wynnbuilder-idk/test.js

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JavaScript
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const DB_VERSION = 1;
// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.js
//const item_fields = [ "name", "displayName", "tier", "set", "slots", "type", "armorType", "color", "lore", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "agiReq", "defReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "expoding", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "accessoryType", "fixID", "skin", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd" ]
let db;
let items;
let reload = false;
let armorTypes = [ "helmet", "chestplate", "leggings", "boots" ];
let accessoryTypes = [ "ring", "bracelet", "necklace" ];
let weaponTypes = [ "wand", "spear", "bow", "dagger", "relik" ];
let itemTypes = armorTypes.concat(accessoryTypes).concat(weaponTypes);
let itemLists = new Map();
for (const it of itemTypes) {
itemLists.set(it, []);
}
let itemMap = new Map();
function populateItemList(type) {
let item_list = document.getElementById(type+"-items");
for (const item of itemLists.get(type)) {
let el = document.createElement("option");
el.value = item;
item_list.appendChild(el);
}
}
function init() {
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let noneItems = [
{name: "No Helmet", category: "armor", type: "helmet", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Chesptlate", category: "armor", type: "chestplate", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Leggings", category: "armor", type: "leggings", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Boots", category: "armor", type: "boots", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Ring 1", category: "accessory", type: "ring", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Ring 2", category: "accessory", type: "ring", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Bracelet", category: "accessory", type: "bracelet", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Necklace", category: "accessory", type: "necklace", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0},
{name: "No Weapon", category: "weapon", type: "wand", aDamPct: 0 ,aDef: 0, aDefPct: 0, agi: 0, agiReq: 0, atkTier: 0, classReq: null, def: 0, defReq: 0, dex: 0, dexReq: 0, drop: "never", eDamPct: 0, eDef: 0, eDefPct: 0, eSteal: 0, exploding: 0, fDamPct: 0, fDef: 0, fDefPct: 0, fixID: true, gSpd: 0, gXp: 0, hp: 0, hpBonus: 0, hprPct: 0, hprRaw: 0, int: 0, intReq: 0, jh: 0, lb: 0, lq: 0, ls: 0, lvl: 0, material: null, mdPct: 0, mdRaw: 0, mr: 0, ms: 0, poison: 0, quest: null, rainbowRaw: 0, ref: 0, sdPct: 0, sdRaw: 0, set: null, slots: 0, spPct1: 0, spPct2: 0, spPct3: 0, spPct4: 0, spRaw1: 0, spRaw2: 0, spRaw3: 0, spRaw4: 0, spRegen: 0, spd: 0, sprintReg: 0, str: 0, strReq: 0, tDamPct: 0, tDef: 0, tDefPct: 0, thorns: 0, tier: null, wDamPct: 0, wDef: 0, wDefPct: 0, xpb: 0}
]
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console.log(items);
for (const item of items) {
itemLists.get(item.type).push(item.name);
itemMap.set(item.name, item);
}
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for (const item of noneItems){
itemLists.get(item.type).push(item.name);
itemMap.set(item.name, item);
}
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for (const armorType of armorTypes) {
populateItemList(armorType);
document.getElementById(armorType+"-choice").addEventListener("change", (event) => {
let item = itemMap.get(event.target.value);
if (item !== undefined) {
document.getElementById(armorType+"-slots").textContent = item.slots + " slots";
}
else {
document.getElementById(armorType+"-slots").textContent = "X slots";
}
});
}
let ring1_list = document.getElementById("ring1-items");
let ring2_list = document.getElementById("ring2-items");
for (const ring of itemLists.get("ring")) {
let el1 = document.createElement("option");
let el2 = document.createElement("option");
el1.value = ring;
el2.value = ring;
ring1_list.appendChild(el1);
ring2_list.appendChild(el2);
}
populateItemList("bracelet");
populateItemList("necklace");
let weapon_list = document.getElementById("weapon-items");
for (const weaponType of weaponTypes) {
for (const weapon of itemLists.get(weaponType)) {
let el = document.createElement("option");
el.value = weapon;
weapon_list.appendChild(el);
}
}
document.getElementById("weapon-choice").addEventListener("change", (event) => {
let item = itemMap.get(event.target.value);
if (item !== undefined) {
document.getElementById("weapon-slots").textContent = item.slots + " slots";
}
else {
document.getElementById("weapon-slots").textContent = "X slots";
}
});
}
async function load_local() {
let get_tx = db.transaction('item_db', 'readonly');
let get_store = get_tx.objectStore('item_db');
let request = get_store.getAll();
request.onerror = function(event) {
console.log("Could not read local db...");
}
request.onsuccess = function(event) {
console.log("Successfully read local db.");
items = request.result;
init();
}
await get_tx.complete;
db.close();
}
function clean_item(item) {
if (item.displayName === null) {
item.displayName = item.name;
}
}
async function load() {
let url = "https://hppeng-wynn.github.io/compress.json";
let result = await (await fetch(url)).json();
items = result.items;
// https://developer.mozilla.org/en-US/docs/Web/API/IDBObjectStore/clear
let clear_tx = db.transaction('item_db', 'readwrite');
let clear_store = clear_tx.objectStore('item_db');
await clear_store.clear();
await clear_tx.complete;
let add_tx = db.transaction('item_db', 'readwrite');
let add_store = add_tx.objectStore('item_db');
let add_promises = [];
for (const item of items) {
add_promises.push(add_store.add(item, item.name));
}
add_promises.push(add_tx.complete);
Promise.all(add_promises).then((values) => {
db.close();
init();
});
}
let request = window.indexedDB.open('item_db', DB_VERSION);
request.onerror = function() {
console.log("DB failed to open...");
};
request.onsuccess = function() {
db = request.result;
if (!reload) {
console.log("Using stored data...")
load_local();
}
else {
console.log("Using new data...")
load();
}
}
request.onupgradeneeded = function(e) {
reload = true;
let db = e.target.result;
let objectStore = db.createObjectStore('item_db');
objectStore.createIndex('item', 'item', {unique: false});
console.log("DB setup complete...");
}
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function calculateBuild(){
//TODO: implement level changing
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console.log(itemMap.get(document.getElementById("helmet-choice").value));
/*let helmet = document.getElementById("helmet-choice").value
let chestplate = document.getElementById("chestplate-choice").value
let leggings = document.getElementById("leggings-choice").value
let boots = document.getElementById("boots-choice").value
let ring1 = document.getElementById("ring1-choice").value
let ring2 = document.getElementById("ring2-choice").value
let bracelet = document.getElementById("bracelet-choice").value
let necklace = document.getElementById("necklace-choice").value
let weapon = document.getElementById("weapon-choice").value
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let player_build = new Build(
106,
itemMap.get(document.getElementById("helmet-choice").value),
itemMap.get(document.getElementById("chestplate-choice").value),
itemMap.get(document.getElementById("leggings-choice").value),
itemMap.get(document.getElementById("boots-choice").value),
itemMap.get(document.getElementById("ring1-choice").value),
itemMap.get(document.getElementById("ring2-choice").value),
itemMap.get(document.getElementById("bracelet-choice").value),
itemMap.get(document.getElementById("necklace-choice").value),
itemMap.get(document.getElementById("weapon-choice").value),
);
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console.log(player_build.toString());
*/
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}
function resetFields(){
document.getElementById("helmet-choice").value = "";
document.getElementById("helmet-powder").value = "";
document.getElementById("chestplate-choice").value = "";
document.getElementById("chestplate-powder").value = "";
document.getElementById("leggings-choice").value = "";
document.getElementById("leggings-powder").value = "";
document.getElementById("boots-choice").value = "";
document.getElementById("boots-powder").value = "";
document.getElementById("ring1-choice").value = "";
document.getElementById("ring2-choice").value = "";
document.getElementById("bracelet-choice").value = "";
document.getElementById("necklace-choice").value = "";
document.getElementById("weapon-choice").value = "";
document.getElementById("weapon-powder").value = "";
document.getElementById("str-skp").value = "";
document.getElementById("dex-skp").value = "";
document.getElementById("int-skp").value = "";
document.getElementById("def-skp").value = "";
document.getElementById("agi-skp").value = "";
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}
/*Class that represents a wynn player's build.
*/
class Build{
item_fields = [ "name", "displayName", "tier", "set", "slots", "type", "armorType", "color", "lore", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "agiReq", "defReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "expoding", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "accessoryType", "fixID", "skin", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd" ];
/*Turns the input amount of skill points into a float precision percentage.
* @param skp - the integer skillpoint count to be converted
*/
static skillPointsToPercentage(skp){
if (skp<=0){
return 0.0;
}else if(skp>=150){
return 0.808;
}else{
return(-0.0000000066695* Math.pow(Math.E, -0.00924033 * skp + 18.9) + 1.0771);
//return(-0.0000000066695* Math.pow(Math.E, -0.00924033 * skp + 18.9) + 1.0771).toFixed(3);
}
}
/*Turns the input amount of levels into skillpoints available.
*
* @param level - the integer level count te be converted
*/
static levelToSkillPoints(level){
if(level < 1){
return 0;
}else if(level >= 101){
return 200;
}else{
return (level - 1) * 2;
}
}
/*Turns the input amount of levels in to base HP.
* @param level - the integer level count to be converted
*/
static levelToHPBase(level){
if(level < 1){ //bad level
return this.levelToHPBase(1);
}else if (level > 106){ //also bad level
return this.levelToHPBase(106);
}else{ //good level
return 5*level + 5;
}
}
/*Construct a build.
*/
constructor(level,helmet,chestplate,leggings,boots,ring1,ring2,bracelet,necklace,weapon){
if(helmet.type.valueOf() != "helmet".valueOf()){
throw new TypeError("No such helmet named ", helmet.name);
}else{
this.helmet = helmet;
}
if(chestplate.type.valueOf() != "chestplate"){
throw new TypeError("No such chestplate named ", chestplate.name);
}else{
this.chestplate = chestplate;
}
if(leggings.type.valueOf() != "leggings"){
throw new TypeError("No such leggings named ", leggings.name);
}else{
this.leggings = leggings;
}
if(boots.type.valueOf() != "boots"){
throw new TypeError("No such boots named ", boots.name);
}else{
this.boots = boots;
}
if(ring1.type.valueOf() != "rings"){
throw new TypeError("No such ring named ", ring1.name);
}else{
this.ring1 = ring1;
}
if(ring2.type.valueOf() != "rings"){
throw new TypeError("No such ring named ", ring2.name);
}else{
this.ring2 = ring2;
}
if(bracelet.type.valueOf() != "bracelet"){
throw new TypeError("No such bracelet named ", bracelet.name);
}else{
this.bracelet = bracelet;
}
if(necklace.type.valueOf() != "necklace"){
throw new TypeError("No such necklace named ", necklace.name);
}else{
this.necklace = necklace;
}
if(weapon.type.valueOf() == "wand" || weapon.type.valueOf() == "bow" || weapon.type.valueOf() == "dagger" || weapon.type.valueOf() == "spear" || weapon.type.valueOf() == "relik"){
this.necklace = necklace;
}else{
throw new TypeError("No such weapon named ", weapon.name);
}
if(level < 1){ //Should these be constants?
this.level = 1;
}else if (level > 106){
this.level = 106;
}else{
this.level = level;
}
this.skillpoints = levelToSkillPoints(this.level)
}
/*Returns build in string format
*/ TODO
toString(){
return this.helmet.name + ", " + this.chestplate.name + ", " + this.leggings.name + ", " + this.boots.name + ", " + this.ring1.name + ", " + this.ring2.name + ", " + this.bracelet.name + ", " + this.necklace.name + ", " + this.weapon.name;
}
/* Getters */ TODO
getHealth(){
health = parseInt(this.helmet.hp,10) + parseInt(this.helmet.hpBonus,10) + parseInt(this.chestplate.hp,10) + parseInt(this.chestplate.hpBonus,10) + parseInt(this.leggings.hp,10) + parseInt(this.leggings.hpBonus,10) + parseInt(this.boots.hp,10) + parseInt(this.boots.hpBonus,10) + parseInt(this.ring1.hp,10) + parseInt(this.ring1.hpBonus,10) + parseInt(this.ring2.hp,10) + parseInt(this.ring2.hpBonus,10) + parseInt(this.bracelet.hp,10) + parseInt(this.bracelet.hpBonus,10) + parseInt(this.necklace.hp,10) + parseInt(this.necklace.hpBonus,10) + parseInt(this.weapon.hp,10) + parseInt(this.weapon.hpBonus,10) + levelToHPBase(this.level);
if(health<5){
return 5;
}else{
return health;
}
}
/* Setters */ TODO
}