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<Type Name= "SignalInfo" FullName= "Glade.SignalInfo" >
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<TypeSignature Language= "C#" Value= "public sealed struct SignalInfo;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > glade-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Glade.SignalInfo Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Glade.SignalInfo</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "name" >
<MemberSignature Language= "C#" Value= "public string name;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "handler" >
<MemberSignature Language= "C#" Value= "public string handler;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "objekt" >
<MemberSignature Language= "C#" Value= "public string objekt;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_bitfield0" >
<MemberSignature Language= "C#" Value= "public uint _bitfield0;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Glade.SignalInfo New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Glade.SignalInfo</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Glade.SignalInfo'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
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</Type>