Commit graph

126 commits

Author SHA1 Message Date
hppeng-wynn 10416028da
Merge pull request #172 from fin444/atree
texture atlasing to reduce file sizes
2022-07-27 09:08:56 -07:00
fin444 d2c4d5a9a6 resolve comments on PR #172 2022-07-26 13:44:16 -04:00
fin444 9d5339b255 potential fix for atree image misalignment 2022-07-25 12:00:43 -04:00
hppeng 74b1d480fa Don't update the ability tree when NONE weapon is selected
so u can delete weapon and switch to the same class weapon and keep tree
2022-07-25 08:58:41 -07:00
hppeng-wynn dcdf281612
Merge pull request #167 from hppeng-wynn/atree_reachable_fix
Fix reachable check to use currently reachable set instead of atree selection state
2022-07-25 00:20:21 -07:00
hppeng 30035dc732 HOTFIX: move atree toggles into same thing that handles sliders
so they update when they are toggled
2022-07-25 00:10:47 -07:00
hppeng ae4b8d44e6 Fix reachable check to use currently reachable set instead of atree selection state 2022-07-23 20:20:16 -07:00
fin444 de6108f187 remove unnecessary div stacking in atree 2022-07-23 18:14:03 -04:00
fin444 1e699f223b atlas atree icons 2022-07-23 18:10:44 -04:00
hppeng 3ae9f2725b HOTFIX doom fix button map 2022-07-23 12:38:58 -07:00
hppeng 7919647372 Patch Water Mastery fluid healing interaction
according to zeer, all stat scaling is applied after total stats
2022-07-23 12:30:59 -07:00
fin444 ecb73af911 texture atlas for atree connectors 2022-07-23 13:18:35 -04:00
hppeng f9e783e56e Fix memory leak and toggle spell tab display bug
also fix documentation in atree and doc.html
2022-07-23 05:28:21 -07:00
hppeng 49b1f667f6 Add info about slider source ability to sliders 2022-07-22 20:26:04 -07:00
reschan ac1d741919 relocate toggles and sliders to active boosts section 2022-07-23 10:11:28 +07:00
hppeng-wynn fbefd61e38
Merge pull request #153 from hppeng-wynn/atree-validator-patch
Fix atree validator sometimes giving the wrong reason
2022-07-21 21:57:08 -07:00
fin444 868e56b0ea remove print statement 2022-07-21 17:17:33 -07:00
fin444 4aee8f2d31 dependencies in atree tooltips 2022-07-21 11:26:46 -07:00
hppeng 8383ed0c06 Add more doc for atree specification
also, add description to Marked and fix More Marked
2022-07-20 21:55:07 -07:00
hppeng d5d0f87bcc Change from clickable to fake-button
holy UI design
2022-07-20 10:31:38 -07:00
hppeng a63b4df3aa Expand the arrow hitbox even further 2022-07-20 10:25:32 -07:00
hppeng fc5332e0d6 Merge branch 'atree' into melee_stat_box 2022-07-20 10:21:38 -07:00
hppeng eee9707016 Spellcost NaN
good documentation!
2022-07-20 09:38:42 -07:00
hppeng b0777ecfcf Fix ability tree "appx. toposort"... finally... 2022-07-20 09:21:13 -07:00
hppeng dea0ed56fc Fix atree validator sometimes giving the wrong reason
accidentally used reasons from previous iteration
2022-07-20 02:17:54 -07:00
fin444 84476a95bc it's 'node_0' not '0' 2022-07-19 19:50:14 -07:00
fin444 591fa29c7d assassin archetype colors 2022-07-19 16:03:13 -07:00
fin444 88d3e87277 Merge branch 'atree' of https://github.com/hppeng-wynn/hppeng-wynn.github.io into atree 2022-07-19 13:06:15 -07:00
fin444 3f0fb053b9 make numbers in tooltip descriptions pop 2022-07-19 13:06:06 -07:00
fin444 5b94564e86 ability requirements in tooltip 2022-07-19 11:40:37 -07:00
hppeng ea89e936a1 Add back poison stats (kicked to the bottom)
also powder special and poison stats now vanish if u don't have them
2022-07-19 01:09:21 -07:00
hppeng aa185ce022 Heal% stat 2022-07-18 22:23:16 -07:00
fin444 3e14609627 basic color stuff 2022-07-18 15:45:12 -07:00
hppeng a9a0eb5eda Remove (incorrectly formatted) archer speed, implement toggle 2022-07-18 02:51:25 -07:00
hppeng fb499c3820 Explosion damage affected by transonic warp
also cap stat scalers
2022-07-16 19:17:51 -07:00
hppeng 3b5660d141 HOTFIX: performance issues relating to deepcopy-ing large objects
...oops
2022-07-14 16:10:05 -07:00
fin444 967a954a49 fix tooltips being constrained to the atree panel 2022-07-14 11:17:38 -07:00
hppeng 5f464f9e7c Fix rounding for scaling IDs
should work for damMult too (.. for now...) because those are specified in units of % (integer div 100)
2022-07-12 23:36:01 -07:00
fin444 f78d911c1e resolve PR comments 2022-07-12 16:56:36 -07:00
fin444 89f699df74 fix merge issues & update atree constants 2022-07-12 15:06:40 -07:00
fin444 50082a4060 merge everyone else's changes into fin444's branch 2022-07-12 14:36:20 -07:00
fin444 4ae9655a3f final style touches 2022-07-12 14:09:09 -07:00
fin444 2aee7ca589 connections no longer work by rotating
since rotations had issues with the pixel art
2022-07-12 13:48:55 -07:00
hppeng-wynn 6cb003f9bd
Merge pull request #116 from hppeng-wynn/atree-validation-hotfix
Fix bug that would count abilities' AP cost and archetype even if it was not "added" to AT
2022-07-12 11:02:16 -05:00
hppeng df14970e5f Fix bug that would count abilities' AP cost and archetype even if it was not "added" to AT 2022-07-12 00:00:51 -07:00
fin444 9118225319 backup of current work 2022-07-11 20:17:00 -07:00
hppeng 7d2626d1dc Merge branch 'atree' into weapon-powder-optimization 2022-07-11 19:57:24 -07:00
hppeng 250627f9a9 Merge branch 'atree' into misc-bugfix 2022-07-11 08:16:53 -07:00
hppeng ebe322cbb3 Winded implementation
also general raw spell base modifier
2022-07-11 07:33:03 -07:00
hppeng dc8973a73f Don't reload atree when build changes, only when player class changes
for some reason `atree-merge` node was depending on build instead of `player-class` node, which auto caches things.

Also first time debugging compute graph using `builder/doc.html`! epic success
2022-07-11 06:15:53 -07:00