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<Type Name= "VRuler" FullName= "Gtk.VRuler" >
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<TypeSignature Language= "C#" Value= "public class VRuler : Gtk.Ruler, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "Lee Mallabone" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A vertical ruler.</summary>
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<remarks >
<para > This ruler is used to show the vertical location of the mouse in the window and to display the vertical size of the window in the specified units. The available units of measurement are <see cref= "P:Gtk.MetricType.Pixels" /> , <see cref= "P:Gtk.MetricType.Inches" /> and <see cref= "P:Gtk.MetricType.Centimeters" /> . The default is <see cref= "P:Gtk.MetricType.Pixels" /> .</para>
<para > A vertical ruler is typically used along the left or right edge of another widget such as a <see cref= "T:Gtk.DrawingArea" /> .</para>
<para > Note:- This widget is considered too specialized for GTK+, and will likely be moved to some other package in the future.</para>
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</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Ruler</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public VRuler (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of VRuler, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public VRuler ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new vertical Ruler.</summary>
<returns > A new VRuler</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "GType" >
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<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
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<MemberType > Property</MemberType>
<ReturnValue >
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<ReturnType > GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs >
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<summary > To be added</summary>
<returns > a <see cref= "T:GLib.GType" /> </returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected VRuler (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > To be added</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gtk.VRuler" /> </returns>
<remarks > To be added</remarks>
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</Docs>
</Member>
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</Members>
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</Type>