diff --git a/js/c++/item.h b/js/c++/item.h index a1db45e..9abd2f2 100644 --- a/js/c++/item.h +++ b/js/c++/item.h @@ -25,19 +25,19 @@ class Item { std::string quest; item_restrict_t restrict; -let item_fields = [ "name", "displayName", "lore", "color", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "fixID", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rSdRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd", "id", "majorIds", "damMobs", "defMobs", - -// wynn2 damages. -"eMdPct","eMdRaw","eSdPct","eSdRaw",/*"eDamPct,"*/"eDamRaw","eDamAddMin","eDamAddMax", -"tMdPct","tMdRaw","tSdPct","tSdRaw",/*"tDamPct,"*/"tDamRaw","tDamAddMin","tDamAddMax", -"wMdPct","wMdRaw","wSdPct","wSdRaw",/*"wDamPct,"*/"wDamRaw","wDamAddMin","wDamAddMax", -"fMdPct","fMdRaw","fSdPct","fSdRaw",/*"fDamPct,"*/"fDamRaw","fDamAddMin","fDamAddMax", -"aMdPct","aMdRaw","aSdPct","aSdRaw",/*"aDamPct,"*/"aDamRaw","aDamAddMin","aDamAddMax", -"nMdPct","nMdRaw","nSdPct","nSdRaw","nDamPct","nDamRaw","nDamAddMin","nDamAddMax", // neutral which is now an element -/*"mdPct","mdRaw","sdPct","sdRaw",*/"damPct","damRaw","damAddMin","damAddMax", // These are the old ids. Become proportional. -"rMdPct","rMdRaw","rSdPct",/*"rSdRaw",*/"rDamPct","rDamRaw","rDamAddMin","rDamAddMax", // rainbow (the "element" of all minus neutral). rSdRaw is rainraw -"critDamPct", -"spPct1Final", "spPct2Final", "spPct3Final", "spPct4Final" -]; +//let item_fields = [ "name", "displayName", "lore", "color", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "fixID", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rSdRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd", "id", "majorIds", "damMobs", "defMobs", +// +//// wynn2 damages. +//"eMdPct","eMdRaw","eSdPct","eSdRaw",/*"eDamPct,"*/"eDamRaw","eDamAddMin","eDamAddMax", +//"tMdPct","tMdRaw","tSdPct","tSdRaw",/*"tDamPct,"*/"tDamRaw","tDamAddMin","tDamAddMax", +//"wMdPct","wMdRaw","wSdPct","wSdRaw",/*"wDamPct,"*/"wDamRaw","wDamAddMin","wDamAddMax", +//"fMdPct","fMdRaw","fSdPct","fSdRaw",/*"fDamPct,"*/"fDamRaw","fDamAddMin","fDamAddMax", +//"aMdPct","aMdRaw","aSdPct","aSdRaw",/*"aDamPct,"*/"aDamRaw","aDamAddMin","aDamAddMax", +//"nMdPct","nMdRaw","nSdPct","nSdRaw","nDamPct","nDamRaw","nDamAddMin","nDamAddMax", // neutral which is now an element +///*"mdPct","mdRaw","sdPct","sdRaw",*/"damPct","damRaw","damAddMin","damAddMax", // These are the old ids. Become proportional. +//"rMdPct","rMdRaw","rSdPct",/*"rSdRaw",*/"rDamPct","rDamRaw","rDamAddMin","rDamAddMax", // rainbow (the "element" of all minus neutral). rSdRaw is rainraw +//"critDamPct", +//"spPct1Final", "spPct2Final", "spPct3Final", "spPct4Final" +//]; }