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<Type Name= "PixbufFrame" FullName= "Gdk.PixbufFrame" >
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<TypeSignature Language= "C#" Value= "public sealed struct PixbufFrame;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Gdk.PixbufFrame Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufFrame</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_pixbuf" >
<MemberSignature Language= "C#" Value= "public IntPtr _pixbuf;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "x_offset" >
<MemberSignature Language= "C#" Value= "public int x_offset;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "y_offset" >
<MemberSignature Language= "C#" Value= "public int y_offset;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "delay_time" >
<MemberSignature Language= "C#" Value= "public int delay_time;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "elapsed" >
<MemberSignature Language= "C#" Value= "public int elapsed;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "action" >
<MemberSignature Language= "C#" Value= "public Gdk.PixbufFrameAction action;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufFrameAction</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "need_recomposite" >
<MemberSignature Language= "C#" Value= "public bool need_recomposite;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "bg_transparent" >
<MemberSignature Language= "C#" Value= "public bool bg_transparent;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_composited" >
<MemberSignature Language= "C#" Value= "public IntPtr _composited;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "_revert" >
<MemberSignature Language= "C#" Value= "public IntPtr _revert;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.IntPtr</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Gdk.PixbufFrame New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Gdk.PixbufFrame</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "raw" > To be added: an object of type 'IntPtr'</param>
<returns > To be added: an object of type 'Gdk.PixbufFrame'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "revert" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf revert { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "composited" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf composited { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "pixbuf" >
<MemberSignature Language= "C#" Value= "public Gdk.Pixbuf pixbuf { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gdk.Pixbuf</ReturnType>
</ReturnValue>
<Parameters >
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</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "value" > To be added: an object of type 'Gdk.Pixbuf'</param>
<returns > To be added: an object of type 'Gdk.Pixbuf'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
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</Type>