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<Type Name= "CanvasBuf" FullName= "Gnome.CanvasBuf" >
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<TypeSignature Language= "C#" Value= "public sealed struct CanvasBuf;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gnome-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gnome.CanvasBuf Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gnome.CanvasBuf</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_buf" >
<MemberSignature Language= "C#" Value= "public IntPtr _buf;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "rect" >
<MemberSignature Language= "C#" Value= "public Art.IRect rect;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Art.IRect</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "buf_rowstride" >
<MemberSignature Language= "C#" Value= "public int buf_rowstride;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "bg_color" >
<MemberSignature Language= "C#" Value= "public uint bg_color;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_bitfield0" >
<MemberSignature Language= "C#" Value= "public uint _bitfield0;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gnome.CanvasBuf New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gnome.CanvasBuf</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gnome.CanvasBuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EnsureBuf" >
<MemberSignature Language= "C#" Value= "public void EnsureBuf ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
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</Type>