GtkSharp/doc/en/Gtk/ProgressBarStyle.xml

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<Type Name="ProgressBarStyle" FullName="Gtk.ProgressBarStyle">
<TypeSignature Language="C#" Maintainer="John Luke" Value="public enum ProgressBarStyle;" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An enumeration representing the styles for drawing the <see cref="T:Gtk.ProgressBar" />.</summary>
<remarks>An enumeration representing the styles for drawing the <see cref="T:Gtk.ProgressBar" />.</remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Continuous">
<MemberSignature Language="C#" Value="Continuous" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ProgressBarStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The <see cref="T:Gtk.ProgressBar" /> grows in a smooth, continuous manner.</summary>
<remarks>The <see cref="T:Gtk.ProgressBar" /> grows in a smooth, continuous manner.</remarks>
</Docs>
</Member>
<Member MemberName="Discrete">
<MemberSignature Language="C#" Value="Discrete" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ProgressBarStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The <see cref="T:Gtk.ProgressBar" /> grows in discrete, visible blocks.</summary>
<remarks>The <see cref="T:Gtk.ProgressBar" /> grows in discrete, visible blocks.</remarks>
</Docs>
</Member>
</Members>
</Type>