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63 commits

Author SHA1 Message Date
hppeng 1d6b302f38 parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354753 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354749 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354744 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354739 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354735 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354730 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354688 -0700

Update recipes.json (#265)

Change ratio of gems to oil as it has been updated in 2.0.4

> Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil)

https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/

Finish updating recipes.json

why are there 4 versions of this file active at any given time

Fix damage calculation for rainbow raw

wow this bug has been here for a LONG time

also bump version for ing db

Bunch of bugfixes

- new major ID
- divine honor: reduce earth damage
- radiance: don't boost tomes, xp/loot bonuses

atree:
- parry: minor typo
- death magnet: marked dep
- nightcloak knife: 15s desc

Api v3 (#267)

* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>

Add missing fields to ingreds

missing ids and consumableIDs tags in some ingreds

Fix missing properties in item search setup

these should be unified maybe to avoid duplicated code

Fix sacshrine dependency on fluid healing

also: fix ": " in item searcher

I managed to mess up all major ids

note: major ids min file is generated along with atree. it uses numeric ids, not just json compress

2.0.4.4 update (#269)

* 2.0.4.4 update

Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)

* Fix boiling blood implementation

slightly more intuitive
also, janky first pass implementation for hellfire

* Atree default update

Allow sliders to specify a default value, for puppet and boiling blood for now

* Fix rainbow def

display on items and build stats
Calculate into raw def correctly

* Atree backend improvements

Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js

* Fix name of normal items

don't you love it when wynn api makes breaking changes for no reason

* Misc bugfix

Reckless abandon req Tempest
new damage ID in search

* Fix major id search

and temblor desc

* Fix blockers on mage

* Fix flaming uppercut implementation

* Force base dps display to display less digits

* Tomes finally pulling from the API

but still with alias feature enabled!

* Lootrun tomes (finally?)

cool? maybe?

* Fix beachside set set bonus

---------

Co-authored-by: hppeng <hppeng>

Fix rainbow def

display on items and build stats
Calculate into raw def correctly

Fix major id search

and temblor desc

Force base dps display to display less digits

Fix beachside set set bonus

Fix build decode error

reading only 7 tome fields no matter what

Give NONE tomes correct ids in load_tome

i hate this system so much

Allow searching for max/min of ranges

Fix crafted item damage display

in the process, also update powder calculation logic! Should be fully correct now...

TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored.

Fluid healing now multiplicative with heal efficiency ID

NOTE: this breaks backwards compatibility with older atree jsons.
Do we care about this?

Realizing how much of a nightmare it will be (and already is) to keep
atree fully backwards compatible. Maybe that will be something left to
`git clone` instead.

fix (#274)
2024-07-07 05:19:16 -07:00
hppeng-wynn 479af33a81
2.0.3 update (#260)
* Mage atree changes

* Bump version to 2.0.3.1

just tree for now

* Warrior tree

🙏

* Shaman tree

WIP some things are too jank to stay

* Fixes to bamboozle behavior

also echo was -60% instead of -65% in the file??? wtf

* Shurikens damage boost by echo

meme

* Fix description text in echo, update old version atree file

* Fix shaman tree

thanks spegg!

* Spegg atree changes

assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?

* Updated archer ability tree

Thanks @mr_me! All credit to them.

* Fixes to spegg's fixes

implement beast lore

* Change how Chant of the Lunatic is calculated

coursing restraints ingame is 15% damage bonus

* Updated ingredients manually

thanks @watermelon (snownlite)!

* Forgor to bump ing db version

* Fix ingredient display jank

* 2.0.3 items (#259)

* API update

also add new IDs to a bunch of places... tech debt whyyy

* Forgot to update ingreds...

* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter

and req for mana traps

* Forgot to bump item db version

* Implement major IDs

not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)

and radiance boost is not implemented (radiance is currently handled way too jank)

might wait for buffs rework to handle radiance.

* patch item searcher

TODO: make this not disgusting... build_encode_decode file has gotten too big

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-14 18:34:30 -07:00
hppeng-wynn d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng-wynn 408f697d56
Radiance (#219)
* Janky radiance implementation

.....

* Special case scale tome multipliers

* Update doc.html

* Remove poison display, no more poison special treatment

* Fix fatal typo with defmult processing, only affect positive IDs

* Properly handle negative spellcost and negative IDs

* Fix some fatal typos

Co-authored-by: hppeng <hppeng>
2022-09-18 16:14:38 -07:00
hppeng 8767616c0a HOTFIX: powder special early termination 2022-09-15 23:00:44 -07:00
hppeng bf6fc1a69e Fix a bunch of bugs from discord bug reports channel 2022-09-04 12:17:01 -07:00
hppeng-wynn ce57040d6f
Fix crafter link... (#212)
Co-authored-by: hppeng <hppeng>
2022-08-19 22:48:37 -07:00
hppeng-wynn 974b9ee0d8
Move all builder js files into their own folder (#208)
* Move all builder js files into their own folder

* Minify index.html

* Fix comment in atree constants readme

Co-authored-by: hppeng <hppeng>
2022-08-15 22:32:49 -07:00
hppeng 86b2a62b9a Move code out of display.js into item_display.js
not used in any other files; clutter
2022-08-15 10:39:27 -07:00
hppeng-wynn 874b8b1746
Fix poison to use actual statmap instead of build statmap (#204)
Co-authored-by: hppeng <hppeng>
2022-08-14 19:55:31 -07:00
hppeng-wynn b0ef1c2a39
Archer: geyser stomp crash fix (#200)
* Archer: geyser stomp crash fix

Add spellcost final %

* Remove prints

* Add raw spell display for The Nothing

Co-authored-by: hppeng <hppeng>
2022-08-12 21:39:24 -07:00
hppeng 8ecc3866c7 Fix crafted accessory durability display
also cleanup display.js
2022-08-01 21:11:53 -07:00
hppeng 1d31bd0b3e Add some comments to top of builder .js files 2022-07-29 10:37:09 -07:00
hppeng 9a12e0dc39 Tweak heal display
fix 2 decimal places, make green
2022-07-28 22:53:04 -07:00
fin444 a009e07587 atlas for item textures 2022-07-24 17:31:23 -04:00
hppeng f9e783e56e Fix memory leak and toggle spell tab display bug
also fix documentation in atree and doc.html
2022-07-23 05:28:21 -07:00
hppeng 5d4e0c63ec Make spellcost floating point
display 2 decimal places
2022-07-22 10:27:59 -07:00
hppeng a364cb0fc7 HOTFIX: patch attack speed display
introduced by stat box merge... manual test failure... TODO: unit test framework
2022-07-20 11:59:29 -07:00
hppeng a63b4df3aa Expand the arrow hitbox even further 2022-07-20 10:25:32 -07:00
hppeng 9a126fcf1c Summary element rename/cleanup 2022-07-20 00:35:20 -07:00
hppeng ea89e936a1 Add back poison stats (kicked to the bottom)
also powder special and poison stats now vanish if u don't have them
2022-07-19 01:09:21 -07:00
hppeng c5dd848a05 Big arrow hitbox 2022-07-19 00:39:01 -07:00
hppeng 538202e7ac Unify melee stats boxes
remove poison stats box for now
now melee stats box is correct with melee modifiers, and also neater in code
2022-07-19 00:33:05 -07:00
hppeng b63f45572b HOTFIX: Fatal typo in item display code causing double display names
....
2022-07-18 20:43:25 -07:00
hppeng 459ee7dbe7 More display cleanup, fix ELS bug, fix double compute graph update 2022-07-18 00:34:29 -07:00
hppeng 70df30d335 begin display cleanup 2022-07-17 23:46:23 -07:00
hppeng 01648189a8 Fix item page 2022-07-16 20:49:06 -07:00
hppeng 2148831545 Fix display.js bugs, remove unused script imports 2022-07-16 20:06:01 -07:00
hppeng af9479f1d5 Condense some code in display.js to use make_elem 2022-07-16 19:43:13 -07:00
reschan 8aabacb6eb finalize crafter ui changes 2022-07-12 12:10:55 +07:00
hppeng e4d7a42a50 Remove prints 2022-07-05 23:51:16 -07:00
hppeng 8d077b3b4b Implement int and costs jankily
also fix rounding jankily with -cost items
2022-07-05 23:43:44 -07:00
hppeng fac2c54da9 Archer atree 2022-07-01 01:23:06 -07:00
hppeng 0976fff43a Working atree encoder and decoder 2022-06-30 08:03:41 -07:00
hppeng 25102100ae Pull info from abil tree; construct spell objects and render them 2022-06-28 23:23:27 -07:00
hppeng f23895ee48 Address PR comments 2022-06-27 22:16:23 -07:00
hppeng 3fb59494d9 Testing healing 2022-06-26 23:54:05 -07:00
hppeng c7fd1c53f8 Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
2022-06-26 23:42:00 -07:00
hppeng 581891116d Fix a compute graph state update bug (double link), fix powder special display 2022-06-26 20:24:38 -07:00
hppeng 056ff84972 Misc. changes to powdering workings
Items no longer have powders array defined by default (only weapons/armors)
2022-06-26 01:07:43 -07:00
hppeng 975c0faa1f Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage) 2022-06-26 00:08:02 -07:00
hppeng 2b18774395 Wynn2 damage calculation 2022-06-24 03:35:03 -07:00
hppeng 5f9c0d5185 HOTFIX: str/dex optimizer working now 2022-06-23 03:55:13 -07:00
hppeng 8945261c31 Merge branch 'UI_test' into compute_graph 2022-06-23 02:51:51 -07:00
hppeng 651ae9f3d5 Small refactor to prepare for atree; fix reset health/lvl 2022-06-21 22:39:10 -07:00
hppeng ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng 18d21e21ae Ready for dev branch merge 2022-06-20 06:12:32 -07:00
hppeng 4a54635e2d More cleanup 2022-06-19 19:07:59 -07:00
hppeng 7980980f9a Build display working, still have to do edit ids / skillpoints 2022-06-19 13:59:16 -07:00