Commit graph

33 commits

Author SHA1 Message Date
hppeng e4d7a42a50 Remove prints 2022-07-05 23:51:16 -07:00
hppeng 8d077b3b4b Implement int and costs jankily
also fix rounding jankily with -cost items
2022-07-05 23:43:44 -07:00
hppeng fac2c54da9 Archer atree 2022-07-01 01:23:06 -07:00
hppeng 0976fff43a Working atree encoder and decoder 2022-06-30 08:03:41 -07:00
hppeng 25102100ae Pull info from abil tree; construct spell objects and render them 2022-06-28 23:23:27 -07:00
hppeng f23895ee48 Address PR comments 2022-06-27 22:16:23 -07:00
hppeng 3fb59494d9 Testing healing 2022-06-26 23:54:05 -07:00
hppeng c7fd1c53f8 Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
2022-06-26 23:42:00 -07:00
hppeng 581891116d Fix a compute graph state update bug (double link), fix powder special display 2022-06-26 20:24:38 -07:00
hppeng 056ff84972 Misc. changes to powdering workings
Items no longer have powders array defined by default (only weapons/armors)
2022-06-26 01:07:43 -07:00
hppeng 975c0faa1f Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage) 2022-06-26 00:08:02 -07:00
hppeng 2b18774395 Wynn2 damage calculation 2022-06-24 03:35:03 -07:00
hppeng 5f9c0d5185 HOTFIX: str/dex optimizer working now 2022-06-23 03:55:13 -07:00
hppeng 8945261c31 Merge branch 'UI_test' into compute_graph 2022-06-23 02:51:51 -07:00
hppeng 651ae9f3d5 Small refactor to prepare for atree; fix reset health/lvl 2022-06-21 22:39:10 -07:00
hppeng ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng 18d21e21ae Ready for dev branch merge 2022-06-20 06:12:32 -07:00
hppeng 4a54635e2d More cleanup 2022-06-19 19:07:59 -07:00
hppeng 7980980f9a Build display working, still have to do edit ids / skillpoints 2022-06-19 13:59:16 -07:00
hppeng 81dfe767a3 Item display, build display (partially) 2022-06-19 13:44:02 -07:00
hppeng 7bd27a9675 Merge branch 'UI_test' into compute_graph 2022-06-19 11:43:02 -07:00
hppeng fd97eb45e0 Copying code
from sq2display.js to display.js
2022-06-19 11:30:10 -07:00
hppeng e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
hppeng 1e863fd015 Create common.js for more common stuff (Item class, expandItem func) 2022-05-21 22:38:43 -07:00
ferricles c5645ffa0c item info page in bootstrap + items link to item info page 2022-05-16 19:44:40 -07:00
hppeng 757a6aab35 Merge branch 'dev' into UI_test
probably broken somewhere
2022-05-12 02:16:59 -07:00
ferricles 474d636a8c folder organization refactor; beginning sq2 bootstrap style UI refactor 2022-05-12 01:48:59 -07:00
hppeng 8398358320 Fix crafted armor powder application
it only applies once... dummy
2022-01-16 04:46:58 -08:00
hppeng 64e108bcb1 Refactor wynnatlas (normal) backend to use advanced search mechanics 2022-01-05 16:00:28 -08:00
hppeng ac87cf5112 Patch for zero value ids
idRound does not round to zero in some cases
2022-01-05 12:39:42 -08:00
hppeng 64d167d911 Code cleanup!
Misc. style fixes in display.js, add comments
Remove redundant code in load.js
Clean up some long lines in custom.js
2022-01-05 11:35:14 -08:00
b 28a1e81a6c Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
Renamed from display.js (Browse further)