wynnbuilder-idk/js/builder/atree_constants_min.js
hppeng 1d6b302f38 parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354753 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354749 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354744 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354739 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354735 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354730 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354688 -0700

Update recipes.json (#265)

Change ratio of gems to oil as it has been updated in 2.0.4

> Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil)

https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/

Finish updating recipes.json

why are there 4 versions of this file active at any given time

Fix damage calculation for rainbow raw

wow this bug has been here for a LONG time

also bump version for ing db

Bunch of bugfixes

- new major ID
- divine honor: reduce earth damage
- radiance: don't boost tomes, xp/loot bonuses

atree:
- parry: minor typo
- death magnet: marked dep
- nightcloak knife: 15s desc

Api v3 (#267)

* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>

Add missing fields to ingreds

missing ids and consumableIDs tags in some ingreds

Fix missing properties in item search setup

these should be unified maybe to avoid duplicated code

Fix sacshrine dependency on fluid healing

also: fix ": " in item searcher

I managed to mess up all major ids

note: major ids min file is generated along with atree. it uses numeric ids, not just json compress

2.0.4.4 update (#269)

* 2.0.4.4 update

Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)

* Fix boiling blood implementation

slightly more intuitive
also, janky first pass implementation for hellfire

* Atree default update

Allow sliders to specify a default value, for puppet and boiling blood for now

* Fix rainbow def

display on items and build stats
Calculate into raw def correctly

* Atree backend improvements

Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js

* Fix name of normal items

don't you love it when wynn api makes breaking changes for no reason

* Misc bugfix

Reckless abandon req Tempest
new damage ID in search

* Fix major id search

and temblor desc

* Fix blockers on mage

* Fix flaming uppercut implementation

* Force base dps display to display less digits

* Tomes finally pulling from the API

but still with alias feature enabled!

* Lootrun tomes (finally?)

cool? maybe?

* Fix beachside set set bonus

---------

Co-authored-by: hppeng <hppeng>

Fix rainbow def

display on items and build stats
Calculate into raw def correctly

Fix major id search

and temblor desc

Force base dps display to display less digits

Fix beachside set set bonus

Fix build decode error

reading only 7 tome fields no matter what

Give NONE tomes correct ids in load_tome

i hate this system so much

Allow searching for max/min of ranges

Fix crafted item damage display

in the process, also update powder calculation logic! Should be fully correct now...

TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored.

Fluid healing now multiplicative with heal efficiency ID

NOTE: this breaks backwards compatibility with older atree jsons.
Do we care about this?

Realizing how much of a nightmare it will be (and already is) to keep
atree fully backwards compatible. Maybe that will be something left to
`git clone` instead.

fix (#274)
2024-07-07 05:19:16 -07:00

1 line
156 KiB
JavaScript

const atrees={"Archer":[{"display_name":"Arrow Bomb","desc":"Shoots a long-ranged arrow that explodes and deals high damage over a large area. (Self-damage for 10% of your DPS)","parents":[],"dependencies":[],"blockers":[],"cost":1,"display":{"row":0,"col":4,"icon":"node_archer"},"properties":{"aoe":4.5,"range":26},"effects":[{"type":"replace_spell","name":"Arrow Bomb","cost":45,"base_spell":3,"spell_type":"damage","display":"Total Damage","parts":[{"name":"Arrow Bomb","type":"damage","multipliers":[160,0,0,0,20,0]},{"name":"Total Damage","type":"total","hits":{"Arrow Bomb":1}}]}],"id":0},{"display_name":"Bow Proficiency","desc":"Improve your Main Attack's damage and range when using a bow.","base_abil":999,"parents":[0],"dependencies":[],"blockers":[],"cost":1,"display":{"row":2,"col":4,"icon":"node_0"},"properties":{"range":6},"effects":[{"type":"add_spell_prop","base_spell":0,"target_part":"Single Shot","multipliers":[5,0,0,0,0,0]}],"id":1},{"display_name":"Cheaper Arrow Bomb","desc":"Reduce the Mana cost of Arrow Bomb.","base_abil":0,"parents":[1],"dependencies":[],"blockers":[],"cost":1,"display":{"row":2,"col":6,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":3,"cost":-10}],"id":2},{"display_name":"Heart Shatter","desc":"Hitting a mob directly with Arrow Bomb will shatter its heart and deal additional damage.","base_abil":0,"parents":[1],"dependencies":[],"blockers":[],"cost":1,"display":{"row":4,"col":4,"icon":"node_1"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":3,"target_part":"Heart Shatter","multipliers":[100,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":3,"target_part":"Total Damage","hits":{"Heart Shatter":1}}],"id":3},{"display_name":"Double Shots","desc":"Doubles Main Attack arrows and reduces their damage by 30%. (harder to hit far enemies)","archetype":"Boltslinger","archetype_req":0,"base_abil":999,"parents":[5],"dependencies":[],"blockers":[6],"cost":1,"display":{"row":7,"col":2,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":0,"target_part":"Single Shot","multipliers":[-30,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":0,"target_part":"Total Damage","hits":{"Single Shot":2},"display":"Total Damage"}],"id":4},{"display_name":"Escape","desc":"Throw yourself backward to avoid danger. (Hold shift while escaping to cancel)","parents":[3],"dependencies":[],"blockers":[],"cost":1,"display":{"row":7,"col":4,"icon":"node_archer"},"properties":{"aoe":0,"range":0},"effects":[{"type":"replace_spell","name":"Escape","cost":20,"base_spell":2,"display":"","parts":[]}],"id":5},{"display_name":"Power Shots","desc":"Your Main Attack arrows have increased speed and knockback.","archetype":"Sharpshooter","archetype_req":0,"base_abil":999,"parents":[5],"dependencies":[],"blockers":[4],"cost":1,"display":{"row":7,"col":6,"icon":"node_0"},"properties":{},"effects":[],"id":6},{"display_name":"Arrow Storm","desc":"Shoots a stream of 8 arrows, dealing significant damage to close mobs and pushing them away.","parents":[4,8],"dependencies":[],"blockers":[],"cost":1,"display":{"row":9,"col":2,"icon":"node_archer"},"properties":{"range":16},"effects":[{"type":"replace_spell","name":"Arrow Storm","cost":35,"base_spell":1,"spell_type":"damage","display":"Total Damage","parts":[{"name":"Single Arrow","multipliers":[30,0,10,0,0,0]},{"name":"Single Stream","hits":{"Single Arrow":8}},{"name":"Total Damage","hits":{"Single Stream":1}}]}],"id":7},{"display_name":"Cheaper Escape I","desc":"Reduce the Mana cost of Escape.","base_abil":5,"parents":[7,9],"dependencies":[],"blockers":[],"cost":1,"display":{"row":9,"col":4,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":2,"cost":-5}],"id":8},{"display_name":"Arrow Shield","desc":"Forms a shield around you that deals damage and knocks away mobs when they touch it. (2 Charges)","parents":[6,8],"dependencies":[],"blockers":[],"cost":1,"display":{"row":9,"col":6,"icon":"node_archer"},"properties":{"charges":2,"duration":60,"range":2.3},"effects":[{"type":"replace_spell","name":"Arrow Shield","cost":30,"base_spell":4,"display":"Total Damage","parts":[{"name":"Shield Damage","type":"damage","multipliers":[90,0,0,0,0,10]},{"name":"Total Damage","type":"total","hits":{"Shield Damage":"9.charges"}}]}],"id":9},{"display_name":"Windy Feet","desc":"Casting Escape grants a 20% speed buff for 120 seconds to you and nearby players.","base_abil":5,"parents":[7],"dependencies":[],"blockers":[],"cost":1,"display":{"row":10,"col":1,"icon":"node_1"},"properties":{"aoe":8,"duration":120,"speed":0.2},"effects":[],"id":10},{"display_name":"Air Mastery","base_abil":998,"desc":"Increase your base damage from all Air attacks","archetype":"Boltslinger","archetype_req":0,"parents":[7],"dependencies":[],"blockers":[],"cost":1,"display":{"row":13,"col":0,"icon":"node_0"},"properties":{},"effects":[{"type":"raw_stat","bonuses":[{"type":"stat","name":"aDamPct","value":15},{"type":"stat","name":"aDamAddMin","value":3},{"type":"stat","name":"aDamAddMax","value":4}]}],"id":11},{"display_name":"Thunder Mastery","base_abil":998,"desc":"Increase your base damage from all Thunder attacks.","archetype":"Boltslinger","archetype_req":0,"parents":[7,13,8],"dependencies":[],"blockers":[],"cost":1,"display":{"row":13,"col":2,"icon":"node_0"},"properties":{},"effects":[{"type":"raw_stat","bonuses":[{"type":"stat","name":"tDamPct","value":10},{"type":"stat","name":"tDamAddMin","value":1},{"type":"stat","name":"tDamAddMax","value":8}]}],"id":12},{"display_name":"Fire Mastery","base_abil":998,"desc":"Increase your base damage from all Fire attacks","archetype":"Sharpshooter","archetype_req":0,"parents":[12,9,8],"dependencies":[],"blockers":[],"cost":1,"display":{"row":13,"col":6,"icon":"node_0"},"properties":{},"effects":[{"type":"raw_stat","bonuses":[{"type":"stat","name":"fDamPct","value":15},{"type":"stat","name":"fDamAddMin","value":3},{"type":"stat","name":"fDamAddMax","value":5}]}],"id":13},{"display_name":"Water Mastery","base_abil":998,"desc":"Increases your base damage from all Water attacks","archetype":"Sharpshooter","archetype_req":0,"parents":[9],"dependencies":[],"blockers":[],"cost":1,"display":{"row":13,"col":8,"icon":"node_0"},"properties":{},"effects":[{"type":"raw_stat","bonuses":[{"type":"stat","name":"wDamPct","value":15},{"type":"stat","name":"wDamAddMin","value":2},{"type":"stat","name":"wDamAddMax","value":4}]}],"id":14},{"display_name":"Earth Mastery","base_abil":998,"desc":"Increase your base damage from all Earth attacks","archetype":"Trapper","archetype_req":0,"parents":[12,8,13],"dependencies":[],"blockers":[],"cost":1,"display":{"row":14,"col":4,"icon":"node_0"},"properties":{},"effects":[{"type":"raw_stat","bonuses":[{"type":"stat","name":"eDamPct","value":20},{"type":"stat","name":"eDamAddMin","value":2},{"type":"stat","name":"eDamAddMax","value":4}]}],"id":15},{"display_name":"Nimble String","desc":"Doubles the speed of Arrow Storm and shoots +6 arrows per stream.","base_abil":7,"parents":[11,17],"dependencies":[7],"blockers":[20],"cost":2,"display":{"row":15,"col":0,"icon":"node_1"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Single Arrow","multipliers":[-5,0,-5,0,0,0]},{"type":"add_spell_prop","base_spell":1,"target_part":"Single Stream","hits":{"Single Arrow":6}}],"id":16},{"display_name":"Arrow Rain","desc":"When Arrow Shield loses its last charge, spew 150 arrows around you to rain down on enemies.","base_abil":9,"parents":[16,12],"dependencies":[9],"blockers":[],"cost":1,"display":{"row":15,"col":2,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":4,"target_part":"Arrow Rain","multipliers":[150,0,0,0,0,100]}],"id":17},{"display_name":"Bryophyte Roots","desc":"Hitting an enemy with Arrow Storm will create an area that slows them down and deals damage every 0.4s.","base_abil":7,"archetype":"Trapper","archetype_req":1,"parents":[19,15],"dependencies":[7],"blockers":[],"cost":2,"display":{"row":16,"col":4,"icon":"node_1"},"properties":{"aoe":2,"duration":5,"slowness":0.4},"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Bryophyte Roots","cost":0,"multipliers":[30,10,0,0,0,0]},{"type":"add_spell_prop","base_spell":1,"target_part":"Total Roots Damage","hits":{"Bryophyte Roots":12}}],"id":18},{"display_name":"Fire Creep","desc":"Arrow Bomb will leave a trail of fire for 6s. (3s cooldown) Enemies that walk into it take damage every 0.4s.","base_abil":0,"parents":[20,13,18],"dependencies":[],"blockers":[],"cost":2,"display":{"row":16,"col":6,"icon":"node_1"},"properties":{"duration":6},"effects":[{"type":"add_spell_prop","base_spell":3,"target_part":"Fire Creep","multipliers":[30,0,0,0,20,0]},{"type":"add_spell_prop","base_spell":3,"target_part":"Total Burn Damage","hits":{"Fire Creep":15}}],"id":19},{"display_name":"Phantom Ray","desc":"Condense Arrow Storm into a single ray that damages enemies 10 times per second","base_abil":7,"parents":[14,19],"dependencies":[7],"blockers":[26,16,64],"cost":2,"display":{"row":16,"col":8,"icon":"node_2"},"properties":{"range":16,"duration":1.2},"effects":[{"type":"replace_spell","name":"Phantom Ray","base_spell":1,"spell_type":"damage","display":"Total Damage","parts":[{"name":"Single Arrow","type":"damage","multipliers":[25,0,0,5,0,0]},{"name":"Total Damage","type":"total","hits":{"Single Arrow":12}}]},{"type":"add_spell_prop","base_spell":1,"cost":-5}],"id":20},{"display_name":"Triple Shots","desc":"Triples Main Attack arrows but they deal -20% of normal Main Attack arrow damage.","archetype":"Boltslinger","archetype_req":0,"base_abil":999,"parents":[16,22],"dependencies":[4],"blockers":[],"cost":1,"display":{"row":17,"col":0,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":0,"target_part":"Single Shot","multipliers":[-20,0,0,0,0,0]},{"type":"add_spell_prop","base_spell":0,"target_part":"Total Damage","hits":{"Single Shot":1},"display":"Total Damage"}],"id":21},{"display_name":"Frenzy","desc":"Hitting an enemy will give you a brief buff of +3% Walk Speed. (Max +70%) -10% of the bonus decays every second.","archetype":"Boltslinger","archetype_req":0,"parents":[21,17],"dependencies":[],"blockers":[],"cost":2,"display":{"row":17,"col":2,"icon":"node_1"},"properties":{},"effects":[{"type":"stat_scaling","slider":true,"slider_name":"Hits dealt","slider_max":24,"output":{"type":"stat","name":"spd"},"scaling":[3],"max":70}],"id":22},{"display_name":"Guardian Angels","desc":"Your Arrow Shield arrows turn into sentient bows that attack nearby enemies up to 8 times each. (Arrow Shield will no longer knock mobs away)","archetype":"Boltslinger","archetype_req":3,"base_abil":9,"parents":[21,22],"dependencies":[9],"blockers":[],"cost":2,"display":{"row":19,"col":1,"icon":"node_3"},"properties":{"range":6,"duration":60,"shots":8},"effects":[{"type":"replace_spell","name":"Guardian Angels","base_spell":4,"display":"DPS","parts":[{"name":"Single Shot","type":"damage","multipliers":[30,0,0,0,0,10]},{"name":"Single Bow","type":"total","hits":{"Single Shot":"9.shots"},"display":false},{"name":"Single Volley","type":"total","hits":{"Single Shot":"9.charges"},"display":false},{"name":"DPS","type":"total","hits":{"Single Volley":2}},{"name":"Total Damage","type":"total","hits":{"Single Bow":"9.charges"}}]}],"id":23},{"display_name":"Basaltic Trap","desc":"When you hit the ground with Arrow Bomb, leave a Trap that damages enemies. (Max 2 Traps)","archetype":"Trapper","archetype_req":2,"parents":[18],"dependencies":[],"blockers":[],"cost":2,"display":{"row":19,"col":4,"icon":"node_3"},"properties":{"aoe":7,"traps":2},"effects":[{"type":"replace_spell","name":"Basaltic Trap","base_spell":7,"display":"Trap Damage","parts":[{"name":"Trap Damage","type":"damage","multipliers":[210,20,0,0,20,0]}]}],"id":24},{"display_name":"Focus","desc":"When hitting an aggressive enemy 5+ blocks away, gain +1 Focus. (Max 3, 1.1s cooldown, Focus resets if you miss once, +15% damage bonus per focus)","archetype":"Sharpshooter","archetype_req":2,"parents":[20],"dependencies":[],"blockers":[],"cost":2,"display":{"row":19,"col":8,"icon":"node_3"},"properties":{},"effects":[{"type":"stat_scaling","slider":true,"slider_name":"Focus","output":{"type":"stat","name":"damMult.Focus"},"scaling":[12],"slider_max":3}],"id":25},{"display_name":"Windstorm","desc":"Arrow Storm will shoot +1 stream of arrows and +2 extra arrows per stream.","base_abil":7,"parents":[23,27],"dependencies":[],"blockers":[20],"cost":2,"display":{"row":21,"col":1,"icon":"node_2"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":1,"target_part":"Single Arrow","multipliers":[-9,0,-3,0,0,2]},{"type":"add_spell_prop","base_spell":1,"target_part":"Total Damage","hits":{"Single Stream":1}},{"type":"add_spell_prop","base_spell":1,"target_part":"Single Stream","cost":0,"hits":{"Single Arrow":2}}],"id":26},{"display_name":"Cheaper Arrow Storm I","desc":"Reduce the Mana cost of Arrow Storm.","base_abil":7,"parents":[28,26,24],"dependencies":[],"blockers":[],"cost":1,"display":{"row":21,"col":3,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":1,"cost":-5}],"id":27},{"display_name":"Implosion","desc":"Arrow bomb pulls enemies towards you. If a trap is nearby, it will pull them towards it instead. Increase Heart Shatter's damage.","archetype":"Trapper","archetype_req":0,"base_abil":0,"parents":[27,24,29],"dependencies":[],"blockers":[],"cost":1,"display":{"row":21,"col":5,"icon":"node_0"},"properties":{},"effects":[{"type":"add_spell_prop","base_spell":3,"target_part":"Heart Shatter","multipliers":[40,0,0,0,0,0]}],"id":28},{"display_name":"More Shields","desc":"Gives Arrow Shield and Guardian Angels +2 extra charges. Reduces Guardian Angels' damage.","base_abil":9,"parents":[25,28],"dependencies":[9],"blockers":[],"cost":1,"display":{"row":21,"col":7,"icon":"node_0"},"properties":{"charges":2},"effects":[{"type":"add_spell_prop","base_spell":4,"target_part":"Single Shot","multipliers":[-13,0,0,0,0,-5]}],"id":29},{"display_name":"Patient Hunter","desc":"Your Traps will deal +20% more damage for every second it's active. (Max +100%)","archetype":"Trapper","archetype_req":0,"base_abil":24,"parents":[27,28,31],"dependencies":[24],"blockers":[],"cost":2,"display":{"row":22,"col":4,"icon":"node_1"},"properties":{"max":100},"effects":[{"type":"stat_scaling","slider":true,"slider_name":"Patient Hunter Damage Bonus","slider_max":100,"output":{"type":"stat","name":"damMult.Basaltic:7.Trap Damage"},"slider_step":1,"scaling":[1]}],"id":30},{"display_name":"Grappling Hook","base_abil":5,"desc":"When casting Escape, throw a hook that pulls you when hitting a block. If you hit an enemy, pull them towards you instead. (Escape will not throw you backward anymore)","archetype":"Trapper","archetype_req":0,"parents":[28,29,30],"dependencies":[],"blockers":[54],"cost":1,"display":{"row":22,"col":6,"icon":"node_0"},"properties":{"range":30},"effects":[],"id":31},{"display_name":"More Focus I","desc":"Increase your maximum Focus by +2.","archetype":"Sharpshooter","archetype_req":0,"base_abil":25,"parents":[29],"dependencies":[25],"blockers":[],"cost":1,"display":{"row":22,"col":8,"icon":"node_0"},"properties":{},"effects":[{"type":"stat_scaling","slider":true,"slider_name":"Focus","slider_max":2,"output":{"type":"stat","name":"damMult.Focus"},"scaling":[0]}],"id":32},{"display_name":"Stormy Feet","desc":"Windy Feet will last longer and grant a stronger speed buff. (+20% speed, +60s)","archetype":"Boltslinger","base_abil":5,"parents":[26],"dependencies":[10],"blockers":[],"cost":1,"display":{"row":23,"col":1,"icon":"node_0"},"properties":{"duration":60},"effects":[],"id":33},{"display_name":"Call of the Hound","desc":"Arrow Shield summons a Hound that will attack aggressive enemies every 0.25s and drag them towards your traps.","archetype":"Trapper","archetype_req":0,"base_abil":9,"parents":[30],"dependencies":[9],"blockers":[],"cost":2,"display":{"row":23,"col":3,"icon":"node_2"},"properties":{"vision":18,"duration":60},"effects":[{"type":"replace_spell","name":"Call of the Hound","base_spell":8,"display":"DPS","parts":[{"name":"Single Hit","multipliers":[40,0,0,0,0,0]},{"name":"DPS","hits":{"Single Hit":3.333333333333333}}]}],"id":34},{"display_name":"Leap","desc":"Leap forward when you double jump. 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