Texture/Vertex/Index data cache (#132)

* Initial implementation of the texture cache

* Cache vertex and index data aswell, some cleanup

* Improve handling of the cache by storing cached ranges on a list for each page

* Delete old data from the caches automatically, ensure that the cache is cleaned when the mapping/size changes, and some general cleanup
This commit is contained in:
gdkchan 2018-06-08 21:15:56 -03:00 committed by GitHub
parent 81b59077f8
commit eafe47fee0
2 changed files with 134 additions and 2 deletions

View file

@ -54,7 +54,14 @@ namespace ChocolArm64.Memory
ExAddrs = new HashSet<long>();
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
Ram = AMemoryWin32.Allocate((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
}
else
{
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
}
RamPtr = (byte*)Ram;
}
@ -141,6 +148,51 @@ namespace ChocolArm64.Memory
}
}
public long GetHostPageSize()
{
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
return AMemoryMgr.PageSize;
}
IntPtr MemAddress = new IntPtr(RamPtr);
IntPtr MemSize = new IntPtr(AMemoryMgr.RamSize);
long PageSize = AMemoryWin32.IsRegionModified(MemAddress, MemSize, Reset: false);
if (PageSize < 1)
{
throw new InvalidOperationException();
}
return PageSize;
}
public bool IsRegionModified(long Position, long Size)
{
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
return true;
}
long EndPos = Position + Size;
if ((ulong)EndPos < (ulong)Position)
{
return false;
}
if ((ulong)EndPos > AMemoryMgr.RamSize)
{
return false;
}
IntPtr MemAddress = new IntPtr(RamPtr + Position);
IntPtr MemSize = new IntPtr(Size);
return AMemoryWin32.IsRegionModified(MemAddress, MemSize, Reset: true) != 0;
}
public sbyte ReadSByte(long Position)
{
return (sbyte)ReadByte(Position);
@ -639,8 +691,15 @@ namespace ChocolArm64.Memory
protected virtual void Dispose(bool disposing)
{
if (Ram != IntPtr.Zero)
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
AMemoryWin32.Free(Ram);
}
else
{
Marshal.FreeHGlobal(Ram);
}
Ram = IntPtr.Zero;
}

73
Memory/AMemoryWin32.cs Normal file
View file

@ -0,0 +1,73 @@
using System;
using System.Runtime.InteropServices;
namespace ChocolArm64.Memory
{
static class AMemoryWin32
{
private const int MEM_COMMIT = 0x00001000;
private const int MEM_RESERVE = 0x00002000;
private const int MEM_WRITE_WATCH = 0x00200000;
private const int PAGE_READWRITE = 0x04;
private const int MEM_RELEASE = 0x8000;
private const int WRITE_WATCH_FLAG_RESET = 1;
[DllImport("kernel32.dll")]
private static extern IntPtr VirtualAlloc(IntPtr lpAddress, IntPtr dwSize, int flAllocationType, int flProtect);
[DllImport("kernel32.dll")]
private static extern bool VirtualFree(IntPtr lpAddress, IntPtr dwSize, int dwFreeType);
[DllImport("kernel32.dll")]
private unsafe static extern int GetWriteWatch(
int dwFlags,
IntPtr lpBaseAddress,
IntPtr dwRegionSize,
IntPtr[] lpAddresses,
long* lpdwCount,
long* lpdwGranularity);
public static IntPtr Allocate(IntPtr Size)
{
const int Flags = MEM_COMMIT | MEM_RESERVE | MEM_WRITE_WATCH;
IntPtr Address = VirtualAlloc(IntPtr.Zero, Size, Flags, PAGE_READWRITE);
if (Address == IntPtr.Zero)
{
throw new InvalidOperationException();
}
return Address;
}
public static void Free(IntPtr Address)
{
VirtualFree(Address, IntPtr.Zero, MEM_RELEASE);
}
public unsafe static long IsRegionModified(IntPtr Address, IntPtr Size, bool Reset)
{
IntPtr[] Addresses = new IntPtr[1];
long Count = Addresses.Length;
long Granularity;
int Flags = Reset ? WRITE_WATCH_FLAG_RESET : 0;
GetWriteWatch(
Flags,
Address,
Size,
Addresses,
&Count,
&Granularity);
return Count != 0 ? Granularity : 0;
}
}
}