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<Type Name= "Pixmap" FullName= "Gdk.Pixmap" >
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<TypeSignature Language= "C#" Value= "public class Pixmap : Gdk.Drawable, IWrapper, IDisposable" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > Gdk.Drawable</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Lookup" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap Lookup (uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "anid" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ColormapCreateFromXpm" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap ColormapCreateFromXpm (Gdk.Window window, Gdk.Colormap colormap, Gdk.Bitmap mask, Gdk.Color transparent_color, string filename);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "colormap" Type= "Gdk.Colormap" />
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
<Parameter Name= "transparent_color" Type= "Gdk.Color" />
<Parameter Name= "filename" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "colormap" > To be added: an object of type 'Gdk.Colormap'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<param name= "transparent_color" > To be added: an object of type 'Gdk.Color'</param>
<param name= "filename" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ColormapCreateFromXpmD" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap ColormapCreateFromXpmD (Gdk.Window window, Gdk.Colormap colormap, Gdk.Bitmap mask, Gdk.Color transparent_color, string data);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "colormap" Type= "Gdk.Colormap" />
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
<Parameter Name= "transparent_color" Type= "Gdk.Color" />
<Parameter Name= "data" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "colormap" > To be added: an object of type 'Gdk.Colormap'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<param name= "transparent_color" > To be added: an object of type 'Gdk.Color'</param>
<param name= "data" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CreateFromXpmD" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap CreateFromXpmD (Gdk.Window window, Gdk.Bitmap mask, Gdk.Color transparent_color, string data);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
<Parameter Name= "transparent_color" Type= "Gdk.Color" />
<Parameter Name= "data" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<param name= "transparent_color" > To be added: an object of type 'Gdk.Color'</param>
<param name= "data" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ForeignNew" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap ForeignNew (uint anid);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "anid" Type= "System.UInt32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "anid" > To be added: an object of type 'uint'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CreateFromXpm" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap CreateFromXpm (Gdk.Window window, Gdk.Bitmap mask, Gdk.Color transparent_color, string filename);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "mask" Type= "Gdk.Bitmap" />
<Parameter Name= "transparent_color" Type= "Gdk.Color" />
<Parameter Name= "filename" Type= "System.String" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "mask" > To be added: an object of type 'Gdk.Bitmap'</param>
<param name= "transparent_color" > To be added: an object of type 'Gdk.Color'</param>
<param name= "filename" > To be added: an object of type 'string'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "CreateFromData" >
<MemberSignature Language= "C#" Value= "public static Gdk.Pixmap CreateFromData (Gdk.Window window, string data, int width, int height, int depth, Gdk.Color fg, Gdk.Color bg);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixmap</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "data" Type= "System.String" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
<Parameter Name= "depth" Type= "System.Int32" />
<Parameter Name= "fg" Type= "Gdk.Color" />
<Parameter Name= "bg" Type= "Gdk.Color" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "data" > To be added: an object of type 'string'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<param name= "depth" > To be added: an object of type 'int'</param>
<param name= "fg" > To be added: an object of type 'Gdk.Color'</param>
<param name= "bg" > To be added: an object of type 'Gdk.Color'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Pixmap (uint gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "System.UInt32" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of Pixmap, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gdk.Pixmap" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Pixmap (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Pixmap, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Pixmap (Gdk.Window window, int width, int height, int depth);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "window" Type= "Gdk.Window" />
<Parameter Name= "width" Type= "System.Int32" />
<Parameter Name= "height" Type= "System.Int32" />
<Parameter Name= "depth" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "window" > To be added: an object of type 'Gdk.Window'</param>
<param name= "width" > To be added: an object of type 'int'</param>
<param name= "height" > To be added: an object of type 'int'</param>
<param name= "depth" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected Pixmap ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > To be added: an object of type 'Gdk.Pixmap'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The GLib Type for Gdk.Pixmap</summary>
<returns > The GLib TYpe for the Gdk.Pixmap class.</returns>
<remarks />
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</Docs>
</Member>
</Members>
</Type>