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<Type Name= "Bitmap" FullName= "Gdk.Bitmap" >
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<TypeSignature Language= "C#" Value= "public class Bitmap : Gdk.Drawable, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > This represents an X server bitmap.</summary>
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<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gdk.Drawable</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Bitmap (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Bitmap, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
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<Member MemberName= "CreateFromData" >
<MemberSignature Language= "C#" Value= "public static Gdk.Bitmap CreateFromData (Gdk.Drawable drawable, string data, int width, int height);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Bitmap</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "drawable" Type= "Gdk.Drawable" />
<Parameter Name= "data" Type= "System.String" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
</Parameters>
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<Docs >
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<summary > Creates a new bitmap from data in XBM format.</summary>
<param name= "drawable" > A <see cref= "T:Gdk.Drawable" /> , used to determine default values for the new pixmap. Can be null, in which case the root window is used.</param>
<param name= "data" > A string representing the XBM data.</param>
<param name= "width" > The width of the new pixmap in pixels.</param>
<param name= "height" > The height of the new pixmap in pixels.</param>
<returns > The <see cref= "T:Gdk.Bitmap" /> .</returns>
<remarks > None.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Bitmap (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gdk.Bitmap" /> </returns>
<remarks > This is a constructor used by derivative types of <see cref= "T:Gdk.Bitmap" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks>
</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Bitmap ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Default constructor.</summary>
<returns > A new <see cref= "T:Gdk.Bitmap" /> </returns>
<remarks > None.</remarks>
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</Docs>
</Member>
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</Members>
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</Type>