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<Type Name= "TextAppearance" FullName= "Gtk.TextAppearance" >
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<TypeSignature Language= "C#" Value= "public sealed struct TextAppearance;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > This is used by <see cref= "T:Gtk.TextAttributes" /> for color and position details about text.</summary>
<remarks />
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</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gtk.TextAppearance Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gtk.TextAppearance</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > A default/empty TextAppearance.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gtk.TextAppearance New (IntPtr raw);" />
<MemberType > Method</MemberType>
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<ReturnValue >
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<ReturnType > Gtk.TextAppearance</ReturnType>
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</ReturnValue>
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<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor; not for developer use.</summary>
<param name= "raw" > an <see cref= "T:IntPtr" /> , pointer to the underlying C object</param>
<returns > a new <see cref= "T:Gtk.TextAppearance" /> </returns>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "fg_stipple" >
<MemberSignature Language= "C#" Value= "public Gdk.Bitmap fg_stipple { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Bitmap</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > A stipple (dotted) pattern for the foreground color.</summary>
<param name= "value" > a <see cref= "T:Gdk.Bitmap" /> </param>
<returns > a <see cref= "T:Gdk.Bitmap" /> </returns>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "bg_stipple" >
<MemberSignature Language= "C#" Value= "public Gdk.Bitmap bg_stipple { set; get; };" />
<MemberType > Property</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Bitmap</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > A stipple (dotted) pattern for the background color.</summary>
<param name= "value" > a <see cref= "T:Gdk.Bitmap" /> </param>
<returns > a <see cref= "T:Gdk.Bitmap" /> </returns>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "BgColor" >
<MemberSignature Language= "C#" Value= "public Gdk.Color BgColor;" />
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<MemberType > Field</MemberType>
<ReturnValue >
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<ReturnType > Gdk.Color</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > The background color of this text.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "FgColor" >
<MemberSignature Language= "C#" Value= "public Gdk.Color FgColor;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > Gdk.Color</ReturnType>
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</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
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<summary > The foreground color of this text.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "Rise" >
<MemberSignature Language= "C#" Value= "public int Rise;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.Int32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Offset of text in pixels above the baseline (if positive) or below the baseline (if negative).</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= "Underline" >
<MemberSignature Language= "C#" Value= "public uint Underline;" />
<MemberType > Field</MemberType>
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<ReturnValue >
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<ReturnType > System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Style of underlining for this text.</summary>
<remarks > See <see cref= "T:Pango.Underline" /> for possible values.</remarks>
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</Docs>
</Member>
</Members>
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</Type>