fix: powder spec display being wrong

This commit is contained in:
reschan 2021-10-26 19:58:30 +07:00
parent 4bb7e82063
commit 2d853cbd2c

View file

@ -304,9 +304,9 @@ function calculateBuild(save_skp, skp){
}
*/
if(player_build){
reset_powder_specials();
updateBoosts("skip", false);
updatePowderSpecials("skip", false);
reset_powder_specials();
}
let weaponName = getValue(equipmentInputs[8]);
if (weaponName.startsWith("Morph-")) {