Get/Set methods that duplicate fields
* generator/Makefile.am (sources): update
* {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as
public. Rename/retype some fields for consistency with earlier
hand-coded bindings.
* {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can
now be autogenerated.
* {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now
be autogenerated
* {gdk,glade,gnome,gtk,pango,vte}/Makefile.am
* {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am
* {gdk,gnome,gtk,pango}/glue/makefile.win32: Update
svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 14:28:55 +00:00
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if (dir != "" || assembly_name != "" || glue_filename != "" || glue_includes != "" || gluelib_name != "")
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gen_info = new GenerationInfo (dir, custom_dir, assembly_name, glue_filename, glue_includes, gluelib_name);
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2002-01-04 02:02:28 +00:00
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2003-10-03 22:11:47 +00:00
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foreach (IGeneratable gen in gens) {
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2003-10-07 05:52:23 +00:00
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if (gen_info == null)
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gen.Generate ();
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else
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gen.Generate (gen_info);
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2002-01-04 02:02:28 +00:00
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}
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2003-10-06 18:18:49 +00:00
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ObjectGen.GenerateMappers ();
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2002-08-08 04:48:41 +00:00
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2004-03-18 20:56:32 +00:00
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if (gen_info != null)
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gen_info.CloseGlueWriter ();
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2002-02-19 03:12:47 +00:00
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Statistics.Report();
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2002-01-04 02:02:28 +00:00
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return 0;
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}
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}
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}
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