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<Type Name= "OptionMenu" FullName= "Gtk.OptionMenu" >
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<TypeSignature Language= "C#" Value= "public class OptionMenu : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer= "John Luke" />
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<AssemblyInfo >
<AssemblyName > gtk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
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<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs >
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<summary > A widget used to choose from a list of valid choices.</summary>
<remarks >
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<para >
A <see cref= "T:Gtk.OptionMenu" /> is a widget that allows the user to choose from a list of valid choices.
The <see cref= "T:Gtk.OptionMenu" /> displays the selected choice.
When activated the <see cref= "T:Gtk.OptionMenu" /> displays a popup <see cref= "T:Gtk.Menu" /> which allows the user to make a new choice.
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</para>
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<para >
Using a <see cref= "T:Gtk.OptionMenu" /> is simple; build a <see cref= "T:Gtk.Menu" /> , by calling <see cref= "C:Gtk.Menu()" /> , then appending <see cref= "T:Gtk.MenuItem" /> s to it with <see cref= "M:Gtk.MenuShell.Append()" /> .
Set that menu on the <see cref= "T:Gtk.OptionMenu" /> with <see cref= "P:Gtk.OptionMenu.Menu" /> .
Set the selected <see cref= "T:Gtk.MenuItem" /> with <see cref= "M:Gtk.OptionMenu.SetHistory(System.UInt32)" /> ; connect to the event <see cref= "E:Gtk.OptionMenu.Changed" /> ; when the <see cref= "E:Gtk.OptionMenu.Changed" /> event occurs, check the new selected <see cref= "T:Gtk.MenuItem" /> with <see cref= "P:Gtk.OptionMenu.History" /> .
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</para>
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</remarks>
<example >
<code language= "C#" >
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using System;
using Gtk;
using GtkSharp;
class OptionMenuSample
{
OptionMenu opt;
static void Main ()
{
new OptionMenuSample ();
}
OptionMenuSample ()
{
Application.Init ();
Window win = new Window ("OptionMenuSample");
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
// set up the OptionMenu
opt = new OptionMenu ();
opt.Changed += new EventHandler (OnOptionChanged);
Menu m = new Menu ();
MenuItem miOne = new MenuItem ("One");
m.Append (miOne);
MenuItem miTwo = new MenuItem ("Two");
m.Append (miTwo);
MenuItem miThree = new MenuItem ("Three");
m.Append (miThree);
// add children widgets to their parents
opt.Menu = m;
win.Add (opt);
// set the OptionMenu to a value
opt.SetHistory (2);
win.ShowAll ();
Application.Run ();
}
void OnOptionChanged (object o, EventArgs args)
{
Console.WriteLine (opt.History);
}
void OnWinDelete (object o, DeleteEventArgs args)
{
Application.Quit ();
}
}
</code>
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</example>
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</Docs>
<Base >
<BaseTypeName > Gtk.Button</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > Atk.Implementor</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "RemoveMenu" >
<MemberSignature Language= "C#" Value= "public void RemoveMenu ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Removes the menu from the <see cref= "T:Gtk.OptionMenu" /> .</summary>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Finalize" >
<MemberSignature Language= "C#" Value= "protected virtual void Finalize ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
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<summary > Disposes the resources associated with the object.</summary>
<remarks />
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public OptionMenu (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
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<Docs >
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<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
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<returns > An instance of <see cref= "T:Gtk.OptionMenu" /> , wrapping the C object.</returns>
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<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
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</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public OptionMenu ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
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<summary > Creates a new <see cref= "T:Gtk.OptionMenu" /> </summary>
<returns > an object of type <see cref= "T:Gtk.OptionMenu" /> </returns>
<remarks > This is the default constructor for <see cref= "T:Gtk.OptionMenu" /> </remarks>
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</Docs>
</Member>
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static uint GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.UInt32</ReturnType>
</ReturnValue>
<Docs >
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<summary > The <see cref= "T:GLib.Type" /> for <see cref= "T:Gtk.OptionMenu" /> </summary>
<returns > The <see cref= "T:GLib.Type" /> for the <see cref= "T:Gtk.OptionMenu" /> class.</returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "History" >
<MemberSignature Language= "C#" Value= "public int History { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Docs >
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<summary > Retrieves the index of the currently selected <see cref= "T:Gtk.MenuItem" /> .</summary>
<returns > an object of type <see cref= "T:System.Int32" /> </returns>
<remarks > The <see cref= "T:Gtk.MenuItem" /> s are numbered from top to bottom, starting with 0.</remarks>
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</Docs>
</Member>
<Member MemberName= "Menu" >
<MemberSignature Language= "C#" Value= "public Gtk.Widget Menu { set; get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > Gtk.Widget</ReturnType>
</ReturnValue>
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<Parameters > </Parameters>
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<Docs >
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<summary > The menu of options.</summary>
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<param name= "value" > an object of type <see cref= "T:Gtk.Widget" /> </param>
<returns > an object of type <see cref= "T:Gtk.Widget" /> </returns>
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<remarks />
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</Docs>
</Member>
<Member MemberName= "Changed" >
<MemberSignature Language= "C#" Value= "public event EventHandler Changed;" />
<MemberType > Event</MemberType>
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<ReturnValue >
<ReturnType > System.EventHandler</ReturnType>
</ReturnValue>
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<Parameters />
<Docs >
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<summary > Emitted when the <see cref= "T:Gtk.OptionMenu" /> selection is changed.</summary>
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<remarks />
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</Docs>
</Member>
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<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected OptionMenu (GLib.Type gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
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<Parameter Name= "gtype" Type= "GLib.Type" />
</Parameters>
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<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > GLib type for the type</param>
<returns > Creates a new instance of OptionMenu, using the GLib-provided type</returns>
<remarks >
<para > This is a constructor used by derivative types of <see cref= "T:Gtk.OptionMenu" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
</remarks>
</Docs>
</Member>
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<Member MemberName= "SetHistory" >
<MemberSignature Language= "C#" Value= "public void SetHistory (uint index_);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters >
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<Parameter Name= "index_" Type= "System.UInt32" />
</Parameters>
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<Docs >
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<summary > Selects the menu item specified by <paramref name= "index_" /> making it the newly selected value for the <see cref= "T:Gtk.OptionMenu" /> .</summary>
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<param name= "index_" > a <see cref= "T:System.UInt32" /> </param>
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<remarks />
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</Docs>
</Member>
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</Members>
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</Type>