PGRData/Client/Theatre/TheatreClientConfig.json

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[
{
"Key": "NodeTypeName",
"Comment": "Node Type Entrance Display Name",
"Values": [
"Interpretation",
"Interval Preparation",
"Rehearsal",
"Conflict",
"Climax"
]
},
{
"Key": "NodeTypeIcon",
"Comment": "Node Type Entrance Display Icon",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon05.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon06.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon03.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon02.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon04.png"
]
},
{
"Key": "NodeTypeDesc",
"Comment": "Node Type Entrance Display Description",
"Values": [
"An excellent choice that leads to another scene.",
"The beginning of an Act. Marg will be of great use here.",
"Even a well-rehearsed script may face unexpected events.",
"A conflict is imminent. Defeat the enemies to win rewards.",
"The crossing point of different futures. <color=#FF3F3F>School abilities are limited</color>."
]
},
{
"Key": "DifficultyTitleIcon",
"Comment": "Difficulty Title Icon",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty01.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty02.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty03.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty04.png"
]
},
{
"Key": "DifficultyButtonIcon",
"Comment": "Difficulty Button Icon",
"Values": [
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty01.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty02.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty03.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty04.png"
]
},
{
"Key": "SpecialRewardIcon",
"Comment": "Special Reward Icon (Skill, Upgrade, Decoration Points, Faction Affection) - to be configured",
"Values": [
"%s",
"Assets/Product/Texture/Image/IconTools/IconTheatre07.png",
"Assets/Product/Texture/Image/IconTools/IconTheatre04.png",
"Assets/Product/Texture/Image/IconTools/IconTheatre03.png"
]
},
{
"Key": "SpecialRewardName",
"Comment": "Special Reward Name (Skill, Upgrade, Decoration Points, Faction Affection)",
"Values": [
"%s",
"Script",
"Inspiration",
"Cadenza"
]
},
{
"Key": "EventNodeIcon",
"Comment": "Event Node Icon - Leave Empty For Now",
"Values": []
},
{
"Key": "SkillPosDesc",
"Comment": "Skill Number Description",
"Values": [
"Class Skill",
"Signal Orb",
"Signature Move",
"Core Passive"
]
},
{
"Key": "SkillQualityIcon",
"Comment": "Skill Quality Icon Path. Just one is enough",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang1.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang2.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang3.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang4.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang5.png"
]
},
{
"Key": "SkillLevelQualityIcon",
"Comment": "Skill Level Quality Icon Path. Just one is enough",
"Values": [
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip1.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip2.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip3.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip4.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip5.png"
]
},
{
"Key": "HelpKey",
"Comment": "Help Key",
"Values": [
"TheTheatreFightGuide"
]
},
{
"Key": "SpecialRewardDesc",
"Comment": "Special Reward Description (Skill, Upgrade, Decoration Points, Faction Affection)",
"Values": [
"Select to gain unique School Skills that significantly boost your power.",
"Obtain this to increase the level, rating, Memory level and weapon level of all trial characters.",
"Enhances the bonuses in Behind the Curtain.",
"Increases the familiarity with Schools, unlocks more skills and provides unique buffs."
]
},
{
"Key": "SkillPowerIcon",
"Comment": "Selection Screen Faction Icon",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig6.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig4.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig5.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig3.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig7.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig2.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig1.png"
]
},
{
"Key": "SkillPowerTitle",
"Comment": "Selection Screen Faction Title",
"Values": [
"Impressionism",
"Nationalism",
"Realism",
"Romanticism",
"Expressionism",
"Classicism",
"Baroque"
]
},
{
"Key": "ReopenHelpKey",
"Comment": "Reset Attempts Help Key",
"Values": [
"TheTheatreFightGuide"
]
},
{
"Key": "RoleDetailLevelIcon",
"Comment": "Character Detail - Level Info Mini Icon",
"Values": [
"Assets/Product/Texture/Image/IconTools/IconTheatre07.png"
]
},
{
"Key": "RoleDetailLevelDesc",
"Comment": "Character Detail - Level Info Description",
"Values": [
"Script",
"Team Level"
]
},
{
"Key": "RoleDetailEquipIcon",
"Comment": "Character Detail - Equipment Info Mini Icon",
"Values": [
"Assets/Product/Texture/Image/IconTools/IconTheatre07.png"
]
},
{
"Key": "RoleDetailEquiupDesc",
"Comment": "Character Detail - Equipment Info Description",
"Values": [
"Script",
"Weapon & Memory Level"
]
},
{
"Key": "RoleDetailSkillIcon",
"Comment": "Character Detail - Skill Info Mini Icon",
"Values": [
"Assets/Product/Texture/Image/IconTools/IconTheatre06.png"
]
},
{
"Key": "RoleDetailSkillDesc",
"Comment": "Character Detail Skill Info Description",
"Values": [
"Chord",
"Skill Level"
]
},
{
"Key": "UnlockOwnRole",
"Comment": "Unlock Own Character Pop-up Window (Title, Icon)",
"Values": [
"Unlock own characters",
"Assets/Product/Texture/Image/IconTools/IconTheatre07.png"
]
},
{
"Key": "UnlockFavor",
"Comment": "Unlock Affection (Name, Icon)",
"Values": [
"Rehearsal",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreMainIcon4.png"
]
},
{
"Key": "UnlockDecoration",
"Comment": "Unlock Decoration Modification (Name, Icon)",
"Values": [
"Behind the Curtain",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreMainIcon3.png"
]
},
{
"Key": "UnlockNewDecoration",
"Comment": "Unlock New Decoration (Pop-up Window Title, Description)",
"Values": [
"New content unlocked in Behind the Curtain",
"Go to Behind the Curtain"
]
},
{
"Key": "DifficultyButtonTextIcon",
"Comment": "Difficulty Button Text Icon",
"Values": [
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty1.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty2.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty3.png",
"Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty4.png"
]
},
{
"Key": "SpecialRewardSkillIcon",
"Comment": "Special Reward Skill Faction Icon",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType6.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType4.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType5.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType3.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType7.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType2.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType1.png"
]
},
{
"Key": "SpecialRewardSkillName",
"Comment": "Special Reward Skill Faction Name",
"Values": [
"Impressionism",
"Nationalism",
"Realism",
"Romanticism",
"Expressionism",
"Classicism",
"Baroque"
]
},
{
"Key": "SelectSkillDetail",
"Comment": "Select Skill Pop-up Window Detail (Icon, Title, Content)",
"Values": [
"%s",
"School Description",
"%s"
]
},
{
"Key": "LevelUpDetail",
"Comment": "Upgrade Pop-up Window Detail (Icon, Title, Content)",
"Values": [
"Assets/Product/Texture/Image/IconTools/IconTheatre07.png",
"Script",
"Increases the level, rating, Memory level and weapon level of all trial characters."
]
},
{
"Key": "SkillPosIcon",
"Comment": "Skill Number Icon",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType1.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType2.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType3.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType4.png"
]
},
{
"Key": "SelectSkillDetailIcon",
"Comment": "Special Reward Skill Faction Large Icon",
"Values": [
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig6.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig4.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig5.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig3.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig7.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig2.png",
"Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig1.png"
]
},
{
"Key": "SelectSkillDetailDesc",
"Comment": "Special Reward Skill Faction Description",
"Values": [
"In opposition to conventional art schools, this school captures human perception and experience in a particular moment with light and shadow. Teaches <color=#fa5826>fire-related</color> abilities.",
"An expression of ethnic cultures. The scripts and music contain ethnic music elements. Teaches <color=#168eec>lightning-related</color> abilities.",
"Represents subject matter truthfully and scientifically. Teaches <color=#13cfb7>ice-related</color> abilities.",
"Depicts the subjective world through objective, passionate and exaggerated methods. Teaches abilities <color=#f13c3c>related to Sharp Lance</color>.",
"Expresses the eternal nature of subjects through abstract and distorting depictions of reality. Teaches abilities <color=#cc68c1>related to pulling and black hole</color>.",
"Pays tribute to the principles based in the historical cultures with emphasis on historical reference. Respects the reign of monarch. Teaches <color=#ff8d1e>energy-related</color> abilities.",
"The passionate, vibrant movements of this school laid the foundation of many culture forms in later generations. Teaches abilities <color=#8fcf06>related to levitating machines</color>."
]
},
{
"Key": "FirstStoryId",
"Comment": "First-play Story ID",
"Values": []
},
{
"Key": "CheckDecorationGroupIndex",
"Comment": "Remind Player to Tap Decoration Subscript",
"Values": [
"1"
]
}
]