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<Type Name= "Combo" FullName= "Gtk.Combo" >
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<TypeSignature Language= "C#" Value= "public class Combo : Gtk.HBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "John Luke" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A text entry field with a dropdown list</summary>
<remarks >
<para >
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The <see cref= "T:Gtk.Combo" /> widget consists of a single-line text entry field and a
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drop-down list. The drop-down list is displayed when the user clicks
on a small arrow button to the right of the entry field.
</para>
<para >
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The drop-down list is a <see cref= "T:Glib.List" /> widget and can be accessed using the
list member of the <see cref= "T:Gtk.Combo" /> . List elements can contain arbitrary
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widgets, but if an element is not a plain label, then you must use
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the <see cref= "M:Glib.List.SetItemString()" /> function. This sets the string which
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will be placed in the text entry field when the item is selected.
</para>
<para >
By default, the user can step through the items in the list using the
arrow (cursor) keys, though this behaviour can be turned off with
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<see cref= "P:Gtk.Combo.UseArrows" /> = <see langword= "false" /> .
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</para>
<example >
<para >
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Creating a <see cref= "T:Gtk.Combo" /> widget with simple text items:
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</para>
<code lang= "c#" >
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using System;
using Gtk;
class ComboSample
{
Combo combo;
static void Main ()
{
new ComboSample ();
}
ComboSample ()
{
Application.Init ();
Window win = new Window ("ComboSample");
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
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string[] list = new string[] {"one", "two", "three"};
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combo = new Combo ();
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combo.PopdownStrings = list;
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combo.DisableActivate ();
combo.Entry.Activated += new EventHandler (OnEntryActivated);
win.Add (combo);
win.ShowAll ();
Application.Run ();
}
void OnEntryActivated (object o, EventArgs args)
{
Console.WriteLine (combo.Entry.Text);
}
void OnWinDelete (object obj, DeleteEventArgs args)
{
Application.Quit ();
}
}
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</code>
</example>
</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.HBox</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "SetItemString" >
<MemberSignature Language= "C#" Value= "public void SetItemString (Gtk.Item item, string item_value);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "item" Type= "Gtk.Item" />
<Parameter Name= "item_value" Type= "System.String" />
</Parameters>
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<Docs >
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<summary > Sets the string to place in the <see cref= "T:Gtk.Entry" /> field when a particular list item is selected.</summary>
<param name= "item" > an object of type <see cref= "T:Gtk.Item" /> </param>
<param name= "item_value" > an object of type <see cref= "T:System.String" /> </param>
<remarks > This is not needed if the list item is a simple <see cref= "T:Gtk.Label" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "DisableActivate" >
<MemberSignature Language= "C#" Value= "public void DisableActivate ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disables showing the popup list on the activate event.</summary>
<remarks > Stops the <see cref= "T:Gtk.Combo" /> widget from showing the popup list when the <see cref= "T:Gtk.Entry" /> emits the <see cref= "E:Gtk.Entry.Activate" /> event, i.e. when the Return key is pressed.
This may be useful if, for example, you want the Return key to close a dialog instead.</remarks>
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</Docs>
</Member>
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Combo (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
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<returns > An instance of <see cref= "T:Gtk.Combo" /> , wrapping the C object.</returns>
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<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Combo ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.Combo" /> .</summary>
<returns > an object of type <see cref= "T:Gtk.Combo" /> </returns>
<remarks > This is the default contructor for <see cref= "T:Gtk.Combo" /> </remarks>
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</Docs>
</Member>
<Member MemberName= "Button" >
<MemberSignature Language= "C#" Value= "public Gtk.Button Button { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Button</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:Gtk.Button" /> asociated with the <see cref= "T:Gtk.Combo" /> .</summary>
<returns > an object of type <see cref= "T:Gtk.Button" /> </returns>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "Entry" >
<MemberSignature Language= "C#" Value= "public Gtk.Entry Entry { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Entry</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:Gtk.Entry" /> asociated with the <see cref= "T:Gtk.Combo" /> .</summary>
<returns > an object of type <see cref= "T:Gtk.Entry" /> </returns>
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<remarks >
</remarks>
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</Docs>
</Member>
<Member MemberName= "UseArrowsAlways" >
<MemberSignature Language= "C#" Value= "public bool UseArrowsAlways { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Does nothing. ---- REMOVE ---- See EnableArrowKeys.</summary>
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<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "UseArrows" >
<MemberSignature Language= "C#" Value= "public bool UseArrows { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Specifies if the arrow (cursor) keys can be used to step through the items in the list. See also EnableArrowKeys.</summary>
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<param name= "value" > an object of type <see cref= "T:Gtk.Boolean" /> </param>
<returns >
<see langword= "true" /> if the arrow keys can be used to step through the items in the list.</returns>
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<remarks > This is on by default.</remarks>
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</Docs>
</Member>
<Member MemberName= "EnableArrowsAlways" >
<MemberSignature Language= "C#" Value= "public bool EnableArrowsAlways { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > See EnableArrowKeys</summary>
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<param name= "value" > To be added: an object of type 'bool'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ValueInList" >
<MemberSignature Language= "C#" Value= "public bool ValueInList { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Specifies whether the value entered in the text entry field must match one of the values in the list.</summary>
<param name= "value" >
<see langword= "true" /> if the value entered must match one of the values in the list.</param>
<returns >
<see langword= "true" /> if the value entered must match one of the values in the list.</returns>
<remarks > If this is set then the user will not be able to perform any other action until a valid value has been entered.</remarks>
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</Docs>
</Member>
<Member MemberName= "AllowEmpty" >
<MemberSignature Language= "C#" Value= "public bool AllowEmpty { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Specifies if an empty field is acceptable.</summary>
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<param name= "value" >
<see langword= "true" /> if an empty value is considered valid.</param>
<returns >
<see langword= "true" /> if an empty value is considered valid.</returns>
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<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "EnableArrowKeys" >
<MemberSignature Language= "C#" Value= "public bool EnableArrowKeys { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Specifies if the arrow (cursor) keys can be used to step through the items in the list.</summary>
<param name= "value" >
<see langword= "true" /> if the arrow keys can be used to step through the items in the list.</param>
<returns >
<see langword= "true" /> if the arrow keys can be used to step through the items in the list.</returns>
<remarks > This is <see langword= "true" /> by default.</remarks>
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</Docs>
</Member>
<Member MemberName= "CaseSensitive" >
<MemberSignature Language= "C#" Value= "public bool CaseSensitive { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Specifies whether the text entered into the <see cref= "T:Gtk.Entry" /> field and the text in the list items is case sensitive.</summary>
<param name= "value" >
<see langword= "true" /> if the text in the list items is case sensitive.</param>
<returns >
<see langword= "true" /> if the text in the list items is case sensitive.</returns>
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<remarks > This may be useful, for example, when you have set true ValueInList to limit the values entered, but you are not worried about differences in case.</remarks>
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</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gtk.Combo" /> .</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Combo (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.GType" />
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</Parameters>
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<Docs >
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<summary > Protected contstructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gtk.Combo" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
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<Member MemberName= "PopdownStrings" >
<MemberSignature Language= "C#" Value= "public string [] PopdownStrings { set; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.String[]</ReturnType>
</ReturnValue>
<Docs >
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<summary > Property to set all of the items in the popup list.</summary>
<returns > An array of strings.</returns>
<remarks />
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</Docs>
</Member>
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</Members>
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</Type>