Commit graph

39 commits

Author SHA1 Message Date
hppeng 3fb59494d9 Testing healing 2022-06-26 23:54:05 -07:00
hppeng c7fd1c53f8 Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
2022-06-26 23:42:00 -07:00
hppeng 581891116d Fix a compute graph state update bug (double link), fix powder special display 2022-06-26 20:24:38 -07:00
hppeng 8ff0afa685 Begin atree integration
also don't re-render the entire thing every time something changes -- local updates
2022-06-26 16:49:35 -07:00
hppeng 8b4fb7cb32 Merge branch 'UI_test' into atree 2022-06-26 05:45:13 -07:00
hppeng 379ebb8224 HOTFIX -- update "Original Value" skillpoint display 2022-06-26 05:44:10 -07:00
hppeng 1303c959b1 HOTFIX: remove const from SumInputNode to allow default value fixing 2022-06-26 05:35:04 -07:00
hppeng 72999c3014 Fix set initial load 2022-06-26 05:18:23 -07:00
hppeng 762120d189 Fix tomes (for real...) 2022-06-26 04:12:04 -07:00
hppeng aa9041bd01 Fix tome damage calculation... 2022-06-26 04:08:54 -07:00
hppeng 295e8f3e36 Fix damage calc... somewhat unify powder format 2022-06-26 03:14:31 -07:00
hppeng 056ff84972 Misc. changes to powdering workings
Items no longer have powders array defined by default (only weapons/armors)
2022-06-26 01:07:43 -07:00
hppeng 58555f232c Merge branch 'UI_test' into atree 2022-06-26 00:50:13 -07:00
hppeng c25d424194 HOTFIX: patch str/dex optimizer 2022-06-26 00:43:11 -07:00
hppeng 975c0faa1f Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage) 2022-06-26 00:08:02 -07:00
hppeng 2b18774395 Wynn2 damage calculation 2022-06-24 03:35:03 -07:00
hppeng 14ab20c446 Remove extra prints, make response time of nodes much faster
hides a bug that we have where two updates are scheduled if you hit enter and tab... no.......
2022-06-23 20:18:08 -07:00
hppeng 730ddea551 Merge branch 'UI_test' into atree 2022-06-23 04:24:12 -07:00
hppeng 5f9c0d5185 HOTFIX: str/dex optimizer working now 2022-06-23 03:55:13 -07:00
hppeng ef5dd8f6c6 HOTFIX: tome patch 2022-06-23 03:42:18 -07:00
hppeng 12e4c1e88c Revert to current dev branch behaviour somewhat 2022-06-23 03:16:36 -07:00
hppeng 6ea34708a6 Fully working tomes !!! 2022-06-23 02:23:56 -07:00
hppeng 9227dd0f56 Working armor special sliders (don't reset properly i think) 2022-06-23 01:25:19 -07:00
hppeng e4466d8095 Add back morph easter egg 2022-06-21 22:53:04 -07:00
hppeng 651ae9f3d5 Small refactor to prepare for atree; fix reset health/lvl 2022-06-21 22:39:10 -07:00
hppeng 6620d011e5 Fix edit id resetting 2022-06-21 20:41:40 -07:00
hppeng ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng 18d21e21ae Ready for dev branch merge 2022-06-20 06:12:32 -07:00
hppeng 4d7197fc53 Add instructions 2022-06-19 20:20:22 -07:00
hppeng 4a54635e2d More cleanup 2022-06-19 19:07:59 -07:00
hppeng 7980980f9a Build display working, still have to do edit ids / skillpoints 2022-06-19 13:59:16 -07:00
hppeng 81dfe767a3 Item display, build display (partially) 2022-06-19 13:44:02 -07:00
hppeng 7bd27a9675 Merge branch 'UI_test' into compute_graph 2022-06-19 11:43:02 -07:00
hppeng e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
hppeng 8db34d68a7 Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
hppeng 62a9a4f0c2 Compute graph cleanup, prepping for full build calc (currently broke) 2022-06-19 00:42:49 -07:00
hppeng 4f7f0f9cfc Clean up loading code, much cleaner invocation during init (and less prone to races) 2022-06-12 07:45:48 -07:00
hppeng 0f4dba258f Proof of concept (compute nodes to get items from names and highlight) 2022-05-22 03:21:34 -07:00