GtkSharp/doc/en/Atk/Role.xml

882 lines
27 KiB
XML
Raw Normal View History

<Type Name="Role" FullName="Atk.Role">
<TypeSignature Language="C#" Value="public sealed struct Role;" />
<AssemblyInfo>
<AssemblyName>atk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Invalid">
<MemberSignature Language="C#" Value="public static Atk.Role Invalid;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AccelLabel">
<MemberSignature Language="C#" Value="public static Atk.Role AccelLabel;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Alert">
<MemberSignature Language="C#" Value="public static Atk.Role Alert;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Animation">
<MemberSignature Language="C#" Value="public static Atk.Role Animation;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Arrow">
<MemberSignature Language="C#" Value="public static Atk.Role Arrow;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Calendar">
<MemberSignature Language="C#" Value="public static Atk.Role Calendar;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Canvas">
<MemberSignature Language="C#" Value="public static Atk.Role Canvas;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CheckBox">
<MemberSignature Language="C#" Value="public static Atk.Role CheckBox;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CheckMenuItem">
<MemberSignature Language="C#" Value="public static Atk.Role CheckMenuItem;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ColorChooser">
<MemberSignature Language="C#" Value="public static Atk.Role ColorChooser;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ColumnHeader">
<MemberSignature Language="C#" Value="public static Atk.Role ColumnHeader;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ComboBox">
<MemberSignature Language="C#" Value="public static Atk.Role ComboBox;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DateEditor">
<MemberSignature Language="C#" Value="public static Atk.Role DateEditor;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DesktopIcon">
<MemberSignature Language="C#" Value="public static Atk.Role DesktopIcon;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DesktopFrame">
<MemberSignature Language="C#" Value="public static Atk.Role DesktopFrame;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dial">
<MemberSignature Language="C#" Value="public static Atk.Role Dial;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dialog">
<MemberSignature Language="C#" Value="public static Atk.Role Dialog;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DirectoryPane">
<MemberSignature Language="C#" Value="public static Atk.Role DirectoryPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DrawingArea">
<MemberSignature Language="C#" Value="public static Atk.Role DrawingArea;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FileChooser">
<MemberSignature Language="C#" Value="public static Atk.Role FileChooser;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Filler">
<MemberSignature Language="C#" Value="public static Atk.Role Filler;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FontChooser">
<MemberSignature Language="C#" Value="public static Atk.Role FontChooser;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Frame">
<MemberSignature Language="C#" Value="public static Atk.Role Frame;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GlassPane">
<MemberSignature Language="C#" Value="public static Atk.Role GlassPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="HtmlContainer">
<MemberSignature Language="C#" Value="public static Atk.Role HtmlContainer;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Icon">
<MemberSignature Language="C#" Value="public static Atk.Role Icon;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Image">
<MemberSignature Language="C#" Value="public static Atk.Role Image;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="InternalFrame">
<MemberSignature Language="C#" Value="public static Atk.Role InternalFrame;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Label">
<MemberSignature Language="C#" Value="public static Atk.Role Label;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LayeredPane">
<MemberSignature Language="C#" Value="public static Atk.Role LayeredPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="List">
<MemberSignature Language="C#" Value="public static Atk.Role List;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ListItem">
<MemberSignature Language="C#" Value="public static Atk.Role ListItem;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Menu">
<MemberSignature Language="C#" Value="public static Atk.Role Menu;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MenuBar">
<MemberSignature Language="C#" Value="public static Atk.Role MenuBar;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="MenuItem">
<MemberSignature Language="C#" Value="public static Atk.Role MenuItem;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OptionPane">
<MemberSignature Language="C#" Value="public static Atk.Role OptionPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PageTab">
<MemberSignature Language="C#" Value="public static Atk.Role PageTab;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PageTabList">
<MemberSignature Language="C#" Value="public static Atk.Role PageTabList;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Panel">
<MemberSignature Language="C#" Value="public static Atk.Role Panel;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PasswordText">
<MemberSignature Language="C#" Value="public static Atk.Role PasswordText;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PopupMenu">
<MemberSignature Language="C#" Value="public static Atk.Role PopupMenu;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ProgressBar">
<MemberSignature Language="C#" Value="public static Atk.Role ProgressBar;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PushButton">
<MemberSignature Language="C#" Value="public static Atk.Role PushButton;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RadioButton">
<MemberSignature Language="C#" Value="public static Atk.Role RadioButton;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RadioMenuItem">
<MemberSignature Language="C#" Value="public static Atk.Role RadioMenuItem;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RootPane">
<MemberSignature Language="C#" Value="public static Atk.Role RootPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RowHeader">
<MemberSignature Language="C#" Value="public static Atk.Role RowHeader;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ScrollBar">
<MemberSignature Language="C#" Value="public static Atk.Role ScrollBar;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ScrollPane">
<MemberSignature Language="C#" Value="public static Atk.Role ScrollPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Separator">
<MemberSignature Language="C#" Value="public static Atk.Role Separator;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Slider">
<MemberSignature Language="C#" Value="public static Atk.Role Slider;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SplitPane">
<MemberSignature Language="C#" Value="public static Atk.Role SplitPane;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SpinButton">
<MemberSignature Language="C#" Value="public static Atk.Role SpinButton;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Statusbar">
<MemberSignature Language="C#" Value="public static Atk.Role Statusbar;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Table">
<MemberSignature Language="C#" Value="public static Atk.Role Table;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TableCell">
<MemberSignature Language="C#" Value="public static Atk.Role TableCell;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TableColumnHeader">
<MemberSignature Language="C#" Value="public static Atk.Role TableColumnHeader;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TableRowHeader">
<MemberSignature Language="C#" Value="public static Atk.Role TableRowHeader;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TearOffMenuItem">
<MemberSignature Language="C#" Value="public static Atk.Role TearOffMenuItem;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Terminal">
<MemberSignature Language="C#" Value="public static Atk.Role Terminal;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Text">
<MemberSignature Language="C#" Value="public static Atk.Role Text;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ToggleButton">
<MemberSignature Language="C#" Value="public static Atk.Role ToggleButton;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ToolBar">
<MemberSignature Language="C#" Value="public static Atk.Role ToolBar;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ToolTip">
<MemberSignature Language="C#" Value="public static Atk.Role ToolTip;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Tree">
<MemberSignature Language="C#" Value="public static Atk.Role Tree;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="TreeTable">
<MemberSignature Language="C#" Value="public static Atk.Role TreeTable;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Unknown">
<MemberSignature Language="C#" Value="public static Atk.Role Unknown;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Viewport">
<MemberSignature Language="C#" Value="public static Atk.Role Viewport;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Window">
<MemberSignature Language="C#" Value="public static Atk.Role Window;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="LastDefined">
<MemberSignature Language="C#" Value="public static Atk.Role LastDefined;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Atk.Role</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="public int value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>