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<Type Name= "IntSet" FullName= "Pango.IntSet" >
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<TypeSignature Language= "C#" Value= "public sealed struct IntSet;" Maintainer= "auto" />
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<AssemblyInfo >
<AssemblyName > pango-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members >
<Member MemberName= "Zero" >
<MemberSignature Language= "C#" Value= "public static Pango.IntSet Zero;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Pango.IntSet</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Returns an empty <see cref= "T:Pango.IntSet" /> </summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Pango.IntSet New ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.IntSet</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Pango.IntSet" /> </summary>
<returns > a new <see cref= "T:Pango.IntSet" /> </returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "New" >
<MemberSignature Language= "C#" Value= "public static Pango.IntSet New (IntPtr raw);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Pango.IntSet</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal method</summary>
<param name= "raw" > an object of type <see cref= "T:System.IntPtr" /> </param>
<returns > an object of type <see cref= "T:Pango.IntSet" /> </returns>
<remarks > This is an internal method, and should not be used by user code.</remarks>
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</Docs>
</Member>
<Member MemberName= "Destroy" >
<MemberSignature Language= "C#" Value= "public void Destroy ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddRange" >
<MemberSignature Language= "C#" Value= "public void AddRange (int start, int end);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "start" Type= "System.Int32" />
<Parameter Name= "end" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "start" > To be added: an object of type 'int'</param>
<param name= "end" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Add" >
<MemberSignature Language= "C#" Value= "public void Add (int glyph);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "glyph" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "glyph" > To be added: an object of type 'int'</param>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Contains" >
<MemberSignature Language= "C#" Value= "public bool Contains (int member);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "member" Type= "System.Int32" />
</Parameters>
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<Docs >
<summary > To be added</summary>
<param name= "member" > To be added: an object of type 'int'</param>
<returns > To be added: an object of type 'bool'</returns>
<remarks > To be added</remarks>
</Docs>
</Member>
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<Member MemberName= "Start" >
<MemberSignature Language= "C#" Value= "public int Start;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Size" >
<MemberSignature Language= "C#" Value= "public int Size;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters >
</Parameters>
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
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</Members>
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</Type>