Update builder_graph.js

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touhoku-wynn 2022-07-10 19:56:15 -07:00 committed by GitHub
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commit 64ef7ee25b
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@ -1007,6 +1007,9 @@ function builder_graph_init() {
// Level input node.
let level_input = new InputNode('level-input', document.getElementById('level-choice'));
// linking to atree verification
atree_render_active.link_to(level_input, 'level');
// "Build" now only refers to equipment and level (no powders). Powders are injected before damage calculation / stat display.
build_node = new BuildAssembleNode();