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<Type Name= "Viewport" FullName= "Gtk.Viewport" >
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<TypeSignature Language= "C#" Value= "public class Viewport : Gtk.Bin, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "Lee Mallabone" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
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<AssemblyPublicKey >
</AssemblyPublicKey>
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<AssemblyVersion > 0.0.0.0</AssemblyVersion>
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<AssemblyCulture > neutral</AssemblyCulture>
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<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A <see cref= "T:Gtk.Container" /> that allows a scrollable view of its child when added to a <see cref= "T:Gtk.ScrolledWindow" /> .</summary>
<remarks >
<para > To scroll correctly, a <see cref= "T:Gtk.ScrolledWindow" /> ordinarily requires explicit support from the <see cref= "T:Gtk.Widget" /> that will be scrolled. However, a Viewport adds scrolling capabilities to an arbitrary child widget. For example, you can add a collection of widgets to a <see cref= "T:Gtk.Table" /> container. By simply placing the <see cref= "T:Gtk.Table" /> in a Viewport, you need only add the Viewport to a <see cref= "T:Gtk.ScrolledWindow" /> to visually scroll the contents of your Table.</para>
<para > The "model" of this widget consists of horizontal and vertical <see cref= "T:Gtk.Adjustment" /> objects. These do not need to be explicitly set to use the Viewport. Packing a child widget as demonstrated in the example, below, is all that is required.</para>
<para > The appearance of the Viewport can be adjusted using the <see cref= "P:Gtk.Viewport.ShadowType" /> property.</para>
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<para > The following example creates a <see cref= "T:Gtk.Table" /> in a Viewport. When placed in a small <see cref= "T:Gtk.Window" /> , the widgets can be scrolled.
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</para>
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<example >
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<code lang= "C#" >
namespace GtkSamples {
using Gtk;
using System;
public class ViewportApp {
public static ScrolledWindow CreateViewport()
{
ScrolledWindow scroller = new ScrolledWindow();
Viewport viewer = new Viewport();
Table widgets = new Table(1, 2, false);
widgets.Attach(new Entry("This is example Entry 1"), 0, 1, 0, 1);
widgets.Attach(new Entry("This is example Entry 2"), 1, 2, 0, 1);
// Place the widgets in a Viewport, and the Viewport in a ScrolledWindow
viewer.Add(widgets);
scroller.Add(viewer);
return scroller;
}
public static int Main (string[] args)
{
Application.Init ();
Window win = new Window ("Viewport Tester");
win.SetDefaultSize (180, 50);
win.DeleteEvent += new DeleteEventHandler (Window_Delete);
ScrolledWindow scroller = CreateViewport();
win.Add (scroller);
win.ShowAll ();
Application.Run ();
return 0;
}
static void Window_Delete (object obj, DeleteEventArgs args)
{
Application.Quit ();
args.RetVal = true;
}
}
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}
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</code>
</example>
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</remarks>
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</Docs>
<Base >
<BaseTypeName > Gtk.Bin</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "Finalize" >
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<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
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<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Viewport (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of Viewport, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public Viewport (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "hadjustment" Type= "Gtk.Adjustment" />
<Parameter Name= "vadjustment" Type= "Gtk.Adjustment" />
</Parameters>
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<Docs >
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<summary > Creates a new Viewport with the specified horizontal and vertical Adjustments.</summary>
<param name= "hadjustment" > An <see cref= "T:Gtk.Adjustment" /> to model horizontal viewing.</param>
<param name= "vadjustment" > An <see cref= "T:Gtk.Adjustment" /> to model vertical viewing.</param>
<returns > A new Viewport</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Hadjustment" >
<MemberSignature Language= "C#" Value= "public Gtk.Adjustment Hadjustment { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Adjustment</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Manage the horizontal model.</summary>
<param name= "value" > A new <see cref= "T:Gtk.Adjustment" /> for horizontal scrolling.</param>
<returns > The current state of the horizontal model</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "Vadjustment" >
<MemberSignature Language= "C#" Value= "public Gtk.Adjustment Vadjustment { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Adjustment</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Manage the vertical model.</summary>
<param name= "value" > A new <see cref= "T:Gtk.Adjustment" /> for vertical scrolling.</param>
<returns > The current state of the vertical model.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "ShadowType" >
<MemberSignature Language= "C#" Value= "public Gtk.ShadowType ShadowType { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.ShadowType</ReturnType>
</ReturnValue>
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<Parameters >
</Parameters>
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<Docs >
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<summary > Manage the shadow style surrounding the Viewport contents.</summary>
<param name= "value" > A new shadow style.</param>
<returns > The current shadow style surrounding the child widget.</returns>
<remarks />
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</Docs>
</Member>
<Member MemberName= "ScrollAdjustmentsSet" >
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<MemberSignature Language= "C#" Value= "public event Gtk.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
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<MemberType > Event</MemberType>
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<ReturnValue >
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<ReturnType > Gtk.ScrollAdjustmentsSetHandler</ReturnType>
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</ReturnValue>
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<Parameters />
<Docs >
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<summary > This event is fired when the <see cref= "P:Gtk.Viewport.VAdjustment" /> or <see cref= "P:Gtk.Viewport.HAdjustment" /> properties are set.</summary>
<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "public Viewport ();" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
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<Parameters />
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<Docs >
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<summary > The main way to create a Viewport.</summary>
<returns > A new Viewport.</returns>
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<remarks >
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<para > Horizontal and vertical <see cref= "T:Gtk.Adjustment" /> objects are automatically created.</para>
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</remarks>
</Docs>
</Member>
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<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > GType Property.</summary>
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<returns > a <see cref= "T:GLib.GType" /> </returns>
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<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Gtk.Viewport" /> .</remarks>
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</Docs>
</Member>
<Member MemberName= "OnScrollAdjustmentsSet" >
<MemberSignature Language= "C#" Value= "protected virtual void OnScrollAdjustmentsSet (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "hadjustment" Type= "Gtk.Adjustment" />
<Parameter Name= "vadjustment" Type= "Gtk.Adjustment" />
</Parameters>
<Docs >
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<summary > Default handler for the <see cref= "M:Gtk.Viewport.ScrollAdjustmentsSet" /> event.</summary>
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<param name= "hadjustment" > a <see cref= "T:Gtk.Adjustment" /> </param>
<param name= "vadjustment" > a <see cref= "T:Gtk.Adjustment" /> </param>
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<remarks > Override this method in a subclass to provide a default handler for the <see cref= "M:Gtk.Viewport.ScrollAdjustmentsSet" /> event.</remarks>
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
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<MemberSignature Language= "C#" Value= "protected Viewport (GLib.GType gtype);" />
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<MemberType > Constructor</MemberType>
<ReturnValue />
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<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
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<Docs >
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<summary > Protected Constructor.</summary>
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<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Gtk.Viewport" /> </returns>
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<remarks > Chain to this constructor if you have manually registered a native <see cref= "T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
</Member>
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</Members>
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</Type>