2003-02-12 01:58:03 +00:00
<Type Name= "HandlerNotFoundException" FullName= "Glade.HandlerNotFoundException" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class HandlerNotFoundException : System.Exception, ISerializable" Maintainer= "auto" />
2003-02-12 01:58:03 +00:00
<AssemblyInfo >
<AssemblyName > glade-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 01:58:03 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Exception</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.Runtime.Serialization.ISerializable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "GetObjectData" >
<MemberSignature Language= "C#" Value= "public virtual void GetObjectData ( info, context);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "info" Type= "System.Runtime.Serialization.SerializationInfo" />
<Parameter Name= "context" Type= "System.Runtime.Serialization.StreamingContext" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "info" > To be added: an object of type ''</param>
<param name= "context" > To be added: an object of type ''</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public HandlerNotFoundException (string handler_name, string signal_name, evnt, Type delegate_type);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "handler_name" Type= "System.String" />
<Parameter Name= "signal_name" Type= "System.String" />
<Parameter Name= "evnt" Type= "System.Reflection.EventInfo" />
<Parameter Name= "delegate_type" Type= "System.Type" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "handler_name" > To be added: an object of type 'string'</param>
<param name= "signal_name" > To be added: an object of type 'string'</param>
<param name= "evnt" > To be added: an object of type ''</param>
<param name= "delegate_type" > To be added: an object of type 'Type'</param>
<returns > To be added: an object of type 'Glade.HandlerNotFoundException'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected HandlerNotFoundException ( info, context);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "info" Type= "System.Runtime.Serialization.SerializationInfo" />
<Parameter Name= "context" Type= "System.Runtime.Serialization.StreamingContext" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "info" > To be added: an object of type ''</param>
<param name= "context" > To be added: an object of type ''</param>
<returns > To be added: an object of type 'Glade.HandlerNotFoundException'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "DelegateType" >
<MemberSignature Language= "C#" Value= "public Type DelegateType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Type</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Type'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Event" >
<MemberSignature Language= "C#" Value= "public Event { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Reflection.EventInfo</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type ''</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "SignalName" >
<MemberSignature Language= "C#" Value= "public string SignalName { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "HandlerName" >
<MemberSignature Language= "C#" Value= "public string HandlerName { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Message" >
<MemberSignature Language= "C#" Value= "public virtual string Message { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'string'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>