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<Type Name= "FcDecoder" FullName= "Pango.FcDecoder" >
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<TypeSignature Language= "C#" Maintainer= "auto" Value= "public class FcDecoder : GLib.Object" />
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<AssemblyInfo >
<AssemblyName > pango-sharp</AssemblyName>
<AssemblyPublicKey > [00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion > 2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs >
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<summary > A virtual base class that implementations will inherit from.</summary>
<remarks > It is the interface that is used to define a custom encoding for a font. These objects are created in your code from a function callback that was originally registered with <see cref= "M:Pango.FcFontMap.AddDecoderFindFunc()" /> . Pango requires information about the supported charset for a font as well as the individual character to glyph conversions. Pango gets that information via the GetCharset and GetGlyph callbacks into your object implementation.</remarks>
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<since version= "Gtk# 2.6" />
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</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
</Interfaces>
<Members >
<Member MemberName= "GetGlyph" >
<MemberSignature Language= "C#" Value= "public uint GetGlyph (Pango.FcFont fcfont, uint wc);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "fcfont" Type= "Pango.FcFont" />
<Parameter Name= "wc" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > This returns a single <see cref= "T:Pango.Glyph" /> for a given unicode code point.</summary>
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<param name= "fcfont" > a <see cref= "T:Pango.FcFont" /> </param>
<param name= "wc" > a <see cref= "T:System.UInt32" /> </param>
<returns > a <see cref= "T:System.UInt32" /> </returns>
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<remarks > For complex scripts where there can be multiple glyphs for a single character, the decoder will return whatever glyph is most convenient for it. (Usually whatever glyph is directly in the fonts character map table.)</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected FcDecoder (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes >
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<Attribute >
<AttributeName > System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
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</Attributes>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public FcDecoder (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
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<param name= "raw" > a <see cref= "T:System.IntPtr" /> </param>
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<remarks > This is not typically used by C# code.</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected FcDecoder ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Default constructor</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<value > a <see cref= "T:GLib.GType" /> </value>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Pango.FcDecoder" /> .</remarks>
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</Docs>
</Member>
</Members>
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</Type>