2003-02-12 01:57:20 +00:00
<Type Name= "StateSet" FullName= "Atk.StateSet" >
2003-02-15 03:08:25 +00:00
<TypeSignature Language= "C#" Value= "public class StateSet : GLib.Object, IWrapper, IDisposable" Maintainer= "auto" />
2003-02-12 01:57:20 +00:00
<AssemblyInfo >
<AssemblyName > atk-sharp</AssemblyName>
2003-12-24 01:35:30 +00:00
<AssemblyPublicKey >
</AssemblyPublicKey>
2003-02-12 01:57:20 +00:00
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
2003-10-28 00:48:23 +00:00
<AssemblyCulture > neutral</AssemblyCulture>
2003-02-12 01:57:20 +00:00
<Attributes />
</AssemblyInfo>
2003-02-23 07:26:30 +00:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > GLib.Object</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > GLib.IWrapper</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "ContainsState" >
<MemberSignature Language= "C#" Value= "public bool ContainsState (Atk.StateType type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "type" Type= "Atk.StateType" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<param name= "type" > an object of type <see cref= "T:Atk.StateType" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "XorSets" >
<MemberSignature Language= "C#" Value= "public Atk.StateSet XorSets (Atk.StateSet compare_set);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Atk.StateSet</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "compare_set" Type= "Atk.StateSet" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<param name= "compare_set" > an object of type <see cref= "T:Atk.StateSet" /> </param>
<returns > an object of type <see cref= "T:Atk.StateSet" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AddState" >
<MemberSignature Language= "C#" Value= "public bool AddState (Atk.StateType type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "type" Type= "Atk.StateType" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<param name= "type" > an object of type <see cref= "T:Atk.StateType" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "AndSets" >
<MemberSignature Language= "C#" Value= "public Atk.StateSet AndSets (Atk.StateSet compare_set);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Atk.StateSet</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "compare_set" Type= "Atk.StateSet" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<param name= "compare_set" > an object of type <see cref= "T:Atk.StateSet" /> </param>
<returns > an object of type <see cref= "T:Atk.StateSet" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "RemoveState" >
<MemberSignature Language= "C#" Value= "public bool RemoveState (Atk.StateType type);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "type" Type= "Atk.StateType" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<param name= "type" > an object of type <see cref= "T:Atk.StateType" /> </param>
<returns > an object of type <see cref= "T:System.Boolean" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "OrSets" >
<MemberSignature Language= "C#" Value= "public Atk.StateSet OrSets (Atk.StateSet compare_set);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Atk.StateSet</ReturnType>
</ReturnValue>
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "compare_set" Type= "Atk.StateSet" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<param name= "compare_set" > an object of type <see cref= "T:Atk.StateSet" /> </param>
<returns > an object of type <see cref= "T:Atk.StateSet" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ClearStates" >
<MemberSignature Language= "C#" Value= "public void ClearStates ();" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Finalize" >
2003-10-13 22:55:58 +00:00
<MemberSignature Language= "C#" Value= "protected override void Finalize ();" />
2003-02-12 01:57:20 +00:00
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
2003-02-23 07:26:30 +00:00
<summary > Disposes the resources associated with the object.</summary>
<remarks />
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public StateSet (IntPtr raw);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
2003-09-17 21:56:59 +00:00
<Parameter Name= "raw" Type= "System.IntPtr" />
</Parameters>
2003-02-12 01:57:20 +00:00
<Docs >
2003-02-23 07:26:30 +00:00
<summary > Internal constructor</summary>
<param name= "raw" > Pointer to the C object.</param>
<returns > An instance of StateSet, wrapping the C object.</returns>
<remarks >
<para > This is an internal constructor, and should not be used by user code.</para>
</remarks>
2003-02-12 01:57:20 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "public StateSet ();" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs >
<summary > To be added</summary>
2003-12-24 01:35:30 +00:00
<returns > an object of type <see cref= "T:Atk.StateSet" /> </returns>
2003-02-12 01:57:20 +00:00
<remarks > To be added</remarks>
</Docs>
</Member>
2003-10-28 00:48:23 +00:00
<Member MemberName= "ContainsStates" >
<MemberSignature Language= "C#" Value= "public bool ContainsStates (out Atk.StateType types, int n_types);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "types" Type= "Atk.StateType&" RefType= "out" />
<Parameter Name= "n_types" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "types" > a <see cref= "T:Atk.StateType&" /> </param>
<param name= "n_types" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-11-05 04:30:47 +00:00
<Member MemberName= "IsEmpty" >
<MemberSignature Language= "C#" Value= "public bool IsEmpty { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<returns > a <see cref= "T:System.Boolean" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-12-24 01:35:30 +00:00
<Member MemberName= "GType" >
<MemberSignature Language= "C#" Value= "public static GLib.GType GType { get; };" />
<MemberType > Property</MemberType>
<ReturnValue >
<ReturnType > GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
2004-06-21 20:14:42 +00:00
<summary > GType Property.</summary>
2003-12-24 01:35:30 +00:00
<returns > a <see cref= "T:GLib.GType" /> </returns>
2004-06-21 20:14:42 +00:00
<remarks > Returns the native <see cref= "T:GLib.GType" /> value for <see cref= "T:Atk.StateSet" /> .</remarks>
2003-12-24 01:35:30 +00:00
</Docs>
</Member>
<Member MemberName= ".ctor" >
<MemberSignature Language= "C#" Value= "protected StateSet (GLib.GType gtype);" />
<MemberType > Constructor</MemberType>
<ReturnValue />
<Parameters >
<Parameter Name= "gtype" Type= "GLib.GType" />
</Parameters>
<Docs >
<summary > Internal constructor</summary>
<param name= "gtype" > a <see cref= "T:GLib.GType" /> </param>
<returns > a <see cref= "T:Atk.StateSet" /> </returns>
<remarks > This is a constructor used by derivative types of <see cref= "T:Atk.StateSet" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks>
</Docs>
</Member>
2004-02-26 18:46:28 +00:00
<Member MemberName= "AddStates" >
<MemberSignature Language= "C#" Value= "public Atk.StateType AddStates (int n_types);" />
<MemberType > Method</MemberType>
<ReturnValue >
<ReturnType > Atk.StateType</ReturnType>
</ReturnValue>
<Parameters >
<Parameter Name= "n_types" Type= "System.Int32" />
</Parameters>
<Docs >
<summary > To be added</summary>
<param name= "n_types" > a <see cref= "T:System.Int32" /> </param>
<returns > a <see cref= "T:Atk.StateType" /> </returns>
<remarks > To be added</remarks>
</Docs>
</Member>
2003-02-12 01:57:20 +00:00
</Members>
2004-05-27 19:02:19 +00:00
</Type>