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<Type Name= "Dialog" FullName= "Gtk.Dialog" >
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<TypeSignature Language= "C#" Value= "public class Dialog : Gtk.Window, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "Duncan Mak" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > Creates popup windows.</summary>
<remarks >
<para > Dialog boxes are a convenient way to prompt the user for a small amount of input, eg. to display a message, ask a question, or anything else that does not require extensive effort on the user's part.</para>
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<para > GTK+ treats a dialog as a window split vertically. The top section is a <see cref= "T:Gtk.VBox" /> , and is where widgets such as a <see cref= "T:Gtk.Label" /> or an <see cref= "T:Gtk.Entry" /> should be packed. The bottom area is known as the <see cref= "P:Gtk.Dialog.ActionArea" /> . This is generally used for packing buttons into the dialog which may perform functions such as cancel, ok, or apply. The two areas are separated by a <see cref= "T:Gtk.HSeparator" /> .</para>
<para > The two primary areas of a dialog can be accessed as the <see cref= "P:Gtk.Dialog.Vbox" /> property and the <see cref= "P:Gtk.Dialog.ActionArea" /> property. To set the dialog to be model, use the <see cref= "P:Gtk.Window.Model" /> property.</para>
<para > If you want to block waiting for a dialog to return before returning control flow to your code, you can call <see cref= "M:Gtk.Dialog.Run" /> . This function enters a recursive main loop and waits for the user to respond to the dialog, returning the response ID corresponding to the button the user clicked.</para>
<para > For the simple dialog, in reality you'd probably use a <see cref= "T:Gtk.MessageDialog" /> to save yourself some effort. But you'd need to create the dialog contents manually if you had more than a simple message in the dialog.</para>
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Window</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "AddActionWidget" >
<MemberSignature Language= "C#" Value= "public void AddActionWidget (Gtk.Widget child, int response_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "child" Type= "Gtk.Widget" />
<Parameter Name= "response_id" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "child" > To be added: an object of type 'Gtk.Widget'</param>
<param name= "response_id" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Run" >
<MemberSignature Language= "C#" Value= "public int Run ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Respond" >
<MemberSignature Language= "C#" Value= "public void Respond (int response_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "response_id" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "response_id" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddButton" >
<MemberSignature Language= "C#" Value= "public Gtk.Widget AddButton (string button_text, int response_id);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "button_text" Type= "System.String" />
<Parameter Name= "response_id" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "button_text" > To be added: an object of type 'string'</param>
<param name= "response_id" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gtk.Widget'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SetResponseSensitive" >
<MemberSignature Language= "C#" Value= "public void SetResponseSensitive (int response_id, bool setting);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "response_id" Type= "System.Int32" />
<Parameter Name= "setting" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "response_id" > To be added: an object of type 'int'</param>
<param name= "setting" > To be added: an object of type 'bool'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Dialog (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Dialog, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Dialog ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.Dialog'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Dialog (string title, Gtk.Window parent, Gtk.DialogFlags flags);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "title" Type= "System.String" />
<Parameter Name= "parent" Type= "Gtk.Window" />
<Parameter Name= "flags" Type= "Gtk.DialogFlags" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "title" > To be added: an object of type 'string'</param>
<param name= "parent" > To be added: an object of type 'Gtk.Window'</param>
<param name= "flags" > To be added: an object of type 'Gtk.DialogFlags'</param>
<returns > To be added: an object of type 'Gtk.Dialog'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gtk.Dialog</summary>
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<returns > The GLib Type for the Gtk.Dialog class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "ActionArea" >
<MemberSignature Language= "C#" Value= "public Gtk.VBox ActionArea { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.VBox</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.VBox'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "VBox" >
<MemberSignature Language= "C#" Value= "public Gtk.VBox VBox { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.VBox</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gtk.VBox'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DefaultResponse" >
<MemberSignature Language= "C#" Value= "public int DefaultResponse { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'int'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HasSeparator" >
<MemberSignature Language= "C#" Value= "public bool HasSeparator { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "value" Type= "System.Boolean" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Response" >
<MemberSignature Language= "C#" Value= "public event GtkSharp.ResponseHandler Response;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Close" >
<MemberSignature Language= "C#" Value= "public event EventHandler Close;" />
<MemberType > Event</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Dialog (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Dialog, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.Dialog" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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</Members>
</Type>