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42 commits

Author SHA1 Message Date
hppeng 1d6b302f38 parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354753 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354749 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354744 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354739 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354735 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354730 -0700

parent 3e725eded8
author hppeng <hppeng> 1699417872 -0800
committer hppeng <hppeng> 1720354688 -0700

Update recipes.json (#265)

Change ratio of gems to oil as it has been updated in 2.0.4

> Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil)

https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/

Finish updating recipes.json

why are there 4 versions of this file active at any given time

Fix damage calculation for rainbow raw

wow this bug has been here for a LONG time

also bump version for ing db

Bunch of bugfixes

- new major ID
- divine honor: reduce earth damage
- radiance: don't boost tomes, xp/loot bonuses

atree:
- parry: minor typo
- death magnet: marked dep
- nightcloak knife: 15s desc

Api v3 (#267)

* Tweak ordering to be consistent internally

* v3 items  (#266)

* item_wrapper script

for updating item data with v3 endpoint

* metadata from v3

* v3 item format

For the purpose of wynnbuilder, additional mapping might be needed.

* v3 item format

additional mapping might be needed for wb

* v3 compressed item json

* clean item json v3 format

* Update translate map to api v3

partially... we will need to redo scripts to flatmap all the items

* Fix items for 2.0.4.3

finally

* New ingredients (and parse script update)

just realized I forgot to commit the parse script this whole time

* Forgot to commit data files, and bump ing db version

* Sketchily reverse translate major ids

internalname and separate lookup table lol

* Forgot to update data files

todo: script should update all files at once

* Bump wynn version number

already outdated...

* Forgot to update 2.0.4.3 major ids

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>

Add missing fields to ingreds

missing ids and consumableIDs tags in some ingreds

Fix missing properties in item search setup

these should be unified maybe to avoid duplicated code

Fix sacshrine dependency on fluid healing

also: fix ": " in item searcher

I managed to mess up all major ids

note: major ids min file is generated along with atree. it uses numeric ids, not just json compress

2.0.4.4 update (#269)

* 2.0.4.4 update

Fix v3 item api debug script
Implement hellfire (discombob disallow not happening yet)

* Fix boiling blood implementation

slightly more intuitive
also, janky first pass implementation for hellfire

* Atree default update

Allow sliders to specify a default value, for puppet and boiling blood for now

* Fix rainbow def

display on items and build stats
Calculate into raw def correctly

* Atree backend improvements

Allow major ids to have dependencies
Implement cherry bomb new ver. (wooo replace_spell just works out of the box!)
Add comments to atree.js

* Fix name of normal items

don't you love it when wynn api makes breaking changes for no reason

* Misc bugfix

Reckless abandon req Tempest
new damage ID in search

* Fix major id search

and temblor desc

* Fix blockers on mage

* Fix flaming uppercut implementation

* Force base dps display to display less digits

* Tomes finally pulling from the API

but still with alias feature enabled!

* Lootrun tomes (finally?)

cool? maybe?

* Fix beachside set set bonus

---------

Co-authored-by: hppeng <hppeng>

Fix rainbow def

display on items and build stats
Calculate into raw def correctly

Fix major id search

and temblor desc

Force base dps display to display less digits

Fix beachside set set bonus

Fix build decode error

reading only 7 tome fields no matter what

Give NONE tomes correct ids in load_tome

i hate this system so much

Allow searching for max/min of ranges

Fix crafted item damage display

in the process, also update powder calculation logic! Should be fully correct now...

TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored.

Fluid healing now multiplicative with heal efficiency ID

NOTE: this breaks backwards compatibility with older atree jsons.
Do we care about this?

Realizing how much of a nightmare it will be (and already is) to keep
atree fully backwards compatible. Maybe that will be something left to
`git clone` instead.

fix (#274)
2024-07-07 05:19:16 -07:00
hppeng-wynn d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng-wynn dc878caf1c
2.0.2 (#252)
* 2.0.2 mage tree

Super super janky implementation of winded

* Clean up breathless definition

* Numerical values and archetype req update for non mage ability trees

Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf

don't think this includes dependencies but idk if any changed? Topology fixing still needed

* Archer, Warrior and Shaman updated (mostly)

* Assassin tree changes

* Item db update

guess this is the 2.0.2 branch now

* Mage edit to match ingame

* Fix misc. atree stuff that wasn't fixed yet

warrior connections and positions
double/triple totem implementation
ragna nerf

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
2023-02-17 03:40:23 -08:00
hppeng-wynn f90794070a
Misc bugfix (#245)
* Atree bugs fix

Fix phantom ray damage
Fix more focus II connection

* Fix item display bugs

missing some damages
effectiveness typo

* Fix builder bugs

damage calc didn't account for rDamPct
morph- shortcut broke

* Fix fatal typo

remove extra console log

Co-authored-by: hppeng <hppeng>
2023-01-03 01:21:45 +00:00
hppeng 749bd9a965 Fix elemental defense; implement rainbow spell damage % 2022-09-22 17:06:29 -07:00
hppeng-wynn 408f697d56
Radiance (#219)
* Janky radiance implementation

.....

* Special case scale tome multipliers

* Update doc.html

* Remove poison display, no more poison special treatment

* Fix fatal typo with defmult processing, only affect positive IDs

* Properly handle negative spellcost and negative IDs

* Fix some fatal typos

Co-authored-by: hppeng <hppeng>
2022-09-18 16:14:38 -07:00
hppeng bf6fc1a69e Fix a bunch of bugs from discord bug reports channel 2022-09-04 12:17:01 -07:00
hppeng-wynn fb1077de7e
Shaman atree + schema augmentation (#196)
* Beginnings of shaman atree

* Fix aura parents

* Day's work (ft. frozenearth and endistic)

* More incremental work -- finish another two pages i think, or one

* One more page to go on shaman atree

* Fix missing archetype on overseer and fix regeneration to be not 100% heal per tick

* Just missing 4 abils at the bottom hopefully

* Fix typos in display

* Fix archetype req for chant of the fanatic

* Shaman atree complete

except fluid healing doesn't work yet

* Add comments, fix some misc. formatting related stuffs

* Misc. patch

Fix rebound interaction
Fix translations for newly added target parts
Fix tree misc. connection/archetype missing bugs

Co-authored-by: hppeng <hppeng>
2022-08-11 03:13:53 -07:00
hppeng 755def77f3 HOTFIX: Raw and % happen in the "same step" now (both based on pre-boost damage) 2022-08-10 17:48:41 -07:00
hppeng 241f916d86 More comments, tome aliases 2022-07-29 12:10:52 -07:00
hppeng 857c15975a Remove vanish boost box 2022-07-29 09:38:58 -07:00
touhoku dc5be9c2cf move ragna/fortitude boosts to active boosts
split war scream damage / dr
hrhvhrhvhhrvrh
deez nuts uh still needs minify on index_full
2022-07-16 18:43:57 -07:00
hppeng 41dee0dfbe Special case for 0 damage prop/elem raw
more accurate in most cases. todo: true average damage calc
2022-07-14 21:52:23 -07:00
hppeng 38fa0b0295 Implement critDamPct, update melee modifiers to what we see ingame, fix bug with 0 dam raw 2022-07-12 09:38:28 -07:00
hppeng ebe322cbb3 Winded implementation
also general raw spell base modifier
2022-07-11 07:33:03 -07:00
hppeng e37c4696e0 Misc bugfixes in #bug-reports
biggest one is prolly implementing spell-part-specific damage mult
2022-07-09 03:09:50 -07:00
hppeng 02a5577e35 Fix enraged blow slider and remove prints from damage_calc 2022-07-08 19:19:16 -07:00
hppeng 70c117261d Reworked master modifiers; working sliders 2022-07-07 22:28:46 -07:00
hppeng eb6dd97d2a Damage calculation hotfix
fix bug with weapon "has element" table being mutated
fix damage of uppercut
2022-07-06 12:33:09 -07:00
hppeng 5391b08b37 Declare skillpoint final multipliers in a good place 2022-07-05 20:42:36 -07:00
hppeng 2879bb4502 Fix damage calc
total mult wasn't accounting for neutral mult
2022-07-05 10:33:01 -07:00
hppeng fac2c54da9 Archer atree 2022-07-01 01:23:06 -07:00
hppeng 25102100ae Pull info from abil tree; construct spell objects and render them 2022-06-28 23:23:27 -07:00
hppeng 259ffb2395 Begin working on abil merging framework... fix a bunch of mistakes in atree constants 2022-06-28 11:43:35 -07:00
hppeng f23895ee48 Address PR comments 2022-06-27 22:16:23 -07:00
hppeng 3fb59494d9 Testing healing 2022-06-26 23:54:05 -07:00
hppeng c7fd1c53f8 Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
2022-06-26 23:42:00 -07:00
hppeng 581891116d Fix a compute graph state update bug (double link), fix powder special display 2022-06-26 20:24:38 -07:00
hppeng 8007a80889 Spell schema comment 2022-06-26 18:11:17 -07:00
hppeng a99f164a29 Clean up js files
rename display_atree -> atree
remove d3_export
2022-06-26 06:14:19 -07:00
hppeng aa9041bd01 Fix tome damage calculation... 2022-06-26 04:08:54 -07:00
hppeng 295e8f3e36 Fix damage calc... somewhat unify powder format 2022-06-26 03:14:31 -07:00
hppeng 975c0faa1f Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage) 2022-06-26 00:08:02 -07:00
hppeng 2b18774395 Wynn2 damage calculation 2022-06-24 03:35:03 -07:00
hppeng ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
hppeng 8db34d68a7 Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
ferricles e24da1c358 passive powder special boost functionality???? 2022-05-13 21:23:54 -07:00
hppeng 536ef7b9fa Fix rally heal amount
Was nerfed from 10% to 7% awhile ago, we never caught up
2022-01-02 23:46:25 -08:00
b a3b367c4aa Fix items_2_help disply and tp multiplier to 150% 2021-10-24 13:22:04 -07:00
b 28a1e81a6c Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
Renamed from damage_calc.js (Browse further)