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<Type Name= "CanvasItem" FullName= "Gnome.CanvasItem" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class CanvasItem : Gtk.Object, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gtk.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "AffineRelative" >
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<MemberSignature Language= "C#" Value= "public void AffineRelative (double [] affine);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "affine" Type= "System.Double []" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "affine" > To be added: an object of type 'double []'</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Lower" >
<MemberSignature Language= "C#" Value= "public void Lower (int positions);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "positions" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "positions" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Show" >
<MemberSignature Language= "C#" Value= "public void Show ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RequestRedrawSvp" >
<MemberSignature Language= "C#" Value= "public void RequestRedrawSvp (Art.SVP svp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "svp" Type= "Art.SVP" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "svp" > To be added: an object of type 'Art.SVP'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GrabFocus" >
<MemberSignature Language= "C#" Value= "public void GrabFocus ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LowerToBottom" >
<MemberSignature Language= "C#" Value= "public void LowerToBottom ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Hide" >
<MemberSignature Language= "C#" Value= "public void Hide ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RaiseToTop" >
<MemberSignature Language= "C#" Value= "public void RaiseToTop ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "W2i" >
<MemberSignature Language= "C#" Value= "public void W2i (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'double'</param>
<param name= "y" > To be added: an object of type 'double'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UpdateSvp" >
<MemberSignature Language= "C#" Value= "public void UpdateSvp (Art.SVP p_svp, Art.SVP new_svp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "p_svp" Type= "Art.SVP" />
<Parameter Name= "new_svp" Type= "Art.SVP" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "p_svp" > To be added: an object of type 'Art.SVP'</param>
<param name= "new_svp" > To be added: an object of type 'Art.SVP'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetValist" >
<MemberSignature Language= "C#" Value= "public void SetValist (string first_arg_name, IntPtr args);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "first_arg_name" Type= "System.String" />
<Parameter Name= "args" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "first_arg_name" > To be added: an object of type 'string'</param>
<param name= "args" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Construct" >
<MemberSignature Language= "C#" Value= "public void Construct (Gnome.CanvasGroup parent, string first_arg_name, IntPtr args);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "parent" Type= "Gnome.CanvasGroup" />
<Parameter Name= "first_arg_name" Type= "System.String" />
<Parameter Name= "args" Type= "System.IntPtr" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "parent" > To be added: an object of type 'Gnome.CanvasGroup'</param>
<param name= "first_arg_name" > To be added: an object of type 'string'</param>
<param name= "args" > To be added: an object of type 'IntPtr'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UpdateSvpClip" >
<MemberSignature Language= "C#" Value= "public void UpdateSvpClip (Art.SVP p_svp, Art.SVP new_svp, Art.SVP clip_svp);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "p_svp" Type= "Art.SVP" />
<Parameter Name= "new_svp" Type= "Art.SVP" />
<Parameter Name= "clip_svp" Type= "Art.SVP" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "p_svp" > To be added: an object of type 'Art.SVP'</param>
<param name= "new_svp" > To be added: an object of type 'Art.SVP'</param>
<param name= "clip_svp" > To be added: an object of type 'Art.SVP'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GetBounds" >
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<MemberSignature Language= "C#" Value= "public void GetBounds (out double x1, out double y1, out double x2, out double y2);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x1" Type= "System.Double&" />
<Parameter Name= "y1" Type= "System.Double&" />
<Parameter Name= "x2" Type= "System.Double&" />
<Parameter Name= "y2" Type= "System.Double&" />
</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "x1" > To be added: an object of type 'double& '</param>
<param name= "y1" > To be added: an object of type 'double& '</param>
<param name= "x2" > To be added: an object of type 'double& '</param>
<param name= "y2" > To be added: an object of type 'double& '</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AffineAbsolute" >
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<MemberSignature Language= "C#" Value= "public void AffineAbsolute (double [] affine);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "affine" Type= "System.Double []" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "affine" > To be added: an object of type 'double []'</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Reparent" >
<MemberSignature Language= "C#" Value= "public void Reparent (Gnome.CanvasGroup new_group);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "new_group" Type= "Gnome.CanvasGroup" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "new_group" > To be added: an object of type 'Gnome.CanvasGroup'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "I2wAffine" >
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<MemberSignature Language= "C#" Value= "public void I2wAffine (double [] affine);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "affine" Type= "System.Double []" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "affine" > To be added: an object of type 'double []'</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Ungrab" >
<MemberSignature Language= "C#" Value= "public void Ungrab (uint etime);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "etime" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "etime" > To be added: an object of type 'uint'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "I2cAffine" >
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<MemberSignature Language= "C#" Value= "public void I2cAffine (double [] affine);" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "affine" Type= "System.Double []" />
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</Parameters>
<Docs >
<summary > To be added</summary>
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<param name= "affine" > To be added: an object of type 'double []'</param>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Raise" >
<MemberSignature Language= "C#" Value= "public void Raise (int positions);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "positions" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "positions" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "I2w" >
<MemberSignature Language= "C#" Value= "public void I2w (double x, double y);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "x" Type= "System.Double" />
<Parameter Name= "y" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "x" > To be added: an object of type 'double'</param>
<param name= "y" > To be added: an object of type 'double'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Move" >
<MemberSignature Language= "C#" Value= "public void Move (double dx, double dy);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "dx" Type= "System.Double" />
<Parameter Name= "dy" Type= "System.Double" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "dx" > To be added: an object of type 'double'</param>
<param name= "dy" > To be added: an object of type 'double'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RequestUpdate" >
<MemberSignature Language= "C#" Value= "public void RequestUpdate ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ResetBounds" >
<MemberSignature Language= "C#" Value= "public void ResetBounds ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasItem (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of CanvasItem, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasItem ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public CanvasItem (Gnome.CanvasGroup group, uint type);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "group" Type= "Gnome.CanvasGroup" />
<Parameter Name= "type" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "group" > To be added: an object of type 'Gnome.CanvasGroup'</param>
<param name= "type" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gnome.CanvasItem</summary>
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<returns > The GLib Type for the Gnome.CanvasItem class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Canvas" >
<MemberSignature Language= "C#" Value= "public Gnome.Canvas Canvas { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gnome.Canvas</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gnome.Canvas'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Parent" >
<MemberSignature Language= "C#" Value= "public Gnome.CanvasItem Parent { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gnome.CanvasItem</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "Gnome.CanvasItem" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gnome.CanvasItem'</param>
<returns > To be added: an object of type 'Gnome.CanvasItem'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CanvasEvent" >
<MemberSignature Language= "C#" Value= "public event GnomeSharp.CanvasEventHandler CanvasEvent;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected CanvasItem (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of CanvasItem, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gnome.CanvasItem" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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</Members>
</Type>