wynnbuilder-idk/recipes_clean.json

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2021-01-19 17:32:27 +00:00
{
"recipes": [
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Wheat String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 9,
"maximum": 11
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 175,
"maximum": 182
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1,
"maximum": 3
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-1-3",
"id": 43
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Wheat String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 21
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 189,
"maximum": 196
},
"lvl": {
"minimum": 5,
"maximum": 7
},
"name": "Boots-5-7",
"id": 1
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Copper Ingot",
"amount": 1
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Wheat String",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 11,
"maximum": 17
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 182,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-3-5",
"id": 0
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Wheat String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 30
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 196,
"maximum": 203
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Boots-7-9",
"id": 3
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 12,
"maximum": 15
},
"durability": {
"minimum": 182,
"maximum": 189
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Bow-3-5",
"id": 4
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 7,
"maximum": 10
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Bow-1-3",
"id": 2
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Bracelet-1-3",
"id": 9
},
2021-01-19 17:32:27 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 15,
"maximum": 17
},
"durability": {
"minimum": 189,
"maximum": 196
},
"lvl": {
"minimum": 5,
"maximum": 7
},
"name": "Bow-5-7",
"id": 5
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 17,
"maximum": 22
},
"durability": {
"minimum": 196,
"maximum": 203
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Bow-7-9",
"id": 6
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-5-7",
"id": 8
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 182,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-3-5",
"id": 7
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 196,
"maximum": 203
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 9
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-7-9",
"id": 17
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 9,
"maximum": 11
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Chestplate-1-3",
"id": 10
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
2021-01-19 17:32:27 +00:00
"maximum": 21
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-5-7",
"id": 13
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 11,
"maximum": 17
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 182,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-3-5",
"id": 11
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 30
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 196,
"maximum": 203
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 9
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-7-9",
"id": 12
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 6,
"maximum": 8
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Dagger-1-3",
"id": 14
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 8,
"maximum": 12
},
"durability": {
"minimum": 182,
"maximum": 189
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Dagger-3-5",
"id": 15
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 12,
"maximum": 15
},
"durability": {
"minimum": 189,
"maximum": 196
},
"lvl": {
"minimum": 5,
"maximum": 7
},
"name": "Dagger-5-7",
"id": 16
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 15,
"maximum": 17
},
"durability": {
"minimum": 196,
"maximum": 203
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Dagger-7-9",
"id": 18
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gudgeon Meat",
"amount": 2
},
{
"item": "Refined Wheat Grains",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 24,
"maximum": 32
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1080,
"maximum": 1116
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1,
"maximum": 3
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-1-3",
"id": 20
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gudgeon Meat",
"amount": 2
},
{
"item": "Refined Wheat Grains",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 42
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1116,
"maximum": 1152
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-3-5",
"id": 19
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gudgeon Meat",
"amount": 2
},
{
"item": "Refined Wheat Grains",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 43,
"maximum": 54
},
"duration": {
"minimum": 1152,
"maximum": 1188
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 5,
"maximum": 7
},
"name": "Food-5-7",
"id": 21
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gudgeon Meat",
"amount": 2
},
{
"item": "Refined Wheat Grains",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 54,
"maximum": 59
},
"duration": {
"minimum": 1188,
"maximum": 1224
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Food-7-9",
"id": 22
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 9,
"maximum": 11
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Helmet-1-3",
"id": 23
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 11,
"maximum": 17
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 182,
"maximum": 189
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Helmet-3-5",
"id": 24
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 21
},
2021-01-19 17:32:27 +00:00
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-5-7",
"id": 26
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Necklace-1-3",
"id": 28
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 30
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 196,
"maximum": 203
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 9
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-7-9",
"id": 25
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 182,
"maximum": 189
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Necklace-3-5",
"id": 27
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-5-7",
"id": 30
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gudgeon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 196,
"maximum": 203
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Necklace-7-9",
"id": 29
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Copper Ingot",
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Wheat String",
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 11,
"maximum": 17
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 182,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-3-5",
"id": 32
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Wheat String",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 9,
"maximum": 11
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Leggings-1-3",
"id": 31
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Wheat String",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 30
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 196,
"maximum": 203
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 9
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-7-9",
"id": 34
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 2
},
{
"item": "Refined Wheat String",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 21
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 189,
"maximum": 196
},
"lvl": {
"minimum": 5,
"maximum": 7
},
"name": "Leggings-5-7",
"id": 33
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 1
},
{
"item": "Refined Wheat Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 24,
"maximum": 33
},
"duration": {
"minimum": 360,
"maximum": 372
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Potion-1-3",
"id": 35
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 1
},
{
"item": "Refined Wheat Grains",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 43,
"maximum": 54
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 384,
"maximum": 396
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-5-7",
"id": 37
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 1
},
{
"item": "Refined Wheat Grains",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 42
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 372,
"maximum": 384
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-3-5",
"id": 36
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 7,
"maximum": 10
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Relik-1-3",
"id": 38
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 1
},
{
"item": "Refined Wheat Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 54,
"maximum": 59
},
"duration": {
"minimum": 396,
"maximum": 408
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Potion-7-9",
"id": 39
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 12,
"maximum": 15
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 182,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-3-5",
"id": 41
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-5-7",
"id": 40
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 2
},
{
"item": "Refined Oak Wood",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 17,
"maximum": 22
},
"durability": {
"minimum": 196,
"maximum": 203
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Relik-7-9",
"id": 42
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
"amount": 1
},
{
"item": "Refined Gudgeon Oil",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 182,
"maximum": 189
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Ring-3-5",
"id": 44
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Copper Gem",
"amount": 1
},
{
"item": "Refined Gudgeon Oil",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 175,
"maximum": 182
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1,
"maximum": 3
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-1-3",
"id": 554
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gudgeon Oil",
2021-01-19 17:32:27 +00:00
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 41
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 384,
"maximum": 396
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-5-7",
"id": 49
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 27,
"maximum": 34
},
"duration": {
"minimum": 372,
"maximum": 384
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Scroll-3-5",
"id": 48
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Copper Gem",
2021-01-19 17:32:27 +00:00
"amount": 1
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gudgeon Oil",
2021-01-19 17:32:27 +00:00
"amount": 1
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-5-7",
"id": 45
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Gudgeon Oil",
"amount": 1
},
{
"item": "Refined Oak Paper",
"amount": 1
}
],
"healthOrDamage": {
"minimum": 41,
"maximum": 45
},
"duration": {
"minimum": 396,
"maximum": 408
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Scroll-7-9",
"id": 50
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 4,
"maximum": 6
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Spear-1-3",
"id": 51
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 7,
"maximum": 9
},
"durability": {
"minimum": 182,
"maximum": 189
},
"lvl": {
"minimum": 3,
"maximum": 5
},
"name": "Spear-3-5",
"id": 52
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Copper Ingot",
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 10,
"maximum": 13
},
"durability": {
"minimum": 189,
"maximum": 196
},
"lvl": {
"minimum": 5,
"maximum": 7
},
"name": "Spear-5-7",
"id": 53
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Wheat String",
2021-01-19 17:32:27 +00:00
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 10
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 196
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-5-7",
"id": 57
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 3,
"maximum": 5
},
"durability": {
"minimum": 175,
"maximum": 182
},
"lvl": {
"minimum": 1,
"maximum": 3
},
"name": "Wand-1-3",
"id": 55
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Copper Ingot",
2021-01-19 17:32:27 +00:00
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 196,
"maximum": 203
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 9
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-7-9",
"id": 54
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5,
"maximum": 7
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 182,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3,
"maximum": 5
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-3-5",
"id": 56
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Wheat String",
"amount": 1
},
{
"item": "Refined Oak Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 10,
"maximum": 12
},
"durability": {
"minimum": 196,
"maximum": 203
},
"lvl": {
"minimum": 7,
"maximum": 9
},
"name": "Wand-7-9",
"id": 58
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Barley String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 28,
"maximum": 36
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 207,
"maximum": 217
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Boots-10-13",
"id": 59
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Barley String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 51,
"maximum": 60
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 224,
"maximum": 231
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-15-17",
"id": 61
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOW",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Barley String",
"amount": 4
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Birch Wood",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-10-13",
"id": 63
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Barley String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 70
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Boots-17-19",
"id": 62
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Ingot",
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Barley String",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 36,
"maximum": 51
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 217,
"maximum": 224
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-13-15",
"id": 60
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Barley String",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 25,
"maximum": 30
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Bow-13-15",
"id": 64
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOW",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Barley String",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Wood",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 34
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 224,
"maximum": 231
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-15-17",
"id": 73
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOW",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Barley String",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Wood",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 34,
"maximum": 37
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Bow-17-19",
"id": 68
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 217,
"maximum": 224
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Bracelet-13-15",
"id": 66
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 224,
"maximum": 231
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Bracelet-15-17",
"id": 67
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BRACELET",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-10-13",
"id": 65
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Bracelet-17-19",
"id": 69
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Birch Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 28,
"maximum": 36
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 207,
"maximum": 217
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Chestplate-10-13",
"id": 70
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Birch Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 36,
"maximum": 51
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Chestplate-13-15",
"id": 71
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Birch Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 51,
"maximum": 60
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 224,
"maximum": 231
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Chestplate-15-17",
"id": 72
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Ingot",
2021-01-19 17:32:27 +00:00
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 18,
"maximum": 22
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-10-13",
"id": 74
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "CHESTPLATE",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Paper",
2021-01-19 17:32:27 +00:00
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 70
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 231,
"maximum": 238
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 19
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-17-19",
"id": 76
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 22,
"maximum": 24
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Dagger-13-15",
"id": 75
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Wood",
2021-01-19 17:32:27 +00:00
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 24,
"maximum": 27
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 224,
"maximum": 231
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-15-17",
"id": 87
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 27,
"maximum": 30
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Dagger-17-19",
"id": 77
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Trout Meat",
"amount": 4
},
{
"item": "Refined Barley Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 60,
"maximum": 79
},
"duration": {
"minimum": 1242,
"maximum": 1296
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Food-10-13",
"id": 80
},
2021-01-19 17:32:27 +00:00
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Trout Meat",
"amount": 4
},
{
"item": "Refined Barley Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 79,
"maximum": 99
},
"duration": {
"minimum": 1296,
"maximum": 1332
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Food-13-15",
"id": 78
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Trout Meat",
"amount": 4
},
{
"item": "Refined Barley Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 99,
"maximum": 113
},
"duration": {
"minimum": 1332,
"maximum": 1368
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Food-15-17",
"id": 79
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "HELMET",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Ingot",
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Paper",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 28,
"maximum": 36
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 207,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-10-13",
"id": 82
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Trout Meat",
"amount": 4
},
{
"item": "Refined Barley Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 113,
"maximum": 128
},
"duration": {
"minimum": 1368,
"maximum": 1404
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Food-17-19",
"id": 81
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Birch Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 70
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 231,
"maximum": 238
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 19
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-17-19",
"id": 85
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Birch Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 36,
"maximum": 51
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Helmet-13-15",
"id": 83
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Birch Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 51,
"maximum": 60
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 224,
"maximum": 231
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Helmet-15-17",
"id": 84
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "NECKLACE",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-10-13",
"id": 86
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 217,
"maximum": 224
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-13-15",
"id": 185
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "NECKLACE",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 224,
"maximum": 231
},
"lvl": {
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-15-17",
"id": 88
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Ingot",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Barley String",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 28,
"maximum": 36
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 200
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-10-13",
"id": 90
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Trout Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Necklace-17-19",
"id": 89
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Barley String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 36,
"maximum": 51
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Leggings-13-15",
"id": 91
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Barley String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 70
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 231,
"maximum": 238
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 19
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-17-19",
"id": 93
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 4
},
{
"item": "Refined Barley String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 51,
"maximum": 60
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 224,
"maximum": 231
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-15-17",
"id": 92
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Barley Grains",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 79,
"maximum": 99
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 432,
"maximum": 444
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-13-15",
"id": 95
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Barley Grains",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 79
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 414,
"maximum": 432
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-10-13",
"id": 94
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Barley Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 99,
"maximum": 113
},
"duration": {
"minimum": 444,
"maximum": 456
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Potion-15-17",
"id": 96
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 23,
"maximum": 25
},
"durability": {
"minimum": 207,
"maximum": 217
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Relik-10-13",
"id": 97
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Barley Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 113,
"maximum": 128
},
"duration": {
"minimum": 456,
"maximum": 468
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Potion-17-19",
"id": 106
},
2021-01-19 17:32:27 +00:00
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 25,
"maximum": 30
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Relik-13-15",
"id": 98
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 30,
"maximum": 34
},
"durability": {
"minimum": 224,
"maximum": 231
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Relik-15-17",
"id": 99
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 4
},
{
"item": "Refined Birch Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 34,
"maximum": 37
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Relik-17-19",
"id": 100
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
"amount": 2
},
{
"item": "Refined Trout Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 224,
"maximum": 231
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-15-17",
"id": 103
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
"amount": 2
},
{
"item": "Refined Trout Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Ring-13-15",
"id": 102
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
"amount": 2
},
{
"item": "Refined Trout Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 10,
"maximum": 13
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-10-13",
"id": 101
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Granite Gem",
"amount": 2
},
{
"item": "Refined Trout Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Ring-17-19",
"id": 104
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Birch Paper",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 46,
"maximum": 59
},
"duration": {
"minimum": 414,
"maximum": 432
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Scroll-10-13",
"id": 105
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gudgeon Oil",
"amount": 1
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Oak Paper",
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 21,
"maximum": 26
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 360,
"maximum": 372
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1,
"maximum": 3
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-1-3",
"id": 47
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Copper Gem",
"amount": 1
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gudgeon Oil",
"amount": 1
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 196,
"maximum": 203
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 7,
"maximum": 9
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-7-9",
"id": 46
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Birch Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 84,
"maximum": 92
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 456,
"maximum": 468
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 19
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-17-19",
"id": 110
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Trout Oil",
"amount": 2
},
{
"item": "Refined Birch Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 73
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 432,
"maximum": 444
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-13-15",
"id": 107
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 17,
"maximum": 20
},
"durability": {
"minimum": 217,
"maximum": 224
},
"lvl": {
"minimum": 13,
"maximum": 15
},
"name": "Spear-13-15",
"id": 111
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Trout Oil",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Paper",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 84
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 444,
"maximum": 456
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-15-17",
"id": 108
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 24
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 224,
"maximum": 231
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 15,
"maximum": 17
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-15-17",
"id": 112
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Barley String",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 11,
"maximum": 13
},
"durability": {
"minimum": 207,
"maximum": 217
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Wand-10-13",
"id": 114
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Barley String",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 15,
"maximum": 17
},
"durability": {
"minimum": 224,
"maximum": 231
},
"lvl": {
"minimum": 15,
"maximum": 17
},
"name": "Wand-15-17",
"id": 116
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Barley String",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 217,
"maximum": 224
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 13,
"maximum": 15
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-13-15",
"id": 115
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Oat String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 66,
"maximum": 79
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 238,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Boots-20-23",
"id": 118
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Granite Ingot",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Birch Wood",
2021-01-19 17:32:27 +00:00
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 24,
"maximum": 26
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 231,
"maximum": 238
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 17,
"maximum": 19
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-17-19",
"id": 113
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Barley String",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 16,
"maximum": 19
},
"durability": {
"minimum": 231,
"maximum": 238
},
"lvl": {
"minimum": 17,
"maximum": 19
},
"name": "Wand-17-19",
"id": 117
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Oat String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 92,
"maximum": 112
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Boots-25-27",
"id": 120
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gold Ingot",
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Oat String",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 92
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-23-25",
"id": 119
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 39,
"maximum": 42
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 252,
"maximum": 259
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-23-25",
"id": 121
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Oat String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 112,
"maximum": 133
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Boots-27-29",
"id": 123
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 36,
"maximum": 39
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Bow-20-23",
"id": 122
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 41,
"maximum": 43
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Bow-25-27",
"id": 124
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 43,
"maximum": 48
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Bow-27-29",
"id": 125
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Bracelet-20-23",
"id": 126
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Bracelet-23-25",
"id": 127
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Bracelet-25-27",
"id": 128
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Bracelet-27-29",
"id": 129
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 66,
"maximum": 79
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 242,
"maximum": 252
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 23
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-20-23",
"id": 132
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 92
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 252,
"maximum": 259
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-23-25",
"id": 130
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Paper",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 112,
"maximum": 133
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Chestplate-27-29",
"id": 133
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 30,
"maximum": 33
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Dagger-20-23",
"id": 134
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "CHESTPLATE",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Willow Paper",
2021-01-19 17:32:27 +00:00
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 92,
"maximum": 112
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 259,
"maximum": 266
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 25,
"maximum": 27
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-25-27",
"id": 131
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 33,
"maximum": 37
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Dagger-25-27",
"id": 136
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 36,
"maximum": 40
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Dagger-27-29",
"id": 137
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 33,
"maximum": 36
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Dagger-23-25",
"id": 135
},
2021-01-19 17:32:27 +00:00
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Salmon Meat",
"amount": 4
},
{
"item": "Refined Oat Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 122,
"maximum": 150
},
"duration": {
"minimum": 1422,
"maximum": 1476
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Food-20-23",
"id": 138
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Salmon Meat",
"amount": 4
},
{
"item": "Refined Oat Grains",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 177,
"maximum": 210
},
"duration": {
"minimum": 1512,
"maximum": 1548
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Food-25-27",
"id": 139
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Salmon Meat",
"amount": 4
},
{
"item": "Refined Oat Grains",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 150,
"maximum": 177
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1476,
"maximum": 1512
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-23-25",
"id": 142
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Salmon Meat",
"amount": 4
},
{
"item": "Refined Oat Grains",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 210,
"maximum": 243
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1548,
"maximum": 1584
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-27-29",
"id": 140
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Willow Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 66,
"maximum": 79
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 238,
"maximum": 252
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 23
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-20-23",
"id": 141
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Willow Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 92
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 252,
"maximum": 259
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-23-25",
"id": 143
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Willow Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 92,
"maximum": 112
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Helmet-25-27",
"id": 145
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "HELMET",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gold Ingot",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Willow Paper",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 112,
"maximum": 133
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 266,
"maximum": 273
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-27-29",
"id": 144
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Necklace-23-25",
"id": 147
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 259,
"maximum": 266
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 25,
"maximum": 27
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-25-27",
"id": 150
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "NECKLACE",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-20-23",
"id": 146
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Salmon Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 266,
"maximum": 273
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-27-29",
"id": 148
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Oat String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 92,
"maximum": 112
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 259,
"maximum": 266
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 25,
"maximum": 27
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-25-27",
"id": 152
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Oat String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 66,
"maximum": 79
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 242,
"maximum": 252
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 23
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-20-23",
"id": 149
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 4
},
{
"item": "Refined Oat String",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 112,
"maximum": 139
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Leggings-27-29",
"id": 153
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Salmon Oil",
"amount": 2
},
{
"item": "Refined Oat Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 122,
"maximum": 150
},
"duration": {
"minimum": 474,
"maximum": 492
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Potion-20-23",
"id": 154
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Granite Ingot",
"amount": 2
},
{
"item": "Refined Birch Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 14,
"maximum": 17
},
"durability": {
"minimum": 207,
"maximum": 217
},
"lvl": {
"minimum": 10,
"maximum": 13
},
"name": "Spear-10-13",
"id": 109
},
2021-01-19 17:32:27 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Salmon Oil",
"amount": 2
},
{
"item": "Refined Oat Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 150,
"maximum": 177
},
"duration": {
"minimum": 492,
"maximum": 504
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Potion-23-25",
"id": 155
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Salmon Oil",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Willow Wood",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 36,
"maximum": 39
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 242,
"maximum": 252
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 20,
"maximum": 23
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-20-23",
"id": 158
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gold Ingot",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Oat String",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 92
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 252,
"maximum": 259
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-23-25",
"id": 151
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "POTION",
"skill": "ALCHEMISM",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Salmon Oil",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Oat Grains",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 210,
"maximum": 243
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 516,
"maximum": 528
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-27-29",
"id": 156
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Salmon Oil",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 39,
"maximum": 42
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Relik-23-25",
"id": 159
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "POTION",
"skill": "ALCHEMISM",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Salmon Oil",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 2
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Oat Grains",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 177,
"maximum": 210
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 504,
"maximum": 516
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 25,
"maximum": 27
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-25-27",
"id": 157
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Salmon Oil",
"amount": 4
},
{
"item": "Refined Willow Wood",
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 41,
"maximum": 43
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 259,
"maximum": 266
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 25,
"maximum": 27
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-25-27",
"id": 160
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
"amount": 2
},
{
"item": "Refined Salmon Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Ring-20-23",
"id": 162
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
"amount": 2
},
{
"item": "Refined Salmon Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Ring-23-25",
"id": 163
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Gold Gem",
"amount": 2
},
{
"item": "Refined Salmon Oil",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Ring-25-27",
"id": 164
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Salmon Oil",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Willow Paper",
2021-01-19 17:32:27 +00:00
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 109,
"maximum": 128
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 492,
"maximum": 504
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-23-25",
"id": 167
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Salmon Oil",
"amount": 2
},
{
"item": "Refined Willow Paper",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 89,
"maximum": 109
},
"duration": {
"minimum": 474,
"maximum": 492
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Scroll-20-23",
"id": 166
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Salmon Oil",
"amount": 2
},
{
"item": "Refined Willow Paper",
"amount": 2
}
],
"healthOrDamage": {
"minimum": 128,
"maximum": 151
},
"duration": {
"minimum": 504,
"maximum": 516
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Scroll-25-27",
"id": 168
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gold Gem",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Salmon Oil",
2021-01-19 17:32:27 +00:00
"amount": 2
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 266,
"maximum": 273
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-27-29",
"id": 165
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 26,
"maximum": 28
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Spear-20-23",
"id": 170
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Salmon Oil",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Willow Paper",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 151,
"maximum": 174
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 516,
"maximum": 528
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-27-29",
"id": 169
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 28,
"maximum": 30
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Spear-25-27",
"id": 172
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Gold Ingot",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 29,
"maximum": 32
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Spear-27-29",
"id": 173
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gold Ingot",
2021-01-19 17:32:27 +00:00
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 252,
"maximum": 259
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 23,
"maximum": 25
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-23-25",
"id": 171
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 20,
"maximum": 23
},
"durability": {
"minimum": 252,
"maximum": 259
},
"lvl": {
"minimum": 23,
"maximum": 25
},
"name": "Wand-23-25",
"id": 175
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 19,
"maximum": 21
},
"durability": {
"minimum": 242,
"maximum": 252
},
"lvl": {
"minimum": 20,
"maximum": 23
},
"name": "Wand-20-23",
"id": 174
},
2021-01-19 17:32:27 +00:00
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 22,
"maximum": 24
},
"durability": {
"minimum": 259,
"maximum": 266
},
"lvl": {
"minimum": 25,
"maximum": 27
},
"name": "Wand-25-27",
"id": 176
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Oat String",
"amount": 2
},
{
"item": "Refined Willow Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 22,
"maximum": 25
},
"durability": {
"minimum": 266,
"maximum": 273
},
"lvl": {
"minimum": 27,
"maximum": 29
},
"name": "Wand-27-29",
"id": 177
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Malt String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 120,
"maximum": 143
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 277,
"maximum": 287
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Boots-30-33",
"id": 178
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Malt String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 195,
2021-01-19 17:32:27 +00:00
"maximum": 225
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 301,
"maximum": 308
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 37,
"maximum": 39
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-37-39",
"id": 181
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Malt String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 143,
"maximum": 170
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-33-35",
"id": 179
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Malt String",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 49,
"maximum": 55
},
"durability": {
"minimum": 277,
"maximum": 287
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Bow-30-33",
"id": 182
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Malt String",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 170,
"maximum": 195
},
"durability": {
"minimum": 294,
"maximum": 301
},
"lvl": {
"minimum": 35,
"maximum": 37
},
"name": "Boots-35-37",
"id": 180
},
2021-01-19 17:32:27 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Malt String",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 55,
"maximum": 61
},
"durability": {
"minimum": 287,
"maximum": 294
},
"lvl": {
"minimum": 33,
"maximum": 35
},
"name": "Bow-33-35",
"id": 183
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Malt String",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 61,
"maximum": 66
},
"durability": {
"minimum": 294,
"maximum": 301
},
"lvl": {
"minimum": 35,
"maximum": 37
},
"name": "Bow-35-37",
"id": 184
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BRACELET",
2021-01-19 17:32:27 +00:00
"skill": "JEWELING",
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-30-33",
"id": 187
},
2021-01-19 17:32:27 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Malt String",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 66,
"maximum": 72
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Bow-37-39",
"id": 186
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 294,
"maximum": 301
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-35-37",
"id": 189
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 287,
"maximum": 294
},
"lvl": {
"minimum": 33,
"maximum": 35
},
"name": "Bracelet-33-35",
"id": 188
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 301,
"maximum": 308
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 37,
"maximum": 39
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-37-39",
"id": 190
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "CHESTPLATE",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sandstone Ingot",
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Acacia Paper",
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 120,
"maximum": 143
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-30-33",
"id": 191
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 143,
"maximum": 170
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-33-35",
"id": 193
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 170,
"maximum": 195
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 294,
"maximum": 301
},
"lvl": {
"minimum": 35,
"maximum": 37
},
"name": "Chestplate-35-37",
"id": 192
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 195,
2021-01-19 17:32:27 +00:00
"maximum": 225
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 301,
"maximum": 308
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 37,
"maximum": 39
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-37-39",
"id": 195
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 46,
"maximum": 51
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-33-35",
"id": 199
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Acacia Wood",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 41,
"maximum": 46
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-30-33",
"id": 194
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 51,
"maximum": 55
},
"durability": {
"minimum": 294,
"maximum": 301
},
"lvl": {
"minimum": 35,
"maximum": 37
},
"name": "Dagger-35-37",
"id": 196
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 55,
"maximum": 60
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Dagger-37-39",
"id": 197
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Carp Meat",
"amount": 6
},
{
"item": "Refined Malt Grains",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 298,
"maximum": 342
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1656,
"maximum": 1692
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-33-35",
"id": 200
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Carp Meat",
"amount": 6
},
{
"item": "Refined Malt Grains",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 254,
"maximum": 298
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1602,
"maximum": 1656
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-30-33",
"id": 198
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Carp Meat",
"amount": 6
},
{
"item": "Refined Malt Grains",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 403,
"maximum": 463
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1728,
"maximum": 1764
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 37,
"maximum": 39
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-37-39",
"id": 202
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Carp Meat",
"amount": 6
},
{
"item": "Refined Malt Grains",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 342,
"maximum": 403
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1692,
"maximum": 1728
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-35-37",
"id": 201
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 120,
"maximum": 143
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 277,
"maximum": 287
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Helmet-30-33",
"id": 203
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 170,
"maximum": 195
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 294,
"maximum": 301
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-35-37",
"id": 205
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 143,
"maximum": 170
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-33-35",
"id": 204
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 195,
"maximum": 225
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Helmet-37-39",
"id": 206
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-33-35",
"id": 208
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-30-33",
"id": 207
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Necklace-37-39",
"id": 210
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Malt String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 120,
"maximum": 143
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-30-33",
"id": 212
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Malt String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 170,
"maximum": 195
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 294,
"maximum": 301
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-35-37",
"id": 213
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Malt String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 143,
"maximum": 170
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-33-35",
"id": 211
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 6
},
{
"item": "Refined Malt String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 195,
"maximum": 225
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Leggings-37-39",
"id": 214
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Carp Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 294,
"maximum": 301
},
"lvl": {
"minimum": 35,
"maximum": 37
},
"name": "Necklace-35-37",
"id": 209
},
2021-01-19 17:32:27 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Malt Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 254,
"maximum": 298
},
"duration": {
"minimum": 534,
"maximum": 552
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Potion-30-33",
"id": 215
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Malt Grains",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 342,
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2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 564,
"maximum": 576
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-35-37",
"id": 217
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Malt Grains",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 298,
"maximum": 342
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 552,
"maximum": 564
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-33-35",
"id": 216
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Malt Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 403,
"maximum": 463
},
"duration": {
"minimum": 576,
"maximum": 588
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Potion-37-39",
"id": 218
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 49,
"maximum": 55
},
"durability": {
"minimum": 277,
"maximum": 287
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Relik-30-33",
"id": 219
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 55,
"maximum": 61
},
"durability": {
"minimum": 287,
"maximum": 294
},
"lvl": {
"minimum": 33,
"maximum": 35
},
"name": "Relik-33-35",
"id": 220
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sandstone Gem",
"amount": 3
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Carp Oil",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-30-33",
"id": 222
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
"amount": 3
},
{
"item": "Refined Carp Oil",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-33-35",
"id": 224
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 6
},
{
"item": "Refined Acacia Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 66,
"maximum": 72
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Relik-37-39",
"id": 223
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
"amount": 3
},
{
"item": "Refined Carp Oil",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 294,
"maximum": 301
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-35-37",
"id": 225
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Carp Oil",
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Acacia Wood",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 61,
"maximum": 66
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 294,
"maximum": 301
},
"lvl": {
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-35-37",
"id": 221
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 181,
"maximum": 212
},
"duration": {
"minimum": 534,
"maximum": 552
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Scroll-30-33",
"id": 227
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Sandstone Gem",
"amount": 3
},
{
"item": "Refined Carp Oil",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 301,
"maximum": 308
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Ring-37-39",
"id": 226
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 243,
"maximum": 286
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 564,
"maximum": 576
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-35-37",
"id": 229
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 212,
"maximum": 243
},
"duration": {
"minimum": 552,
"maximum": 564
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 33,
"maximum": 35
},
"name": "Scroll-33-35",
"id": 228
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Carp Oil",
"amount": 3
},
{
"item": "Refined Acacia Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 286,
"maximum": 328
2021-01-19 17:32:27 +00:00
},
"duration": {
"minimum": 576,
"maximum": 588
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 37,
"maximum": 39
},
"name": "Scroll-37-39",
"id": 230
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 37,
"maximum": 41
},
"durability": {
"minimum": 287,
"maximum": 294
},
"lvl": {
"minimum": 33,
"maximum": 35
},
"name": "Spear-33-35",
"id": 232
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 44,
"maximum": 48
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 301,
"maximum": 308
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 37,
"maximum": 39
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-37-39",
"id": 234
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Sandstone Ingot",
"amount": 3
},
{
"item": "Refined Acacia Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 32,
"maximum": 37
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 277,
"maximum": 287
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 30,
"maximum": 33
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-30-33",
"id": 231
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Malt String",
"amount": 3
},
{
"item": "Refined Acacia Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 25,
"maximum": 28
},
"durability": {
"minimum": 277,
"maximum": 287
},
"lvl": {
"minimum": 30,
"maximum": 33
},
"name": "Wand-30-33",
"id": 235
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sandstone Ingot",
2021-01-19 17:32:27 +00:00
"amount": 3
},
{
"item": "Refined Acacia Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 41,
"maximum": 44
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 294,
"maximum": 301
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-35-37",
"id": 233
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Iron Ingot",
2021-01-19 17:32:27 +00:00
"amount": 3
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Hops String",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 275,
"maximum": 315
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 322,
"maximum": 329
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 43,
"maximum": 45
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-43-45",
"id": 242
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Malt String",
2021-01-19 17:32:27 +00:00
"amount": 3
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Acacia Wood",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 31,
"maximum": 33
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 294,
"maximum": 301
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 35,
"maximum": 37
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-35-37",
"id": 237
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Malt String",
"amount": 3
},
{
"item": "Refined Acacia Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 28,
"maximum": 31
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 287,
"maximum": 294
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 35
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-33-35",
"id": 236
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Hops String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 315,
"maximum": 360
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Boots-45-47",
"id": 240
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Hops String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 360,
"maximum": 405
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 336,
"maximum": 343
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Boots-47-49",
"id": 241
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Hops String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 233,
"maximum": 275
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Boots-40-43",
"id": 238
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 80,
"maximum": 89
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-43-45",
"id": 245
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 89,
"maximum": 97
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 329,
"maximum": 336
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-45-47",
"id": 247
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 80
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 312,
"maximum": 322
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 40,
"maximum": 43
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-40-43",
"id": 243
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 106
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 336,
"maximum": 343
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-47-49",
"id": 244
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-45-47",
"id": 248
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 312,
"maximum": 322
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 40,
"maximum": 43
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-40-43",
"id": 246
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 336,
"maximum": 343
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Bracelet-47-49",
"id": 249
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 233,
"maximum": 275
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 312,
"maximum": 322
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 40,
"maximum": 43
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-40-43",
"id": 252
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Bracelet-43-45",
"id": 251
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 315,
"maximum": 360
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 329,
"maximum": 336
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-45-47",
"id": 253
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 275,
"maximum": 315
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 322,
"maximum": 329
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 43,
"maximum": 45
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-43-45",
"id": 250
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 61,
"maximum": 67
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Dagger-40-43",
"id": 254
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 360,
"maximum": 405
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 336,
"maximum": 343
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Chestplate-47-49",
"id": 255
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 67,
"maximum": 74
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Dagger-43-45",
"id": 256
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "FOOD",
"skill": "COOKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Icefish Meat",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Hops Grains",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 474,
"maximum": 551
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 1782,
"maximum": 1836
},
"basicDuration": {
"minimum": 60,
"maximum": 60
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 40,
"maximum": 43
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-40-43",
"id": 259
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 74,
"maximum": 81
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Dagger-45-47",
"id": 258
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Iron Ingot",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Spruce Wood",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 81,
"maximum": 88
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 336,
"maximum": 343
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-47-49",
"id": 257
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Icefish Meat",
"amount": 6
},
{
"item": "Refined Hops Grains",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 551,
"maximum": 628
},
"duration": {
"minimum": 1836,
"maximum": 1872
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Food-43-45",
"id": 260
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Icefish Meat",
"amount": 6
},
{
"item": "Refined Hops Grains",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 628,
"maximum": 722
},
"duration": {
"minimum": 1872,
"maximum": 1908
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Food-45-47",
"id": 261
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Icefish Meat",
"amount": 6
},
{
"item": "Refined Hops Grains",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 722,
"maximum": 815
},
"duration": {
"minimum": 1908,
"maximum": 1944
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Food-47-49",
"id": 262
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 233,
"maximum": 275
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Helmet-40-43",
"id": 263
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 275,
"maximum": 315
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Helmet-43-45",
"id": 264
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 315,
"maximum": 360
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Helmet-45-47",
"id": 265
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "HELMET",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Iron Ingot",
2021-01-19 17:32:27 +00:00
"amount": 3
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Spruce Paper",
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 360,
"maximum": 405
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 336,
"maximum": 343
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-47-49",
"id": 269
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Necklace-43-45",
"id": 267
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 312,
"maximum": 322
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 40,
"maximum": 43
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-40-43",
"id": 266
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 329,
"maximum": 336
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-45-47",
"id": 268
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Hops String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 233,
"maximum": 275
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Leggings-40-43",
"id": 271
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Salmon Oil",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Willow Wood",
"amount": 2
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 43,
"maximum": 48
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 266,
"maximum": 273
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 27,
"maximum": 29
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-27-29",
"id": 161
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Hops String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 360,
"maximum": 405
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 336,
"maximum": 343
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-47-49",
"id": 274
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 6
},
{
"item": "Refined Hops String",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 315,
"maximum": 360
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Leggings-45-47",
"id": 273
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 9
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Icefish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 3
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 336,
"maximum": 343
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-47-49",
"id": 270
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Hops Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 551,
"maximum": 628
},
"duration": {
"minimum": 612,
"maximum": 624
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Potion-43-45",
"id": 275
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Hops Grains",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 474,
"maximum": 551
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 594,
"maximum": 612
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 40,
"maximum": 43
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-40-43",
"id": 279
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Iron Ingot",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Hops String",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 275,
"maximum": 315
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 322,
"maximum": 329
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 43,
"maximum": 45
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-43-45",
"id": 272
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Hops Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 722,
"maximum": 815
},
"duration": {
"minimum": 636,
"maximum": 648
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Potion-47-49",
"id": 278
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 73,
"maximum": 80
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Relik-40-43",
"id": 277
},
2021-01-19 17:32:27 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Hops Grains",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 628,
"maximum": 722
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 624,
"maximum": 636
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-45-47",
"id": 276
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 106
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 336,
"maximum": 343
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-47-49",
"id": 284
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Icefish Oil",
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Spruce Wood",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 89,
"maximum": 97
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 329,
"maximum": 336
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-45-47",
"id": 280
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 6
},
{
"item": "Refined Spruce Wood",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 80,
"maximum": 89
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Relik-43-45",
"id": 282
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
"amount": 3
},
{
"item": "Refined Icefish Oil",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Ring-40-43",
"id": 281
},
2021-01-19 17:32:27 +00:00
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
"amount": 3
},
{
"item": "Refined Icefish Oil",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Ring-45-47",
"id": 283
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Iron Gem",
"amount": 3
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Icefish Oil",
2021-01-19 17:32:27 +00:00
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 336,
"maximum": 343
},
"lvl": {
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-47-49",
"id": 286
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Iron Gem",
"amount": 3
},
{
"item": "Refined Icefish Oil",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Ring-43-45",
"id": 285
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Malt String",
2021-01-19 17:32:27 +00:00
"amount": 3
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Acacia Wood",
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 33,
"maximum": 36
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 301,
"maximum": 308
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 37,
"maximum": 39
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-37-39",
"id": 239
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
"minimum": 335,
"maximum": 389
},
"duration": {
"minimum": 594,
"maximum": 612
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Scroll-40-43",
"id": 287
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 443,
"maximum": 509
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 624,
"maximum": 636
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 45,
"maximum": 47
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-45-47",
"id": 289
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Icefish Oil",
"amount": 3
},
{
"item": "Refined Spruce Paper",
"amount": 3
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 389,
"maximum": 443
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 612,
"maximum": 624
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 43,
"maximum": 45
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-43-45",
"id": 288
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 54,
"maximum": 59
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Spear-43-45",
"id": 291
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 49,
"maximum": 54
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Spear-40-43",
"id": 292
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 59,
"maximum": 65
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Spear-45-47",
"id": 293
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Iron Ingot",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 65,
"maximum": 70
},
"durability": {
"minimum": 336,
"maximum": 343
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Spear-47-49",
"id": 294
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 37,
"maximum": 40
},
"durability": {
"minimum": 312,
"maximum": 322
},
"lvl": {
"minimum": 40,
"maximum": 43
},
"name": "Wand-40-43",
"id": 295
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Icefish Oil",
2021-01-19 17:32:27 +00:00
"amount": 3
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Spruce Paper",
"amount": 3
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 509,
"maximum": 574
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 636,
"maximum": 648
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 47,
"maximum": 49
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-47-49",
"id": 290
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 44,
"maximum": 49
},
"durability": {
"minimum": 329,
"maximum": 336
},
"lvl": {
"minimum": 45,
"maximum": 47
},
"name": "Wand-45-47",
"id": 297
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 49,
"maximum": 53
},
"durability": {
"minimum": 336,
"maximum": 343
},
"lvl": {
"minimum": 47,
"maximum": 49
},
"name": "Wand-47-49",
"id": 298
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hops String",
"amount": 3
},
{
"item": "Refined Spruce Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 40,
"maximum": 44
},
"durability": {
"minimum": 322,
"maximum": 329
},
"lvl": {
"minimum": 43,
"maximum": 45
},
"name": "Wand-43-45",
"id": 296
},
2021-01-19 17:32:27 +00:00
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Rye String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 413,
"maximum": 473
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Boots-50-53",
"id": 299
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Rye String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 473,
"maximum": 555
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 357,
"maximum": 364
},
"lvl": {
"minimum": 53,
"maximum": 55
},
"name": "Boots-53-55",
"id": 300
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Rye String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 555,
"maximum": 638
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Boots-55-57",
"id": 301
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 107,
"maximum": 116
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Bow-50-53",
"id": 303
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 138,
"maximum": 149
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-57-59",
"id": 306
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 116,
"maximum": 127
},
"durability": {
"minimum": 357,
"maximum": 364
},
"lvl": {
"minimum": 53,
"maximum": 55
},
"name": "Bow-53-55",
"id": 305
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Silver Ingot",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Rye String",
"amount": 8
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 638,
"maximum": 720
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 371,
"maximum": 378
},
"lvl": {
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-57-59",
"id": 302
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Bracelet-50-53",
"id": 307
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 357,
"maximum": 364
},
"lvl": {
"minimum": 53,
"maximum": 55
},
"name": "Bracelet-53-55",
"id": 308
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 127,
"maximum": 138
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Bow-55-57",
"id": 304
},
2021-01-19 17:32:27 +00:00
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Bracelet-55-57",
"id": 309
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 371,
"maximum": 378
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Bracelet-57-59",
"id": 310
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 473,
"maximum": 555
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-53-55",
"id": 312
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 638,
"maximum": 720
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-57-59",
"id": 314
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 555,
"maximum": 638
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Chestplate-55-57",
"id": 313
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 413,
"maximum": 473
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 347,
"maximum": 357
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 50,
"maximum": 53
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-50-53",
"id": 311
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 106
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-53-55",
"id": 316
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 89,
"maximum": 97
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 347,
"maximum": 357
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 50,
"maximum": 53
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-50-53",
"id": 315
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 106,
"maximum": 115
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Dagger-55-57",
"id": 317
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Piranha Meat",
"amount": 8
},
{
"item": "Refined Rye Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 837,
"maximum": 997
},
"duration": {
"minimum": 1962,
"maximum": 2016
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Food-50-53",
"id": 318
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Silver Ingot",
2021-01-19 17:32:27 +00:00
"amount": 8
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Jungle Wood",
2021-01-19 17:32:27 +00:00
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 115,
"maximum": 124
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-57-59",
"id": 321
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Piranha Meat",
"amount": 8
},
{
"item": "Refined Rye Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1156,
"maximum": 1277
},
"duration": {
"minimum": 2052,
"maximum": 2088
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Food-55-57",
"id": 320
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Piranha Meat",
"amount": 8
},
{
"item": "Refined Rye Grains",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 997,
"maximum": 1156
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2022,
"maximum": 2052
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-53-55",
"id": 319
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 413,
"maximum": 473
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Helmet-50-53",
"id": 323
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 473,
"maximum": 555
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 357,
"maximum": 364
},
"lvl": {
"minimum": 53,
"maximum": 55
},
"name": "Helmet-53-55",
"id": 324
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 555,
"maximum": 638
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Helmet-55-57",
"id": 325
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 638,
"maximum": 720
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 371,
"maximum": 378
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Helmet-57-59",
"id": 326
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Piranha Meat",
"amount": 8
},
{
"item": "Refined Rye Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1277,
"maximum": 1398
},
"duration": {
"minimum": 2088,
"maximum": 2124
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Food-57-59",
"id": 322
},
2021-01-19 17:32:27 +00:00
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Necklace-50-53",
"id": 327
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-53-55",
"id": 329
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 364,
"maximum": 371
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 55,
"maximum": 57
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-55-57",
"id": 330
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Piranha Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-57-59",
"id": 328
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Rye String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 413,
"maximum": 473
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 347,
"maximum": 357
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 50,
"maximum": 53
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-50-53",
"id": 338
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Rye String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 638,
"maximum": 720
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-57-59",
"id": 333
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 8
},
{
"item": "Refined Rye String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 473,
"maximum": 555
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-53-55",
"id": 331
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Silver Ingot",
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Rye String",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 555,
"maximum": 638
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 364,
"maximum": 371
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 55,
"maximum": 57
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-55-57",
"id": 332
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Rye Grains",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 997,
"maximum": 1156
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 672,
"maximum": 684
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-53-55",
"id": 334
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Rye Grains",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 1156,
"maximum": 1277
},
"duration": {
"minimum": 684,
"maximum": 696
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Potion-55-57",
"id": 336
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 116,
"maximum": 127
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-53-55",
"id": 339
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Piranha Oil",
2021-01-19 17:32:27 +00:00
"amount": 8
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Jungle Wood",
2021-01-19 17:32:27 +00:00
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 107,
"maximum": 116
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-50-53",
"id": 337
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Rye Grains",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 1277,
"maximum": 1398
},
"duration": {
"minimum": 696,
"maximum": 708
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Potion-57-59",
"id": 340
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 127,
"maximum": 138
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Relik-55-57",
"id": 341
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 8
},
{
"item": "Refined Jungle Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 138,
"maximum": 149
},
"durability": {
"minimum": 371,
"maximum": 378
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Relik-57-59",
"id": 342
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Rye Grains",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 837,
"maximum": 997
},
"duration": {
"minimum": 654,
"maximum": 672
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Potion-50-53",
"id": 335
},
2021-01-19 17:32:27 +00:00
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
"amount": 4
},
{
"item": "Refined Piranha Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Ring-50-53",
"id": 343
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
"amount": 4
},
{
"item": "Refined Piranha Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 364,
"maximum": 371
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 55,
"maximum": 57
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-55-57",
"id": 345
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
"amount": 4
},
{
"item": "Refined Piranha Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-53-55",
"id": 344
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Silver Gem",
"amount": 4
},
{
"item": "Refined Piranha Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 371,
"maximum": 378
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Ring-57-59",
"id": 346
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 590,
"maximum": 702
},
"duration": {
"minimum": 654,
"maximum": 672
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Scroll-50-53",
"id": 347
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 702,
"maximum": 813
},
"duration": {
"minimum": 672,
"maximum": 684
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 53,
"maximum": 55
},
"name": "Scroll-53-55",
"id": 348
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 813,
"maximum": 898
},
"duration": {
"minimum": 684,
"maximum": 696
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Scroll-55-57",
"id": 350
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 71,
"maximum": 78
},
"durability": {
"minimum": 347,
"maximum": 357
},
"lvl": {
"minimum": 50,
"maximum": 53
},
"name": "Spear-50-53",
"id": 351
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Piranha Oil",
"amount": 4
},
{
"item": "Refined Jungle Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 898,
"maximum": 982
},
"duration": {
"minimum": 696,
"maximum": 708
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 57,
"maximum": 59
},
"name": "Scroll-57-59",
"id": 349
},
2021-01-19 17:32:27 +00:00
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 78,
"maximum": 85
},
"durability": {
"minimum": 357,
"maximum": 364
},
"lvl": {
"minimum": 53,
"maximum": 55
},
"name": "Spear-53-55",
"id": 352
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Silver Ingot",
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 85,
"maximum": 92
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Spear-55-57",
"id": 353
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Silver Ingot",
2021-01-19 17:32:27 +00:00
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 92,
"maximum": 99
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-57-59",
"id": 355
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Rye String",
2021-01-19 17:32:27 +00:00
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 58,
"maximum": 64
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 357,
"maximum": 364
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 55
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-53-55",
"id": 357
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 64,
"maximum": 69
},
"durability": {
"minimum": 364,
"maximum": 371
},
"lvl": {
"minimum": 55,
"maximum": 57
},
"name": "Wand-55-57",
"id": 356
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 69,
"maximum": 74
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 371,
"maximum": 378
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 57,
"maximum": 59
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-57-59",
"id": 358
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rye String",
"amount": 4
},
{
"item": "Refined Jungle Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 53,
"maximum": 58
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 347,
"maximum": 357
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 50,
"maximum": 53
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-50-53",
"id": 354
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Millet String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 728,
"maximum": 803
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 382,
"maximum": 392
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Boots-60-63",
"id": 359
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Millet String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 945,
"maximum": 1013
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-67-69",
"id": 362
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Millet String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 803,
"maximum": 870
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 392,
"maximum": 399
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Boots-63-65",
"id": 361
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Millet String",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 870,
"maximum": 945
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 399,
"maximum": 406
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-65-67",
"id": 360
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 150,
"maximum": 162
},
"durability": {
"minimum": 382,
"maximum": 392
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Bow-60-63",
"id": 363
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 162,
"maximum": 174
},
"durability": {
"minimum": 392,
"maximum": 399
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Bow-63-65",
"id": 364
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 174,
"maximum": 186
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 399,
"maximum": 406
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Bow-65-67",
"id": 366
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 382,
"maximum": 392
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 63
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-60-63",
"id": 368
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 186,
"maximum": 198
},
"durability": {
"minimum": 406,
"maximum": 413
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Bow-67-69",
"id": 365
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 399,
"maximum": 406
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-65-67",
"id": 369
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 392,
"maximum": 399
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 63,
"maximum": 65
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-63-65",
"id": 367
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 406,
"maximum": 413
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Bracelet-67-69",
"id": 370
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 728,
"maximum": 803
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 382,
"maximum": 392
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 63
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-60-63",
"id": 372
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 803,
"maximum": 870
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 392,
"maximum": 399
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 63,
"maximum": 65
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-63-65",
"id": 371
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 945,
"maximum": 1013
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-67-69",
"id": 374
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 870,
"maximum": 945
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 399,
"maximum": 406
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-65-67",
"id": 373
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 125,
"maximum": 135
},
"durability": {
"minimum": 382,
"maximum": 392
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Dagger-60-63",
"id": 375
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 155,
"maximum": 165
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-67-69",
"id": 378
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 135,
"maximum": 145
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 392,
"maximum": 399
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 63,
"maximum": 65
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-63-65",
"id": 376
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 145,
"maximum": 155
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 399,
"maximum": 406
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-65-67",
"id": 377
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Koi Meat",
"amount": 8
},
{
"item": "Refined Millet Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1420,
"maximum": 1541
},
"duration": {
"minimum": 2142,
"maximum": 2196
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Food-60-63",
"id": 379
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Koi Meat",
"amount": 8
},
{
"item": "Refined Millet Grains",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1662,
"maximum": 1816
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2232,
"maximum": 2268
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-65-67",
"id": 384
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Koi Meat",
"amount": 8
},
{
"item": "Refined Millet Grains",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1816,
"maximum": 1882
},
"duration": {
"minimum": 2268,
"maximum": 2304
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Food-67-69",
"id": 381
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "FOOD",
"skill": "COOKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Koi Meat",
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Millet Grains",
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1541,
"maximum": 1662
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 2196,
"maximum": 2232
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"basicDuration": {
2021-01-19 17:32:27 +00:00
"minimum": 60,
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"maximum": 60
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Food-63-65",
"id": 380
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 803,
"maximum": 870
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 392,
"maximum": 399
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Helmet-63-65",
"id": 383
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "HELMET",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Cobalt Ingot",
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dark Paper",
"amount": 8
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 718,
"maximum": 803
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 382,
"maximum": 392
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"lvl": {
2021-01-19 17:32:27 +00:00
"minimum": 60,
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"maximum": 63
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-60-63",
"id": 382
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 945,
"maximum": 1013
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-67-69",
"id": 386
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 870,
"maximum": 945
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 399,
"maximum": 406
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-65-67",
"id": 385
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 382,
"maximum": 392
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Necklace-60-63",
"id": 387
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 399,
"maximum": 406
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Necklace-65-67",
"id": 389
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 392,
"maximum": 399
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 63,
"maximum": 65
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-63-65",
"id": 388
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Millet String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 803,
"maximum": 870
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 392,
"maximum": 399
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Leggings-63-65",
"id": 391
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "NECKLACE",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Cobalt Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Koi Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-67-69",
"id": 390
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 8
},
{
"item": "Refined Millet String",
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 870,
"maximum": 945
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 399,
"maximum": 406
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Leggings-65-67",
"id": 393
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Millet Grains",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 1420,
"maximum": 1541
},
"duration": {
"minimum": 714,
"maximum": 732
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Potion-60-63",
"id": 395
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Millet Grains",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 1541,
"maximum": 1662
},
"duration": {
"minimum": 732,
"maximum": 744
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Potion-63-65",
"id": 396
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Cobalt Ingot",
2021-01-19 17:32:27 +00:00
"amount": 8
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Millet String",
2021-01-19 17:32:27 +00:00
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 945,
"maximum": 1013
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-67-69",
"id": 394
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Millet Grains",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 1662,
"maximum": 1816
},
"duration": {
"minimum": 744,
"maximum": 756
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Potion-65-67",
"id": 400
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "POTION",
"skill": "ALCHEMISM",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Koi Oil",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 4
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Millet Grains",
"amount": 8
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1816,
"maximum": 1970
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 756,
"maximum": 768
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-67-69",
"id": 397
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 150,
"maximum": 162
},
"durability": {
"minimum": 382,
"maximum": 392
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Relik-60-63",
"id": 402
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Koi Oil",
"amount": 8
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dark Wood",
2021-01-19 17:32:27 +00:00
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 162,
"maximum": 174
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 392,
"maximum": 399
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 63,
"maximum": 65
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-63-65",
"id": 398
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Cobalt Ingot",
"amount": 8
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"item": "Refined Millet String",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 728,
"maximum": 803
},
"durability": {
"minimum": 382,
"maximum": 392
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Leggings-60-63",
"id": 392
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
2021-01-19 17:32:27 +00:00
{
"item": "Refined Koi Oil",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 8
},
{
"item": "Refined Dark Wood",
2021-01-19 17:32:27 +00:00
"amount": 4
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 174,
"maximum": 186
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 399,
"maximum": 406
},
"lvl": {
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-65-67",
"id": 399
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
"amount": 4
},
{
"item": "Refined Koi Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 382,
"maximum": 392
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 63
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-60-63",
"id": 403
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 8
},
{
"item": "Refined Dark Wood",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 186,
"maximum": 198
},
"durability": {
"minimum": 406,
"maximum": 413
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Relik-67-69",
"id": 401
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
"amount": 4
},
{
"item": "Refined Koi Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 392,
"maximum": 399
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 63,
"maximum": 65
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-63-65",
"id": 405
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 998,
"maximum": 1082
},
"duration": {
"minimum": 714,
"maximum": 732
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 60,
"maximum": 63
},
"name": "Scroll-60-63",
"id": 407
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
"amount": 4
},
{
"item": "Refined Koi Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 406,
"maximum": 413
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Ring-67-69",
"id": 406
},
2021-01-19 17:32:27 +00:00
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1082,
"maximum": 1167
},
"duration": {
"minimum": 732,
"maximum": 744
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Scroll-63-65",
"id": 408
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1275,
"maximum": 1383
},
"duration": {
"minimum": 756,
"maximum": 768
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Scroll-67-69",
"id": 409
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Koi Oil",
"amount": 4
},
{
"item": "Refined Dark Paper",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 1167,
"maximum": 1275
},
"duration": {
"minimum": 744,
"maximum": 756
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Scroll-65-67",
"id": 410
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Cobalt Gem",
"amount": 4
},
{
"item": "Refined Koi Oil",
"amount": 4
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 399,
"maximum": 406
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Ring-65-67",
"id": 404
},
2021-01-19 17:32:27 +00:00
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 108,
"maximum": 116
},
"durability": {
"minimum": 392,
"maximum": 399
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Spear-63-65",
"id": 411
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 116,
"maximum": 124
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 399,
"maximum": 406
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 65,
"maximum": 67
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-65-67",
"id": 416
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Cobalt Ingot",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 100,
"maximum": 108
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 382,
"maximum": 392
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 63
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-60-63",
"id": 412
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Cobalt Ingot",
2021-01-19 17:32:27 +00:00
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 124,
"maximum": 132
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 406,
"maximum": 413
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 67,
"maximum": 69
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-67-69",
"id": 413
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 81,
"maximum": 87
},
"durability": {
"minimum": 392,
"maximum": 399
},
"lvl": {
"minimum": 63,
"maximum": 65
},
"name": "Wand-63-65",
"id": 415
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 81
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 382,
"maximum": 392
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 60,
"maximum": 63
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-60-63",
"id": 414
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 93,
"maximum": 99
},
"durability": {
"minimum": 406,
"maximum": 413
},
"lvl": {
"minimum": 67,
"maximum": 69
},
"name": "Wand-67-69",
"id": 418
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Decay String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1020,
"maximum": 1110
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 417,
"maximum": 427
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Boots-70-73",
"id": 419
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Millet String",
"amount": 4
},
{
"item": "Refined Dark Wood",
"amount": 8
}
],
"healthOrDamage": {
"minimum": 87,
"maximum": 93
},
"durability": {
"minimum": 399,
"maximum": 406
},
"lvl": {
"minimum": 65,
"maximum": 67
},
"name": "Wand-65-67",
"id": 417
},
{
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Decay String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1110,
"maximum": 1200
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 427,
"maximum": 434
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Boots-73-75",
"id": 420
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Decay String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1200,
"maximum": 1298
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 434,
"maximum": 441
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-75-77",
"id": 422
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Decay String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1298,
"maximum": 1403
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-77-79",
"id": 421
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Decay String",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 215
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 417,
"maximum": 427
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-70-73",
"id": 428
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Decay String",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 215,
"maximum": 221
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 427,
"maximum": 434
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Bow-73-75",
"id": 424
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOW",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Decay String",
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Light Wood",
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 221,
"maximum": 227
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 434,
"maximum": 441
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-75-77",
"id": 423
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Decay String",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 227,
"maximum": 228
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 441,
"maximum": 448
},
"lvl": {
"minimum": 77,
"maximum": 79
},
"name": "Bow-77-79",
"id": 426
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 417,
"maximum": 427
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-70-73",
"id": 425
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BRACELET",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-77-79",
"id": 431
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 434,
"maximum": 441
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Bracelet-75-77",
"id": 429
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1020,
"maximum": 1110
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 417,
"maximum": 427
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Chestplate-70-73",
"id": 430
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 1200,
"maximum": 1298
},
"durability": {
"minimum": 434,
"maximum": 441
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Chestplate-75-77",
"id": 433
},
2021-01-19 17:32:27 +00:00
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 427,
"maximum": 434
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-73-75",
"id": 427
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1110,
"maximum": 1200
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 427,
"maximum": 434
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Chestplate-73-75",
"id": 432
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Light Wood",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 172,
"maximum": 180
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 417,
"maximum": 427
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-70-73",
"id": 435
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1298,
"maximum": 1403
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 441,
"maximum": 448
},
"lvl": {
"minimum": 77,
"maximum": 79
},
"name": "Chestplate-77-79",
"id": 434
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 180,
"maximum": 184
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 427,
"maximum": 434
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-73-75",
"id": 436
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 189,
"maximum": 190
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-77-79",
"id": 439
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 184,
"maximum": 189
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 434,
"maximum": 441
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Dagger-75-77",
"id": 437
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gylia Meat",
"amount": 10
},
{
"item": "Refined Decay Grains",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2432,
"maximum": 2575
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2412,
"maximum": 2448
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-75-77",
"id": 441
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "FOOD",
"skill": "COOKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gylia Meat",
2021-01-19 17:32:27 +00:00
"amount": 10
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Decay Grains",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2575,
"maximum": 2718
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 2448,
"maximum": 2484
},
"basicDuration": {
"minimum": 60,
"maximum": 60
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-77-79",
"id": 442
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gylia Meat",
"amount": 10
},
{
"item": "Refined Decay Grains",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 2212,
"maximum": 2432
},
"duration": {
"minimum": 2376,
"maximum": 2412
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Food-73-75",
"id": 440
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Gylia Meat",
"amount": 10
},
{
"item": "Refined Decay Grains",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1992,
"maximum": 2212
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2322,
"maximum": 2376
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-70-73",
"id": 438
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1020,
"maximum": 1110
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 417,
"maximum": 427
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Helmet-70-73",
"id": 443
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1110,
"maximum": 1200
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 427,
"maximum": 434
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Helmet-73-75",
"id": 444
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1298,
"maximum": 1403
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-77-79",
"id": 446
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1200,
"maximum": 1298
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 434,
"maximum": 441
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-75-77",
"id": 445
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 427,
"maximum": 434
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-73-75",
"id": 448
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 417,
"maximum": 427
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Necklace-70-73",
"id": 447
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Decay String",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 1110,
"maximum": 1200
},
2021-01-19 17:32:27 +00:00
"durability": {
"minimum": 427,
"maximum": 434
},
"lvl": {
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-73-75",
"id": 451
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 434,
"maximum": 441
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Necklace-75-77",
"id": 449
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Gylia Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 441,
"maximum": 448
},
"lvl": {
"minimum": 77,
"maximum": 79
},
"name": "Necklace-77-79",
"id": 450
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Decay String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1020,
"maximum": 1110
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 417,
"maximum": 427
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-70-73",
"id": 454
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Decay String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1200,
"maximum": 1298
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 434,
"maximum": 441
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Leggings-75-77",
"id": 452
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "POTION",
"skill": "ALCHEMISM",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gylia Oil",
"amount": 5
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Decay Grains",
"amount": 10
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1992,
"maximum": 2212
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 774,
"maximum": 792
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-70-73",
"id": 455
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 10
},
{
"item": "Refined Decay String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1298,
"maximum": 1403
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-77-79",
"id": 453
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 5
},
{
"item": "Refined Decay Grains",
"amount": 10
}
],
"healthOrDamage": {
"minimum": 2212,
"maximum": 2432
},
"duration": {
"minimum": 792,
"maximum": 804
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Potion-73-75",
"id": 456
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 5
},
{
"item": "Refined Decay Grains",
"amount": 10
}
],
"healthOrDamage": {
"minimum": 2432,
"maximum": 2575
},
"duration": {
"minimum": 804,
"maximum": 816
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Potion-75-77",
"id": 457
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 5
},
{
"item": "Refined Decay Grains",
"amount": 10
}
],
"healthOrDamage": {
"minimum": 2575,
"maximum": 2718
},
"duration": {
"minimum": 816,
"maximum": 828
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 77,
"maximum": 79
},
"name": "Potion-77-79",
"id": 458
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 215,
"maximum": 221
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 427,
"maximum": 434
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-73-75",
"id": 460
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 207,
"maximum": 215
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 417,
"maximum": 427
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-70-73",
"id": 459
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 221,
"maximum": 227
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 434,
"maximum": 441
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Relik-75-77",
"id": 461
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 10
},
{
"item": "Refined Light Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 227,
"maximum": 228
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 441,
"maximum": 448
},
"lvl": {
"minimum": 77,
"maximum": 79
},
"name": "Relik-77-79",
"id": 462
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
"amount": 5
},
{
"item": "Refined Gylia Oil",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 417,
"maximum": 427
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Ring-70-73",
"id": 463
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
"amount": 5
},
{
"item": "Refined Gylia Oil",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 434,
"maximum": 441
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-75-77",
"id": 465
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Kanderstone Gem",
"amount": 5
},
{
"item": "Refined Gylia Oil",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 427,
"maximum": 434
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-73-75",
"id": 464
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gylia Oil",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Light Paper",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1552,
"maximum": 1706
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 792,
"maximum": 804
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-73-75",
"id": 468
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 1398,
"maximum": 1552
},
"duration": {
"minimum": 774,
"maximum": 792
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Scroll-70-73",
"id": 467
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Kanderstone Gem",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Gylia Oil",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-77-79",
"id": 466
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 1706,
"maximum": 1806
},
"duration": {
"minimum": 804,
"maximum": 816
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 75,
"maximum": 77
},
"name": "Scroll-75-77",
"id": 469
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Gylia Oil",
"amount": 5
},
{
"item": "Refined Light Paper",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 1806,
"maximum": 1906
},
"duration": {
"minimum": 816,
"maximum": 828
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 77,
"maximum": 79
},
"name": "Scroll-77-79",
"id": 470
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 147,
"maximum": 151
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 434,
"maximum": 441
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-75-77",
"id": 473
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 138,
"maximum": 144
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 417,
"maximum": 427
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 70,
"maximum": 73
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-70-73",
"id": 471
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 151,
"maximum": 152
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-77-79",
"id": 474
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Kanderstone Ingot",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 144,
"maximum": 147
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 427,
"maximum": 434
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 73,
"maximum": 75
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-73-75",
"id": 472
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Decay String",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 103,
"maximum": 108
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 417,
"maximum": 427
},
"lvl": {
"minimum": 70,
"maximum": 73
},
"name": "Wand-70-73",
"id": 475
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Decay String",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 108,
"maximum": 110
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 427,
"maximum": 434
},
"lvl": {
"minimum": 73,
"maximum": 75
},
"name": "Wand-73-75",
"id": 476
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOOTS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Diamond Ingot",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Rice String",
2021-01-19 17:32:27 +00:00
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1508,
"maximum": 1620
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-83-85",
"id": 480
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Decay String",
"amount": 5
},
{
"item": "Refined Light Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 110,
"maximum": 113
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 434,
"maximum": 441
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 75,
"maximum": 77
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-75-77",
"id": 477
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Rice String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1403,
"maximum": 1508
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
"name": "Boots-80-83",
"id": 479
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Decay String",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Light Wood",
2021-01-19 17:32:27 +00:00
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 113,
"maximum": 114
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 441,
"maximum": 448
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 77,
"maximum": 79
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-77-79",
"id": 478
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Rice String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1620,
"maximum": 1740
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Boots-85-87",
"id": 481
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Rice String",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1740,
"maximum": 1860
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Boots-87-89",
"id": 482
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rice String",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 231,
"maximum": 238
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
"name": "Bow-80-83",
"id": 485
},
2021-01-19 17:32:27 +00:00
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rice String",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 238,
"maximum": 242
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 462,
"maximum": 469
},
"lvl": {
"minimum": 83,
"maximum": 85
},
"name": "Bow-83-85",
"id": 483
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rice String",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 242,
"maximum": 248
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Bow-85-87",
"id": 484
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BRACELET",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-80-83",
"id": 487
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 462,
"maximum": 469
},
"lvl": {
"minimum": 83,
"maximum": 85
},
"name": "Bracelet-83-85",
"id": 486
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOW",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Rice String",
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Pine Wood",
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 248,
"maximum": 249
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 476,
"maximum": 483
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 87,
"maximum": 89
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-87-89",
"id": 489
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-87-89",
"id": 490
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 10
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 469,
"maximum": 476
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 85,
"maximum": 87
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-85-87",
"id": 488
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Pine Paper",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1508,
"maximum": 1620
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-83-85",
"id": 492
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Pine Paper",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1403,
"maximum": 1508
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 452,
"maximum": 462
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-80-83",
"id": 491
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Pine Wood",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 192,
"maximum": 198
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 452,
"maximum": 462
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-80-83",
"id": 496
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Pine Paper",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1740,
"maximum": 1860
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Chestplate-87-89",
"id": 494
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 198,
"maximum": 202
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 462,
"maximum": 469
},
"lvl": {
"minimum": 83,
"maximum": 85
},
"name": "Dagger-83-85",
"id": 495
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "CHESTPLATE",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Pine Paper",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1620,
"maximum": 1740
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 469,
"maximum": 476
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 85,
"maximum": 87
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-85-87",
"id": 493
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 202,
"maximum": 206
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Dagger-85-87",
"id": 497
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 206,
"maximum": 207
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Dagger-87-89",
"id": 498
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Bass Meat",
"amount": 10
},
{
"item": "Refined Rice Grains",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2762,
"maximum": 2927
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2502,
"maximum": 2556
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-80-83",
"id": 500
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Bass Meat",
"amount": 10
},
{
"item": "Refined Rice Grains",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2927,
"maximum": 3092
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2556,
"maximum": 2592
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-83-85",
"id": 499
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Bass Meat",
"amount": 10
},
{
"item": "Refined Rice Grains",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 3092,
"maximum": 3323
},
"duration": {
"minimum": 2592,
"maximum": 2628
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Food-85-87",
"id": 501
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Bass Meat",
"amount": 10
},
{
"item": "Refined Rice Grains",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 3323,
"maximum": 3554
},
"duration": {
"minimum": 2628,
"maximum": 2664
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Food-87-89",
"id": 502
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Pine Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1403,
"maximum": 1508
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
"name": "Helmet-80-83",
"id": 503
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Pine Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1740,
"maximum": 1860
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 476,
"maximum": 483
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 87,
"maximum": 89
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-87-89",
"id": 506
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Pine Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1508,
"maximum": 1620
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-83-85",
"id": 504
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Pine Paper",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1620,
"maximum": 1740
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 469,
"maximum": 476
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 85,
"maximum": 87
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-85-87",
"id": 505
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-83-85",
"id": 508
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 452,
"maximum": 462
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-80-83",
"id": 507
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Necklace-85-87",
"id": 509
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 15
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Bass Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 5
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Necklace-87-89",
"id": 510
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Rice String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1403,
"maximum": 1508
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
"name": "Leggings-80-83",
"id": 511
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Rice String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1620,
"maximum": 1740
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 469,
"maximum": 476
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 85,
"maximum": 87
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-85-87",
"id": 513
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Rice String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1508,
"maximum": 1620
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-83-85",
"id": 512
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 10
},
{
"item": "Refined Rice String",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1740,
"maximum": 1860
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Leggings-87-89",
"id": 514
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 5
},
{
"item": "Refined Rice Grains",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2927,
"maximum": 3092
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 852,
"maximum": 864
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-83-85",
"id": 516
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 5
},
{
"item": "Refined Rice Grains",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2762,
"maximum": 2927
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 834,
"maximum": 852
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-80-83",
"id": 515
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 5
},
{
"item": "Refined Rice Grains",
"amount": 10
}
],
"healthOrDamage": {
"minimum": 3092,
"maximum": 3323
},
"duration": {
"minimum": 864,
"maximum": 876
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Potion-85-87",
"id": 517
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 231,
"maximum": 238
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
"name": "Relik-80-83",
"id": 519
},
2021-01-19 17:32:27 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 5
},
{
"item": "Refined Rice Grains",
"amount": 10
}
],
"healthOrDamage": {
"minimum": 3323,
"maximum": 3554
},
"duration": {
"minimum": 876,
"maximum": 888
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Potion-87-89",
"id": 518
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 248,
"maximum": 249
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Relik-87-89",
"id": 523
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
"amount": 5
},
{
"item": "Refined Bass Oil",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 452,
"maximum": 462
},
"lvl": {
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-80-83",
"id": 525
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 238,
"maximum": 242
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 462,
"maximum": 469
},
"lvl": {
"minimum": 83,
"maximum": 85
},
"name": "Relik-83-85",
"id": 520
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 10
},
{
"item": "Refined Pine Wood",
"amount": 5
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 242,
"maximum": 248
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Relik-85-87",
"id": 521
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
"amount": 5
},
{
"item": "Refined Bass Oil",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 462,
"maximum": 469
},
"lvl": {
"minimum": 83,
"maximum": 85
},
"name": "Ring-83-85",
"id": 522
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Diamond Gem",
"amount": 5
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Bass Oil",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 469,
"maximum": 476
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 85,
"maximum": 87
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-85-87",
"id": 524
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Bass Oil",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Pine Paper",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2053,
"maximum": 2168
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 852,
"maximum": 864
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-83-85",
"id": 529
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Bass Oil",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Pine Paper",
2021-01-19 17:32:27 +00:00
"amount": 5
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2168,
"maximum": 2330
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 864,
"maximum": 876
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 85,
"maximum": 87
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-85-87",
"id": 528
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Diamond Gem",
"amount": 5
},
{
"item": "Refined Bass Oil",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Ring-87-89",
"id": 526
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 5
},
{
"item": "Refined Pine Paper",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 1937,
"maximum": 2053
},
"duration": {
"minimum": 834,
"maximum": 852
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 80,
"maximum": 83
},
"name": "Scroll-80-83",
"id": 527
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Diamond Ingot",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Pine Wood",
"amount": 10
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 154,
"maximum": 159
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 452,
"maximum": 462
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-80-83",
"id": 530
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 159,
"maximum": 162
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-83-85",
"id": 538
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Bass Oil",
"amount": 5
},
{
"item": "Refined Pine Paper",
"amount": 5
}
],
"healthOrDamage": {
"minimum": 2330,
"maximum": 2491
},
"duration": {
"minimum": 876,
"maximum": 888
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Scroll-87-89",
"id": 531
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Diamond Ingot",
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 162,
"maximum": 165
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Spear-85-87",
"id": 532
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Diamond Ingot",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 165,
"maximum": 166
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 476,
"maximum": 483
},
"lvl": {
"minimum": 87,
"maximum": 89
},
"name": "Spear-87-89",
"id": 534
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rice String",
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 115,
"maximum": 119
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 452,
"maximum": 462
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 80,
"maximum": 83
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-80-83",
"id": 533
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rice String",
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 121,
"maximum": 124
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 469,
"maximum": 476
},
"lvl": {
"minimum": 85,
"maximum": 87
},
"name": "Wand-85-87",
"id": 536
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Rice String",
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 119,
"maximum": 121
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 462,
"maximum": 469
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 83,
"maximum": 85
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-83-85",
"id": 535
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Rice String",
2021-01-19 17:32:27 +00:00
"amount": 5
},
{
"item": "Refined Pine Wood",
"amount": 10
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 124,
"maximum": 125
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 476,
"maximum": 483
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 87,
"maximum": 89
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-87-89",
"id": 537
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Sorghum String",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2265,
"maximum": 2400
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 511,
"maximum": 518
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 99
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-97-99",
"id": 542
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Sorghum String",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1860,
"maximum": 1980
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-90-93",
"id": 541
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Sorghum String",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1980,
"maximum": 2130
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-93-95",
"id": 539
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Sorghum String",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2130,
"maximum": 2265
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 504,
"maximum": 511
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Boots-95-97",
"id": 540
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 250,
"maximum": 254
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 487,
"maximum": 497
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Bow-90-93",
"id": 543
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 257,
"maximum": 260
},
"durability": {
"minimum": 504,
"maximum": 511
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Bow-95-97",
"id": 545
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 497,
"maximum": 504
},
"lvl": {
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-93-95",
"id": 548
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 254,
"maximum": 257
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-93-95",
"id": 544
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 260,
"maximum": 262
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Bow-97-99",
"id": 546
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 511,
"maximum": 518
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 99
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-97-99",
"id": 549
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-90-93",
"id": 547
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 504,
"maximum": 511
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bracelet-95-97",
"id": 552
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Avo Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1980,
"maximum": 2130
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-93-95",
"id": 551
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Avo Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1860,
"maximum": 1980
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-90-93",
"id": 550
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Ingot",
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Wood",
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 208,
"maximum": 212
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-90-93",
"id": 557
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Wood",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 212,
"maximum": 215
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-93-95",
"id": 556
2021-01-19 17:32:27 +00:00
},
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Avo Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2265,
"maximum": 2400
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Chestplate-97-99",
"id": 555
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "CHESTPLATE",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Paper",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2130,
"maximum": 2265
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 504,
"maximum": 511
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Chestplate-95-97",
"id": 553
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 215,
"maximum": 217
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 504,
"maximum": 511
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Dagger-95-97",
"id": 558
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 217,
"maximum": 218
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Dagger-97-99",
"id": 559
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Molten Meat",
"amount": 12
},
{
"item": "Refined Sorghum Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 3587,
"maximum": 3835
},
"duration": {
"minimum": 2682,
"maximum": 2736
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Food-90-93",
"id": 560
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Molten Meat",
"amount": 12
},
{
"item": "Refined Sorghum Grains",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 4082,
"maximum": 4467
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2772,
"maximum": 2808
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-95-97",
"id": 562
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Molten Meat",
"amount": 12
},
{
"item": "Refined Sorghum Grains",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3835,
"maximum": 4082
2021-01-19 17:32:27 +00:00
},
"duration": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2736,
"maximum": 2772
2021-01-19 17:32:27 +00:00
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Food-93-95",
"id": 561
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Molten Meat",
"amount": 12
},
{
"item": "Refined Sorghum Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 4467,
"maximum": 4852
},
"duration": {
"minimum": 2808,
"maximum": 2844
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Food-97-99",
"id": 563
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Avo Paper",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1980,
"maximum": 2130
},
"durability": {
"minimum": 497,
"maximum": 504
},
"lvl": {
"minimum": 93,
"maximum": 95
},
"name": "Helmet-93-95",
"id": 565
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Avo Paper",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 1860,
"maximum": 1980
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 483,
"maximum": 497
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Helmet-90-93",
"id": 564
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Avo Paper",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2265,
"maximum": 2400
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 511,
"maximum": 518
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 99
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-97-99",
"id": 567
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Avo Paper",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2130,
"maximum": 2265
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 504,
"maximum": 511
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Helmet-95-97",
"id": 566
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "NECKLACE",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 18
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-90-93",
"id": 572
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 18
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 504,
"maximum": 511
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-95-97",
"id": 569
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 18
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-93-95",
"id": 568
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 18
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Molten Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Necklace-97-99",
"id": 570
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Sorghum String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1860,
"maximum": 1980
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 487,
"maximum": 497
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Leggings-90-93",
"id": 571
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Sorghum String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 1980,
"maximum": 2130
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 497,
"maximum": 504
},
"lvl": {
"minimum": 93,
"maximum": 95
},
"name": "Leggings-93-95",
"id": 573
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Sorghum String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2130,
"maximum": 2265
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 504,
"maximum": 511
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-95-97",
"id": 594
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 6
},
{
"item": "Refined Sorghum Grains",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 3587,
"maximum": 3835
},
"duration": {
"minimum": 894,
"maximum": 912
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Potion-90-93",
"id": 575
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 12
},
{
"item": "Refined Sorghum String",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 2265,
"maximum": 2400
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Leggings-97-99",
"id": 574
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 6
},
{
"item": "Refined Sorghum Grains",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 4467,
"maximum": 4852
},
"duration": {
"minimum": 936,
"maximum": 948
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Potion-97-99",
"id": 579
},
2021-01-19 17:32:27 +00:00
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 6
},
{
"item": "Refined Sorghum Grains",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 3835,
"maximum": 4082
},
"duration": {
"minimum": 912,
"maximum": 924
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 93,
"maximum": 95
},
"name": "Potion-93-95",
"id": 576
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 6
},
{
"item": "Refined Sorghum Grains",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 4082,
"maximum": 4467
},
"duration": {
"minimum": 924,
"maximum": 936
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Potion-95-97",
"id": 577
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 254,
"maximum": 257
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-93-95",
"id": 580
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 250,
"maximum": 254
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-90-93",
"id": 578
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 257,
"maximum": 260
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 504,
"maximum": 511
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Relik-95-97",
"id": 581
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
"amount": 6
},
{
"item": "Refined Molten Oil",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 487,
"maximum": 497
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Ring-90-93",
"id": 582
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 12
},
{
"item": "Refined Avo Wood",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 260,
"maximum": 262
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Relik-97-99",
"id": 593
},
2021-01-19 17:32:27 +00:00
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
"amount": 6
},
{
"item": "Refined Molten Oil",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 504,
"maximum": 511
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Ring-95-97",
"id": 583
2021-01-19 17:32:27 +00:00
},
{
"type": "RING",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Molten Gem",
"amount": 6
},
{
"item": "Refined Molten Oil",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 497,
"maximum": 504
},
"lvl": {
"minimum": 93,
"maximum": 95
},
"name": "Ring-93-95",
"id": 584
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Gem",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Oil",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 511,
"maximum": 518
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 99
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-97-99",
"id": 587
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 6
},
{
"item": "Refined Avo Paper",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 2688,
"maximum": 2861
},
"duration": {
"minimum": 912,
"maximum": 924
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 93,
"maximum": 95
},
"name": "Scroll-93-95",
"id": 586
2021-01-19 17:32:27 +00:00
},
{
"type": "SCROLL",
"skill": "SCRIBING",
"materials": [
{
"item": "Refined Molten Oil",
"amount": 6
},
{
"item": "Refined Avo Paper",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 2861,
"maximum": 3131
},
"duration": {
"minimum": 924,
"maximum": 936
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Scroll-95-97",
"id": 588
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Oil",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Paper",
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2515,
"maximum": 2688
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 894,
"maximum": 912
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-90-93",
"id": 585
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Oil",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Paper",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3131,
"maximum": 3400
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 936,
"maximum": 948
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 97,
"maximum": 99
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-97-99",
"id": 596
2021-01-19 17:32:27 +00:00
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Molten Ingot",
"amount": 6
},
{
"item": "Refined Avo Wood",
"amount": 12
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 173,
"maximum": 175
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Spear-97-99",
"id": 592
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Ingot",
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Avo Wood",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 172,
"maximum": 173
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 504,
"maximum": 511
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 95,
"maximum": 97
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-95-97",
"id": 591
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Molten Ingot",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Wood",
"amount": 12
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 167,
"maximum": 170
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 487,
"maximum": 497
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 90,
"maximum": 93
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-90-93",
"id": 589
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 6
},
{
"item": "Refined Avo Wood",
"amount": 12
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 126,
"maximum": 127
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 487,
"maximum": 497
},
"lvl": {
"minimum": 90,
"maximum": 93
},
"name": "Wand-90-93",
"id": 595
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "WAND",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sorghum String",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Avo Wood",
"amount": 12
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 127,
"maximum": 129
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 497,
"maximum": 504
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Wand-93-95",
"id": 597
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Molten Ingot",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
"item": "Refined Avo Wood",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 170,
"maximum": 172
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 497,
"maximum": 504
},
"lvl": {
"minimum": 93,
"maximum": 95
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-93-95",
"id": 590
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 6
},
{
"item": "Refined Avo Wood",
"amount": 12
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 129,
"maximum": 130
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 504,
"maximum": 511
},
"lvl": {
"minimum": 95,
"maximum": 97
},
"name": "Wand-95-97",
"id": 598
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Sorghum String",
"amount": 6
},
{
"item": "Refined Avo Wood",
"amount": 12
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 130,
"maximum": 131
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 511,
"maximum": 518
},
"lvl": {
"minimum": 97,
"maximum": 99
},
"name": "Wand-97-99",
"id": 599
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Voidstone Ingot",
"amount": 6
},
{
"item": "Refined Hemp String",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2400,
"maximum": 2475
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Boots-100-103",
"id": 600
2021-01-19 17:32:27 +00:00
},
{
"type": "BOW",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hemp String",
"amount": 12
},
{
"item": "Refined Sky Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 263,
"maximum": 264
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Bow-100-103",
"id": 601
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Voidstone Ingot",
"amount": 12
},
{
"item": "Refined Sky Paper",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 2400,
"maximum": 2475
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Chestplate-100-103",
"id": 603
},
2021-01-19 17:32:27 +00:00
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Voidstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Starfish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Bracelet-100-103",
"id": 602
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "DAGGER",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Voidstone Ingot",
"amount": 12
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sky Wood",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 219,
"maximum": 220
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Dagger-100-103",
"id": 604
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "HELMET",
"skill": "ARMOURING",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Voidstone Ingot",
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sky Paper",
"amount": 12
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2400,
"maximum": 2475
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Helmet-100-103",
"id": 629
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Starfish Meat",
"amount": 12
},
{
"item": "Refined Hemp Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 4962,
"maximum": 5072
},
"duration": {
"minimum": 2862,
"maximum": 2880
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Food-100-103",
"id": 619
2021-01-19 17:32:27 +00:00
},
{
"type": "NECKLACE",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Voidstone Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 18
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Starfish Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Necklace-100-103",
"id": 605
2021-01-19 17:32:27 +00:00
},
{
"type": "POTION",
"skill": "ALCHEMISM",
"materials": [
{
"item": "Refined Starfish Oil",
"amount": 6
},
{
"item": "Refined Hemp Grains",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 4962,
"maximum": 5072
},
"duration": {
"minimum": 954,
"maximum": 960
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Potion-100-103",
"id": 606
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "LEGGINGS",
"skill": "TAILORING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Voidstone Ingot",
2021-01-19 17:32:27 +00:00
"amount": 12
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Hemp String",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2400,
"maximum": 2475
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Leggings-100-103",
"id": 611
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RELIK",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Starfish Oil",
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sky Wood",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 263,
"maximum": 264
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Relik-100-103",
"id": 607
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Voidstone Gem",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Starfish Oil",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 522,
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"maximum": 525
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 100,
"maximum": 103
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-100-103",
"id": 608
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "BOW",
"skill": "WOODWORKING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic String",
2021-01-19 17:32:27 +00:00
"amount": 12
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Wood",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 264,
"maximum": 265
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 525,
"maximum": 527
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 103,
"maximum": 105
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Bow-103-105",
"id": 613
2021-01-19 17:32:27 +00:00
},
{
"type": "BOOTS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Dernic Ingot",
"amount": 6
},
{
"item": "Refined Dernic String",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2475,
"maximum": 2513
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Boots-103-105",
"id": 612
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Starfish Oil",
"amount": 6
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Sky Paper",
2021-01-19 17:32:27 +00:00
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3477,
"maximum": 3532
},
"duration": {
"minimum": 954,
"maximum": 960
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Scroll-100-103",
"id": 609
},
{
"type": "SPEAR",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Voidstone Ingot",
"amount": 6
},
{
"item": "Refined Sky Wood",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 175,
"maximum": 176
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 522,
"maximum": 529
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 100,
"maximum": 103
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-100-103",
"id": 610
2021-01-19 17:32:27 +00:00
},
{
"type": "BRACELET",
"skill": "JEWELING",
"materials": [
{
"item": "Refined Dernic Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 12
2021-01-19 17:32:27 +00:00
},
{
"item": "Refined Dernic Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
"minimum": 0,
"maximum": 0
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Bracelet-103-105",
"id": 614
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Hemp String",
"amount": 6
},
{
"item": "Refined Sky Wood",
"amount": 12
}
],
"healthOrDamage": {
"minimum": 131,
"maximum": 132
},
"durability": {
"minimum": 522,
"maximum": 525
},
"lvl": {
"minimum": 100,
"maximum": 103
},
"name": "Wand-100-103",
"id": 623
},
2021-01-19 17:32:27 +00:00
{
"type": "CHESTPLATE",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Dernic Ingot",
"amount": 12
},
{
"item": "Refined Dernic Paper",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2475,
"maximum": 2513
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Chestplate-103-105",
"id": 615
2021-01-19 17:32:27 +00:00
},
{
"type": "DAGGER",
"skill": "WEAPONSMITHING",
"materials": [
{
"item": "Refined Dernic Ingot",
"amount": 12
},
{
"item": "Refined Dernic Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 220,
"maximum": 221
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Dagger-103-105",
"id": 616
2021-01-19 17:32:27 +00:00
},
{
"type": "FOOD",
"skill": "COOKING",
"materials": [
{
"item": "Refined Dernic Meat",
"amount": 12
},
{
"item": "Refined Dernic Grains",
"amount": 6
}
],
"healthOrDamage": {
"minimum": 5072,
"maximum": 5170
},
"duration": {
"minimum": 2880,
"maximum": 2900
},
"basicDuration": {
"minimum": 60,
"maximum": 60
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Food-103-105",
"id": 617
2021-01-19 17:32:27 +00:00
},
{
"type": "HELMET",
"skill": "ARMOURING",
"materials": [
{
"item": "Refined Dernic Ingot",
"amount": 6
},
{
"item": "Refined Dernic Paper",
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2475,
"maximum": 2513
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Helmet-103-105",
"id": 618
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "NECKLACE",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Gem",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 18
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Oil",
parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354753 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354749 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354744 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354739 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354735 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354730 -0700 parent 3e725eded882cb6d353ca9b37931cb959dcdf9dc author hppeng <hppeng> 1699417872 -0800 committer hppeng <hppeng> 1720354688 -0700 Update recipes.json (#265) Change ratio of gems to oil as it has been updated in 2.0.4 > Updated the Jeweling Recipe Changes (Bracelet- 2:1 gems:oil, Necklaces- 3:1 gems:oil) https://forums.wynncraft.com/threads/2-0-4-full-changelog-new-bank-lootruns-more.310535/ Finish updating recipes.json why are there 4 versions of this file active at any given time Fix damage calculation for rainbow raw wow this bug has been here for a LONG time also bump version for ing db Bunch of bugfixes - new major ID - divine honor: reduce earth damage - radiance: don't boost tomes, xp/loot bonuses atree: - parry: minor typo - death magnet: marked dep - nightcloak knife: 15s desc Api v3 (#267) * Tweak ordering to be consistent internally * v3 items (#266) * item_wrapper script for updating item data with v3 endpoint * metadata from v3 * v3 item format For the purpose of wynnbuilder, additional mapping might be needed. * v3 item format additional mapping might be needed for wb * v3 compressed item json * clean item json v3 format * Update translate map to api v3 partially... we will need to redo scripts to flatmap all the items * Fix items for 2.0.4.3 finally * New ingredients (and parse script update) just realized I forgot to commit the parse script this whole time * Forgot to commit data files, and bump ing db version * Sketchily reverse translate major ids internalname and separate lookup table lol * Forgot to update data files todo: script should update all files at once * Bump wynn version number already outdated... * Forgot to update 2.0.4.3 major ids --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com> Add missing fields to ingreds missing ids and consumableIDs tags in some ingreds Fix missing properties in item search setup these should be unified maybe to avoid duplicated code Fix sacshrine dependency on fluid healing also: fix ": " in item searcher I managed to mess up all major ids note: major ids min file is generated along with atree. it uses numeric ids, not just json compress 2.0.4.4 update (#269) * 2.0.4.4 update Fix v3 item api debug script Implement hellfire (discombob disallow not happening yet) * Fix boiling blood implementation slightly more intuitive also, janky first pass implementation for hellfire * Atree default update Allow sliders to specify a default value, for puppet and boiling blood for now * Fix rainbow def display on items and build stats Calculate into raw def correctly * Atree backend improvements Allow major ids to have dependencies Implement cherry bomb new ver. (wooo replace_spell just works out of the box!) Add comments to atree.js * Fix name of normal items don't you love it when wynn api makes breaking changes for no reason * Misc bugfix Reckless abandon req Tempest new damage ID in search * Fix major id search and temblor desc * Fix blockers on mage * Fix flaming uppercut implementation * Force base dps display to display less digits * Tomes finally pulling from the API but still with alias feature enabled! * Lootrun tomes (finally?) cool? maybe? * Fix beachside set set bonus --------- Co-authored-by: hppeng <hppeng> Fix rainbow def display on items and build stats Calculate into raw def correctly Fix major id search and temblor desc Force base dps display to display less digits Fix beachside set set bonus Fix build decode error reading only 7 tome fields no matter what Give NONE tomes correct ids in load_tome i hate this system so much Allow searching for max/min of ranges Fix crafted item damage display in the process, also update powder calculation logic! Should be fully correct now... TL;DR: Weapon damage is floating point; item display is wrong; ingame displays (damage floaters and compass) are floored. Fluid healing now multiplicative with heal efficiency ID NOTE: this breaks backwards compatibility with older atree jsons. Do we care about this? Realizing how much of a nightmare it will be (and already is) to keep atree fully backwards compatible. Maybe that will be something left to `git clone` instead. fix (#274)
2023-11-08 04:31:12 +00:00
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 525,
"maximum": 527
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 103,
"maximum": 105
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Necklace-103-105",
"id": 625
2021-01-19 17:32:27 +00:00
},
{
"type": "LEGGINGS",
"skill": "TAILORING",
"materials": [
{
"item": "Refined Dernic Ingot",
"amount": 12
},
{
"item": "Refined Dernic String",
"amount": 6
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 2475,
"maximum": 2513
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Leggings-103-105",
"id": 620
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "RING",
"skill": "JEWELING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Gem",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Oil",
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 0,
"maximum": 0
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"durability": {
"minimum": 525,
"maximum": 527
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 103,
"maximum": 105
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Ring-103-105",
"id": 624
2021-01-19 17:32:27 +00:00
},
{
"type": "RELIK",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Dernic Oil",
"amount": 12
},
{
"item": "Refined Dernic Wood",
"amount": 6
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 264,
"maximum": 265
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Relik-103-105",
"id": 622
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SPEAR",
"skill": "WEAPONSMITHING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Ingot",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Wood",
2021-01-19 17:32:27 +00:00
"amount": 12
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 176,
"maximum": 177
2021-01-19 17:32:27 +00:00
},
"durability": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 529,
"maximum": 532
2021-01-19 17:32:27 +00:00
},
"lvl": {
"minimum": 103,
"maximum": 105
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Spear-103-105",
"id": 627
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "POTION",
"skill": "ALCHEMISM",
2021-01-19 17:32:27 +00:00
"materials": [
{
"item": "Refined Dernic Oil",
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Grains",
"amount": 12
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 5072,
"maximum": 5170
2021-01-19 17:32:27 +00:00
},
"duration": {
"minimum": 960,
"maximum": 964
},
"basicDuration": {
"minimum": 3,
"maximum": 3
},
"lvl": {
"minimum": 103,
"maximum": 105
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Potion-103-105",
"id": 621
2021-01-19 17:32:27 +00:00
},
{
"type": "WAND",
"skill": "WOODWORKING",
"materials": [
{
"item": "Refined Dernic String",
"amount": 6
},
{
"item": "Refined Dernic Wood",
"amount": 12
}
],
"healthOrDamage": {
2021-07-11 17:29:36 +00:00
"minimum": 132,
"maximum": 133
2021-01-19 17:32:27 +00:00
},
"durability": {
"minimum": 525,
"maximum": 527
},
"lvl": {
"minimum": 103,
"maximum": 105
},
"name": "Wand-103-105",
"id": 628
2021-01-19 17:32:27 +00:00
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"type": "SCROLL",
"skill": "SCRIBING",
2021-01-19 17:32:27 +00:00
"materials": [
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Oil",
2021-01-19 17:32:27 +00:00
"amount": 6
},
{
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"item": "Refined Dernic Paper",
"amount": 6
2021-01-19 17:32:27 +00:00
}
],
"healthOrDamage": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 3540,
"maximum": 3600
2021-01-19 17:32:27 +00:00
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"duration": {
"minimum": 960,
"maximum": 964
},
"basicDuration": {
"minimum": 3,
"maximum": 3
2021-01-19 17:32:27 +00:00
},
"lvl": {
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"minimum": 103,
"maximum": 105
},
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
"name": "Scroll-103-105",
"id": 626
2021-01-19 17:32:27 +00:00
}
2.0.3 update (#260) * Mage atree changes * Bump version to 2.0.3.1 just tree for now * Warrior tree :pray: * Shaman tree WIP some things are too jank to stay * Fixes to bamboozle behavior also echo was -60% instead of -65% in the file??? wtf * Shurikens damage boost by echo meme * Fix description text in echo, update old version atree file * Fix shaman tree thanks spegg! * Spegg atree changes assassin tree fixed many of my shaman mistakes and other changes we missed over the months somehow? * Updated archer ability tree Thanks @mr_me! All credit to them. * Fixes to spegg's fixes implement beast lore * Change how Chant of the Lunatic is calculated coursing restraints ingame is 15% damage bonus * Updated ingredients manually thanks @watermelon (snownlite)! * Forgor to bump ing db version * Fix ingredient display jank * 2.0.3 items (#259) * API update also add new IDs to a bunch of places... tech debt whyyy * Forgot to update ingreds... * Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter and req for mana traps * Forgot to bump item db version * Implement major IDs not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers) and radiance boost is not implemented (radiance is currently handled way too jank) might wait for buffs rework to handle radiance. * patch item searcher TODO: make this not disgusting... build_encode_decode file has gotten too big --------- Co-authored-by: hppeng <hppeng> Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
2023-07-15 01:34:30 +00:00
],
"version": 2.0
2021-01-19 17:32:27 +00:00
}