GtkSharp/doc/en/Gdk/PixbufLoader.xml

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<Type Name="PixbufLoader" FullName="Gdk.PixbufLoader">
<TypeSignature Language="C#" Value="public class PixbufLoader : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gdk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Write">
<MemberSignature Language="C#" Value="public bool Write (byte [] buf, uint count);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="buf" Type="System.Byte []" />
<Parameter Name="count" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="buf">To be added: an object of type 'byte []'</param>
<param name="count">To be added: an object of type 'uint'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Close">
<MemberSignature Language="C#" Value="public bool Close ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PixbufLoader (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of PixbufLoader, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PixbufLoader ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.PixbufLoader'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public PixbufLoader (string image_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="image_type" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="image_type">To be added: an object of type 'string'</param>
<returns>To be added: an object of type 'Gdk.PixbufLoader'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>The GLib Type for Gdk.PixbufLoader</summary>
<returns>The GLib Type for the Gdk.PixbufLoader class.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Pixbuf">
<MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Animation">
<MemberSignature Language="C#" Value="public Gdk.PixbufAnimation Animation { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufAnimation</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gdk.PixbufAnimation'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AreaPrepared">
<MemberSignature Language="C#" Value="public event EventHandler AreaPrepared;" />
<MemberType>Event</MemberType>
<ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AreaUpdated">
<MemberSignature Language="C#" Value="public event GdkSharp.AreaUpdatedHandler AreaUpdated;" />
<MemberType>Event</MemberType>
<ReturnValue><ReturnType>GdkSharp.AreaUpdatedHandler</ReturnType></ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Closed">
<MemberSignature Language="C#" Value="public event EventHandler Closed;" />
<MemberType>Event</MemberType>
<ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected PixbufLoader (GLib.Type gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.Type" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype">GLib type for the type</param>
<returns>Creates a new instance of PixbufLoader, using the GLib-provided type</returns>
<remarks>
<para>This is a constructor used by derivative types of <see cref="T:Gdk.PixbufLoader" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName="Format">
<MemberSignature Language="C#" Value="public Gdk.PixbufFormat Format { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.PixbufFormat</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Gdk.PixbufFormat" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SizePrepared">
<MemberSignature Language="C#" Value="public event GdkSharp.SizePreparedHandler SizePrepared;" />
<MemberType>Event</MemberType>
<ReturnValue><ReturnType>GdkSharp.SizePreparedHandler</ReturnType></ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetSize">
<MemberSignature Language="C#" Value="public void SetSize (int width, int height);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="width" Type="System.Int32" />
<Parameter Name="height" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="width">a <see cref="T:System.Int32" /></param>
<param name="height">a <see cref="T:System.Int32" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>