GtkSharp/doc/en/Gtk/Arrow.xml

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<Type Name="Arrow" FullName="Gtk.Arrow">
<TypeSignature Language="C#" Value="public class Arrow : Gtk.Misc, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Kevin Breit" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Produces an Arrow pointing in one of four cardinal directions.</summary>
<remarks>
<para>
Arrow should be used to draw simple arrows that need to
point in one of the four cardinal directions ( <see cref="P:Gtk.ArrowType.Up" />, <see cref="P:Gtk.ArrowType.Down" />, <see cref="P:Gtk.ArrowType.Left" />, or <see cref="P:Gtk.ArrowType.Right" />).
The style of the arrow can
be one of the following: <see cref="P:Gtk.ShadowType.None" />,
<see cref="P:Gtk.ShadowType.In" />, <see cref="P:Gtk.ShadowType.Out" />, <see cref="P:Gtk.ShadowType.EtchedIn" /> and <see cref="P:Gtk.ShadowType.EtchedOut" />. Note that these directions and style types may be ammended in versions of Gtk to come.
</para>
<para>
Arrow will fill any space alloted to it, but since it is
inherited from <see cref="C:Gtk.Misc" />, it can be padded
and/or aligned, fill exactly the space the programmer
desires.
</para>
<para>
The direction or style of an arrow can be changed after
creation by using <see cref="P:Gtk.Arrow.ArrowType" />.
</para>
</remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Misc</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Arrow (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of Arrow, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Arrow (Gtk.ArrowType arrow_type, Gtk.ShadowType shadow_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="arrow_type" Type="Gtk.ArrowType" />
<Parameter Name="shadow_type" Type="Gtk.ShadowType" />
</Parameters>
<Docs>
<summary>Constructor</summary>
<param name="arrow_type">A valid ArrowType.</param>
<param name="shadow_type">A valid ShadowType.</param>
<returns>A new Arrow</returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Arrow ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Constructor</summary>
<returns>A new Arrow</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gtk.Arrow</summary>
<returns>The GLib Type for the Gtk.Arrow class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="ShadowType">
<MemberSignature Language="C#" Value="public Gtk.ShadowType ShadowType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ShadowType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Used to change the appearance of an outline typically provided by a Frame.</summary>
<param name="value">A valid Shadow type.</param>
<returns>Returns a new ShadowType.</returns>
<remarks>
<para>
Changes the appearance of an outline typically provided by a <see cref="T:Gtk.Frame" />.
</para>
<para>
The shadow types are: <see cref="P:Gtk.ShadowType.None" />,
<see cref="P:Gtk.ShadowType.In" />,
<see cref="P:Gtk.ShadowType.Out" />, <see cref="P:Gtk.ShadowType.EtchedIn" /> and <see cref="P:Gtk.ShadowType.EtchedOut" />.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName="ArrowType">
<MemberSignature Language="C#" Value="public Gtk.ArrowType ArrowType { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ArrowType</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>Used to change the direction of an Arrow.</summary>
<param name="value">A valid ArrowType.</param>
<returns>A new Arrow.</returns>
<remarks>
<para>
Changes the direction of an Arrow.
</para>
<para>
The cardinal directions are: <see cref="P:Gtk.ArrowType.Up" />, <see cref="P:Gtk.ArrowType.Down" />, <see cref="P:Gtk.ArrowType.Left" /> and <see cref="P:Gtk.ArrowType.Right" />.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected Arrow (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of Arrow, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gtk.Arrow" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
</Members>
</Type>