PGRData/Script/matrix/xentity/xnewactivitycalendar/XNewActivityCalendarPeriodInfo.lua
2024-09-01 22:49:41 +02:00

63 lines
No EOL
1.6 KiB
Lua

local type = type
local pairs = pairs
--[[public class XNewActivityCalendarPeriodInfo
{
// 周期Id
public int PeriodId;
// 已获得的奖励
public List<XNewActivityCalendarItemInfo> GotRewards = new List<XNewActivityCalendarItemInfo>();
}]]
local Default = {
_PeriodId = 0, -- 周期Id
_GotRewards = {}, -- 已获得奖励 TemplateId 物品Id Count 物品数量
}
---@class XNewActivityCalendarPeriodInfo
---@field _PeriodId number 周期Id
---@field _GotRewards table<number, table> 已获得奖励
local XNewActivityCalendarPeriodInfo = XClass(nil, "XNewActivityCalendarPeriodInfo")
function XNewActivityCalendarPeriodInfo:Ctor(data)
for key, value in pairs(Default) do
if type(value) == "table" then
self[key] = {}
else
self[key] = value
end
end
if data then
self:UpdateData(data)
end
end
function XNewActivityCalendarPeriodInfo:UpdateData(data)
if not data then
return
end
self._PeriodId = data.PeriodId
self._GotRewards = {}
for _, reward in pairs(data.GotRewards or {}) do
self:UpdateReward(reward)
end
end
function XNewActivityCalendarPeriodInfo:UpdateReward(data)
local templateId = data.TemplateId
self._GotRewards[templateId] = {
TemplateId = templateId,
Count = data.Count
}
end
function XNewActivityCalendarPeriodInfo:GetTemplateIdCount(templateId)
local reward = self._GotRewards[templateId]
if not reward then
return 0
end
return reward.Count or 0
end
return XNewActivityCalendarPeriodInfo